
A thrilling singleplayer space shooter that blends weird fiction, dark gritty sci-fi, and transhumanism. Fly your spaceship and fight your way through a galaxy where your mind is at risk just as much as your "body": nothing here is human. Not even you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 11 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hell Galaxy is a thrilling singleplayer space shooter that blends weird fiction, dark gritty sci-fi, and transhumanism into a unique gaming experience. Take control of a raider — an ex-convict turned bio-ship hybrid — and carve out your place in the dangerous Galaxy of Neterun, where you have been exiled for eternity.
Accused of murder and stripped of your human body, you awaken as something new: a consciousness fused into the metal shell of a bio-ship. Flesh and bone are a memory — what's left of you now lives in the hull, the modules, the guns you bolt onto yourself. In Neterun there is no going back to human, only forward, into whatever deadlier thing you choose to become. Rise above rival raiders and uncover the secrets buried in ancient Neterunian ruins.
Every encounter in Neterun is a fight on two fronts: your hull can be torn apart, but so can your mind. Shift your focus between balanced, aggressive, and defensive states and adapt on the fly to what's hunting you — the ghostly creatures of this galaxy threaten your sanity as much as your armor. Read each enemy, reconfigure your build, and choose which part of yourself you're willing to risk: the ship that keeps you alive, or the mind that keeps you you.
Your survival depends on a fully customizable ship. Gather resources and install modules, starting from your cockpit, to reshape yourself into an ever-deadlier raider.
Experiment with countlessc ombinations and adapt to the dangers of exile — no two raiders have to be built the same way.
Explore a visually stunning galaxy rich with forgotten lore, shadowy ruins, and hostile creatures that threaten both body and mind. Encounter rival raiders, uncover the stories of other exiles, and piece together a world where humanity is only a distant memory.
Genres
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра пока сырая За пару часов игры выявил некоторые баги: 1) возможность потери всего карго во время загрузки сохранения 2) невозможность установить\удалить модуль (на станции при клике на модуль есть кнопка MOUNT, но при нажатии ничего не происходит) 3) коллизии при установке модуля - поставил модуль(руку), потом убрал и заместо него поставил ракетницу. В итоге отображается и рука и на её же месте ракетница 4) модуль скана работает криво - собираемые контейнеры не просканиваются, а активные по квесту предметы либо просканиваются, либо нет, как повезёт. При этом расположение на компасе отображается очень криво (к статичным точкам в виде гейтов\станций это не относится, а вот всякие квесты по типу "собери 7 генераторов" это боль, особенно на время) По хорошему, стоит подождать ещё годик, пока игру не допилят, но концепция интересная. Вопрос только в том - задолбает ли она так же быстро, как тот же everspace 2 (там геймплей однообразный до тошноты)
The game looks fun, I enjoyed the combat, the story and the universe. It's confusing as hell, but it's a wild ride being thrown into it. The performance was ok on my pc, no issues at all. But - The interface was designed by a mad man. How has this game been released in such a terrible state? The "crafting" screen doesn't actual craft anything, it's basically a ship randomiser presented as a loadout screen. Components have requirements to fit but good luck finding out what they are, the interface doesn't tell you. I've bought numerous components to have them just vanish from my inventory. I've bought a single gun, fitted it to every slot on my ship, unloaded it and now I have 5 of them, and the items that were already on my ship have now vanished. The Arm system used to setup mounts is opaque and behaves in a similar random fashion. Fit a green to red splitter, put weapons on the splitter, remove splitter - The weapons stay on your ship. Try to fit an engine to a green mount, it doesn't work, but you exit and the engine is now on your "ship", but not in your loadout. Exit station, all the things you shouldn't be able to do in the loadout editor have a 50% chance of still being there.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish*languages with full audio support
Hours played at review time, across 73 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun setting and engaging game play. Playing on easy mode since I'm keen on the story, might be quite a challenge on the higher difficulties.
I playied it on the steam deck and i found it very pleasing, it runs pretty well, of course it isn't perfect but for the price i'm having a lot of fun! Just... please add controller support, i've had to do some tinkering in order to play it.
