
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 629 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Мне игра понравилась и по боёвке (она такая прям приятная), и по визуалу, и по звукам. После того, как я посмотрела в игре "фильм по Hellblade" зауважала разрабов за такой подход к созданию игры, за такое глубокое изучение болезни и всего остального.
во время прохождения можно поехать головой, но игру пройти однозначно стоит
Es un juego técnicamente muy bueno. Sobre todo hay que resaltar la parte de captura de movimientos, captura labial y el sonido. Sin estos aspectos, el juego habría sido mediocre, pero le dan ese plus para hacerlo inolvidable. Personalmente, no me gustan los videos superpuestos sobre las imágenes del juego. Creo que podrían haberlo tratado de alguna otra forma más elegante. Sinceramente, ha habido momentos en que he necesitado decirles "shut up!" a las voces alrededor mío. Entiendo que así es como se sienten las personas con psicosis. En cuanto a gameplay, no es excesivamente potente, tal y como ya he comentado. Un poco de batalla con 4 botones, (ataque rápido, ataque fuerte, bloqueo y esquiva), unos puzzles bastante básicos, etc. Este juego vale la pena si aprecias una buena historia (en este caso es buena y está increíblemente contada. Incluso con las pequeñas historietas de las runas que le dan mayor lore a la misma.) y aprecias el apartado técnico.
Good
Imersão maravilhosa. Jogo TOP, terror psicológico muito bom. É o meu jogo favorito, do jeitinho que eu gosto rsrs.
Es como una de esas películas lentas que, cuando terminan, se quedan dando vueltas en tu cabeza. No esperes un Assassin's Creed: no vas a correr y saltar como un mono. Acá la gracia está en apreciar los detalles, explorar, escuchar las voces y sumergirte en la mente de Senua, en su dolor, su anhelo y en una época donde muchos trastornos eran confundidos con magia, algún tipo de capacidad espiritual o maldición
iyi grafik boş oyun
I actually couldn't believe how old the game is. I enjoyed it thoroughly and purchased in a combo with the second part of the series. Very much enjoyed but replay-ability is almost nil.
que perfeição melhor que qualquer coc4aina vencida
gameplay 10/10 story 10/10. this is the best game that most people will never play. if you decide to play this game, here are some tips i found helped me enjoy the game more. ***SPOILERS*** you have iframes when you dodge. when you get knocked down, you can mash buttons to get back up quicker. senua has a low health/last chance mode. she is one shot and can only do a bad attack during this. no dodging or parrying/blocking. just focus on surviving and her health will recover enough to go back to normal. you get a full heal/instantly get back up when you use focus. there are very advanced combos and you can dodge out of the better ones. i would recommend taking a peek at this website. https://gamefaqs.gamespot.com/ps4/827518-hellblade-senuas-sacrifice/faqs/75195/combat-move-list there is a bonus cutscene you get if you acquire all the runestones before beating the game. the circle of runes shows how many in each chapter separated by dots. you can chapter select to grab them all without messing up your progress.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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