
The sequel to the award winning Hellblade: Senua’s Sacrifice, Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The sequel to the award winning Hellblade: Senua’s Sacrifice, Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without.
New update for 2025: Now enhanced with added features for new ways to experience the award-winning and critically acclaimed journey of survival.
• 'Very High' graphics preset added for Windows PC.
• The Dark Rot returns in a brutal combat challenge mode.
• Capture cinematic moments with additional Photo Mode features.
• Hear how Ninja Theory crafted an award-winning experience with the new Developer Commentary.
SENUA’S STORY CONTINUES
Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland.
A CRAFTED EXPERIENCE OF CINEMATIC IMMERSION
Sink deep into Senua’s world and story, with beautifully realized visuals and encapsulating sound.
SENUA’S UNIQUE PERSPECTIVE
Experience the world through Senua’s eyes and ears, as a Celtic warrior who experiences psychosis.
JOURNEY INTO VIKING ICELAND
An epic journey across 10th century Iceland, recreated from real locations in stunning detail.
EVERY FIGHT TELLS A STORY
Brutal and visceral combat as Senua battles for survival.
AWARD-WINNING EXPERIENCE
Critically acclaimed winner at The Game Awards, BAFTA Game Awards and many more.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 10Kreviews | 87% | — | $11.9M |
| $69.99 | 4.1Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 984 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Phenominal
+1
Get it on sale. Full price is a bit much for it's length. But the game itself is amazingly made. Like a movie that you play trough. The Graphics are incredible aswell. Can recommend :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Danish, Dutch, Finnish, Greek, Hungarian +15 more
Hours played at review time, across 986 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ich fand es sehr unlogisch und verwirrend, stecke fest im Sumpf und breche frustriert ab
画面好,沉浸感强,可惜流程稍短了一些
在1代基础上除战斗外的全面升级,画面有电影质感,配音和节奏都有了更好的打磨效果。但是战斗一言难尽,没有一代刀刀到肉的质感,以及弹反的判定更难了。但是不失为一款好游戏,尤其是背后的对精神病学术研究的深度,让这个作品除了游戏性以外,又多了很多普世意义!
Несмотря на то, что эта игра уже вышла давно, она все равно одна из лучших по лицевой анимации и кинематогрофичности. В плане детализации лиц и бесшовной режиссуры Ninja Theory задали планку, которую до сих пор мало кто смог перешагнуть.
Amazing visuals, loved making friends along the way, the cinematic transitions between areas was super cool almost like you were watching a movie.
Just like its predecessor, this game polarizes. Some don't get it and label it as a boring walking simulator and move on. For others, these games represent the most intense gaming experiences they ever had. For the second group, these games push the boundaries of the entire medium due to the tasteful but accurate representation of complex mental illnesses and their integration into story and gameplay. I fall into the second group. I've played the first Hellblade three times and loved every minute of both Hellblade 1 and 2. I can only urge everyone to make sure to play the first game first for story context and use headphones while playing, as both of these make a huge difference. Especially the headphones cannot be overstated. I have a Dolby Atmos Sound system in a dedicated home cinema room, but the experience with headphones is leagues ahead of every speaker system due to the native, binaural recordings for this game. With headphones, the voices inside Senua's head sound like they swirl inside your own instead of around you like with speakers. Keep an open mind and experience how our beloved medium has a growth spurt with these brilliant games. There is one point of criticism I'd like to talk about, though. In the first game, I loved the combat. After my first playthrough, I always set the combat difficulty to "hard" and it was so much fun to fight against multiple enemies at once. In this sequel, they reduced the combat system further so that you only ever face a single foe, which gets replaced by the next once you defeat him. This gets old fast in my opinion. Also, the timing window for perfect blocks is tiny and even when I fought the final boss of this game, it still felt more like luck than anything else. This spoiled the fights a bit for me, especially compared to the first game. From what we've seen from the third game so far, however, they seem to have learned from player feedback and I hope they get the chance to make that successor, now that Microsoft is out of control. From a technical perspective, this is the king of graphics. Nothing can beat Hellblade 2 purely for visuals in my opinion. Not Alan Wake 2 with path tracing, not Cyberpunk 2077 with path tracing, nothing else comes to mind with this level of graphical fidelity. No pop-in thanks to Nanite, photo-realistic scenery thanks to photogrammetry and beautiful art and lighting realized through Lumen. Absolutely stunning. There is, however, some traversal stutter here and there as is unfortunately the norm for Unreal Engine 5. Still, it's not that bad compared to most UE5 games. Sound design is also some of the best in the industry, but I think that should have become clear in my section about headphones. So, all in all, it's not perfect and will continue to polarize people's opinions due to the restricted gameplay. But, it is a technical marvel and one of the most intense gaming experiences I have ever had. Can't wait for the third game (fingers crossed).
Прикольний досвід, навіть не знаю з чим порівняти, треба просто зіграти )
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| $36.4M | 66.8K | 90% | $29.99 | |
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| $215.5K | 578 | 81% | $17.99 | |
| $41.8K | 155 | 75% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 87.9K | 95% | $7.99 | |
| $11.9M | 6.9K | 49% | $59.99 | |
| $11.9M | 10K | 79% | $59.99 | |
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| $12M | 56.4K | 90% | $6.99 | |
| $12M | 9.2K | 82% | $59.99 |