
From the makers of Heavenly Sword, Enslaved: Odyssey to the West, and DmC: Devil May Cry, comes a warrior’s brutal journey into myth and madness. Set in the Viking age, a broken Celtic warrior embarks on a haunting vision quest into Viking Hell to fight for the soul of her dead lover.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 76.6Kreviews | 90% | — | $41.8M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1052 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Шиз момент, а так игра неплохая под пиво, и кальмарчиков, хель страшная, голоса это мои кенты, и сказали что я крутой.
I loved the game especially with the narrative and the sound design that really makes you submerge into the game. I felt like I watched very entertaining movie for 5hrs. I highly recommend you play with headphones on or in an environment that you can raise the volume enough to hear the every sound in the game. It really makes difference. Just one downside for me is the music in the ending credits. Personally I think it's really misplaced. but it's not popular idea anyway. Overall It's a great game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Dutch, Finnish, Japanese, Korean, Norwegian +8 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
헤드셋 끼라고 추천해주는데 끼지마셈 불쾌함.
9/10 let alone for the psychological themes, story behind all of it (melina juergens, or the studio ninja theory and its visions, philosophy etc), poetry, visuals, storytelling, and for giving insight, hope and strength
peak
o som desse jogo é SENSACIONAL.. fiquei tonto rodeando os quebra cabeça, pelo fato do jogo já ser 2017 parece que da muita dor de cabeça ficar girando mapa.. vou ver um resumo da história e continuar pelo hellblade 2
J'ai été happé dès les premières images du jeu, son atmosphère est très prenante. Le gameplay des combats est simple, instinctif et accessible. Le plus grand point fort du jeu c'est son game design dont les niveaux sont tous qualitatifs et originaux. L'histoire est simple, mais s'étoffe au fur et à mesure, la narration est immersive et progressive. J'ai déjà dit que le plus grand point fort du jeu c'est son game design, mais son mixage son va vous attraper dès les premières secondes et ne jamais vous lacher pour votre grand plaisir ! Je recommande absolument ce jeu, navré si ma critique dithyrambique ne laisse pas beaucoup de place à la nuance ^^
MUITO BOM, LEMBRE DE PEGAR TODOS OS TOTEN
A vibe do jogo é diferente demais, essa sensação de ouvir as vozes durante toda a gameplay é extraordinário, além do estilo de audio ser muito diferente e bem legal. A ideia do jogo é boa, o combate é gostosinho e a história é bem daora, mas é meio curto, deu pra fazer tudo do jogo bem tranquilamente. O desenvolvimento da senua no final é mt bom tbm, o jogo vale apena demais
last year i played this game but i didn't like puzzles and no gameplay, only you are walking and very slow game not my style.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 10.1K | 87% | $49.99 | |
| — | 0 | — | — | |
| $144.3K | 335 | 68% | $24.99 | |
| $24.9K | 130 | 73% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.8M | 140.8K | 96% | $14.99 | |
| $41.7M | 146.4K | 81% | $14.99 | |
| $41.7M | 56.4K | 90% | $29.99 | |
| $41.7M | 124.6K | 92% | $14.99 | |
| $41.7M | 46.9K | 88% | $39.99 | |
| $42.1M | 39.9K | 89% | $39.99 |