
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 636 reviews with recorded playtime.
Reviews
Themes across 635 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Шиз момент, а так игра неплохая под пиво, и кальмарчиков, хель страшная, голоса это мои кенты, и сказали что я крутой.
Juego entretenido, con una propuesta diferente en cuanto a la tonalidad narrativa. En Hellblade nos adentramos en la vida de Senua, una chica que no solo esta en busca de su novio fallecido sino que padece de psicosis, lo cual significa que van a haber voces atormentandonos para mal y para bien ya que también te avisan cuando hay un enemigo. Algo que destaco ampliamente es su apartado de combate, el cual es una maravilla, super simple una vez que le agarras la mano, intuitivo, dinámico, divertido y muy satisfactorio. Y por ultimo quería resaltar que evidentemente tiene unos gráficos cinematográficos que suman a la experiencia del juego. Nota: 7.5/10
LINDÍSSIMO!!!!!!!!
Ну и бред
Es una obra maestra
Beautiful graphics but overall very boring game. Maybe it’s just me but I deleted it after 4hrs of gameplay.
Bambaşka bir deneyimdi, kafadaki o ses, yaşanılanlar, yolculuk ve bulmacalar gayet iyiydi combat ve kalan kısımlar için çok iyi yorum yapamam ama diğerleri için feragat edilebilir.
door unlocking game with little fights and story in it. 90% of the time you either unlocking doors by solving pattern puzzles or walk further only to face more gates/doors. 10% of the time there will be fights, fights are very good, attack animation, parry, difficulty level all are 10/10 no complains, but only and biggest negative of the game is unnecessary complex door unlocking puzzle tasks. Finally i would say don't by this game you'll be frustrated while playing instead of enjoying, just watch it in yt. if combat was difficult that would be fine, but door unlocking thing is frustrating and time wasting, several minutes gone only to unlock doors, no story progression
DIRT : BEWARE GAME IS SCAMING TIME in the beginning narrative is Bad its a Walking sim+ you have no idea of wtf is going on its has NO linear Explanation you get 20 things trown at you with zero Explanation the voice are a pain (they real get to your nerves you cant think for a secound which is bad in A PUZZLE GAME )its like putting puzzle together with your Friends being drunk & loud & calling you stupid for putting the wrong Piece in the right slot
⭐⭐☆☆☆ (2/5 stars) I only have about 1 hour in the game, so take this review for what it is. I honestly don't know how I feel about it. I do not like puzzle heavy games, and that's pretty much what this feels like. To be fair, if I had done more research and looked into exactly what kind of game this was, I probably would have realized it wasn't for me. Instead, I saw the trailers, thought it looked cool, checked the Steam page, clicked Buy, and jumped in. The game looks absolutely amazing. The visuals, atmosphere, facial animations, and overall presentation are top notch. However, I was constantly dealing with stutters despite having a high end PC, which definitely hurt the experience. My biggest issue is that the trailers gave me a very different impression of what the game actually is. The marketing makes it look like a cinematic action adventure game with exciting combat and exploration. In reality, most of my time was spent solving environmental puzzles and slowly moving through very linear areas. Maybe that's on me for not researching more before buying, but I still feel the trailers don't do a great job of showing how puzzle focused the gameplay really is. The combat was especially disappointing. After nearly 1 hour, every encounter felt the same: the same few moves, the same enemies, and the same attack patterns. For me, it quickly became "click, click, click, done." There wasn't enough variety or depth to keep me engaged. I also expected a bit more freedom. Instead, you're mostly moving through small, restricted sections of the map with very little room to explore. The gameplay loop felt repetitive pretty quickly. Because of that, I ended up refunding both Hellblade and Hellblade II. They're clearly trying to deliver a cinematic, story driven experience, and I can see why some people love them. Unfortunately, the gameplay just wasn't for me. If you enjoy puzzle solving, linear progression, and atmospheric storytelling, you'll probably have a much better time than I did. But if you're expecting deep combat, exploration, or a lot of gameplay freedom, you may want to look into it more before buying.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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