I can't beat the turrets, I keep getting killed, I'm stuck can't get past the dam turrets they keep killing me
I liked the concept of this game. It has an interesting premise and the visual are perfect for that. Sadly my laptop specs are not the best and i had some visual bugs and glitches, as well as a few crashes (notably when i was using the birthly rock gate and reloading my save after a game over). Checking the options menu, some text just said "label" until i interracted with them. Gameplay wise, playing with mouse and keyboard, the game feels nice, but the distances between the objectives and landmakrs its so big, that it feels like you are not moving forward. You dont feel the speed of the ship/trusters; in general the ship moves really slow but it could be because its just the begining of the game. Combat feels nice and fluid, you have different weapons andseems like the future customization options would add more deep into the gameplay. Going back to the navigation, this game needs a map, or a compass, they waymakrs for the objectives are hard to locate and sometimes they show but it doesn't show the access point, so you get to the location but you need to go around to be able to keep going. During the first escape sequence, since the ship donest move that fast, and its hard to maneuver, it was really hard to complete and its not clear where are you getting targeted from by the "Alters". Maybe the issues i had were due to my set up and specs, but the game is fun, seems like it has enough deep to keep me interested, but there is also so much space and distance, that there are several segments with nothing going on. Additionally, any modification to the settings/options don't save between the game crashes, so i had to change the values several times.
Bought it today and started playing right away: Hell Galaxy manages to capture a really unique atmosphere right from the start. The combination of eerie sci-fi visuals, tense sound design, and fluid ship controls makes exploring space genuinely fun and sometimes even cinematic. Combat has weight, and the game does a good job of making you feel like you’re in a hostile, mysterious galaxy rather than just another shooter. Still, there’s room for improvement. Even on a fairly powerful setup (RTX 4070, 40GB RAM), I noticed occasional stutters while running at max settings—sometimes even during simple tutorial transitions. It’s not a dealbreaker, but it does show that optimization isn’t fully there yet. Hopefully, this will be one of the areas the devs polish first. Despite those hiccups, the core experience is engaging and has plenty of promise. The world feels distinct, the mechanics are fun, and there’s a clear foundation for the game to grow into something special. If you’re okay with the usual Early Access quirks, Hell Galaxy is definitely worth jumping into.
The game is good, but it has some things that really need to change: GRAPHICS: The world is awesome, colorful, and interesting. The ships and buildings have very cool designs. The FPS isn't very stable, and my computer had some trouble running the game on High settings. V-Sync is enabled by default, which I wouldn't recommend since the game already doesn't run very smoothly for many people. HUD/UI: I wanted to play the game with a controller, but most menus have issues with it. You can't change your view in the inventory, and the crafting menu is often invisible. Even with the mouse, for some reason, pressing Esc in the stations doesn't do anything, leaving me stuck in the menu for a little while. WE NEED A MAP. The game is BIG, and it can be very difficult to navigate, especially at first. I don't really like the ship-building menu either. I find it confusing and difficult to navigate. GAMEPLAY: Why isn't there a controller/mouse sensitivity option? The scanner often doesn't seem to work, or maybe it just has a very small range. Either way, it can be very difficult to find objectives, especially since the mission descriptions aren't very detailed. Please explain better how missiles work. It took me a while to figure them out. Many chests attached to walls drop their items inside the wall, making them inaccessible. The story isn't very easy to follow, and many dialogues happen too quickly or while you're distracted by something else. ADD A WIKI!! You could read about mission details that you missed or understand better some mechanics like resources and components COMBAT: I really like the combat so far, but I feel like the enemies are difficult to follow since they tend to run away in unpredictable ways rather than actually trying to shoot you. There should also be some kind of mechanic for dodging bullets. It's a shame that playing in first person is so much harder, because it's much more immersive. In conclusion, I think this game has a lot of potential, but some serious fixes are needed. I'll be waiting for more updates from the developers :)
Game is crashy and REVERTS YOUR SAVES WHEN IT CRASHES?!?!? As in, after it crashed none of the saves I made during the session existed but the ones I overwrote somehow came back? If you like the thematic idea I'd suggest playing Underspace instead.
Игра уровень сега. 70 фпс+ пиксельные эфекты
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Where this game's players are, estimated from review languages.
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