
An open-world galaxy adventure game ✨🚀🌠 Explore a procedurally-generated universe filled with diverse micro-planets, asteroid belts and UFOs. 👽
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice game, but feels a bit grindy after an hour or two. Suggestion for new players: horde resources and follow markers, especially first ones!
пиздато
helionaut, developed and published by Sokpop Collective, is a compact open-world space exploration game that transforms a seemingly trivial objective into a surprisingly expansive cosmic journey. True to Sokpop’s experimental and minimalist design philosophy, helionaut presents players with a light narrative premise—repairing a broken television—then quietly hands them an entire procedurally generated universe to explore in pursuit of that goal. What unfolds is less about the destination and more about the freedom, curiosity, and small-scale discovery that define the experience. From the moment you launch into space, helionaut establishes its central appeal: you can travel to virtually any visible celestial body. Tiny planets, asteroids, and moons dot the galaxy, each one accessible and explorable. These micro-worlds vary in terrain, hazards, and resource availability, encouraging players to land, investigate, mine, and experiment. The scale is deliberately intimate; planets are small enough to circumnavigate quickly, but numerous enough to create a sense of vastness. This design choice balances approachability with exploration, ensuring that players never feel overwhelmed while still maintaining the illusion of boundless space. Resource gathering and crafting form the backbone of progression. Materials collected from planetary surfaces can be used to upgrade your ship, unlock new tools, and enhance your survivability. The crafting system is straightforward yet satisfying, offering a gradual sense of empowerment as new blueprints and upgrades become available. Improvements to your spacecraft expand exploration possibilities, allowing you to venture further into the galaxy and access previously unreachable areas. This steady loop of exploration, collection, and enhancement gives structure to what might otherwise be aimless wandering. Combat and survival elements add light tension without dominating the experience. Hostile robotic entities and environmental dangers occasionally interrupt peaceful exploration, requiring players to remain alert and prepared. However, the game does not emphasize difficulty or punishing mechanics. Instead, it maintains a relaxed pacing where danger exists as a complementary factor rather than a central focus. This balance makes helionaut feel accessible and inviting, even for players unfamiliar with survival-heavy space simulations. Visually, helionaut adopts a minimalist 3D aesthetic that favors bold colors and simple geometric shapes. Planets glow against star-speckled backdrops, and the overall art style conveys a playful sci-fi charm rather than realistic astrophysics. The design supports clarity and exploration, ensuring that players can easily identify resources and navigate terrain. Combined with ambient soundscapes and a small in-game radio featuring multiple tracks, the atmosphere becomes quietly immersive. The music underscores the sense of solitude and wonder that accompanies interplanetary travel. One of the game’s defining strengths lies in its procedural generation. Each new run produces a different arrangement of planets and environments, encouraging replayability. Multiple playable characters further vary starting conditions, subtly altering early progression paths. Although the core objective remains consistent, the route taken to achieve it can differ significantly between sessions. This variability reinforces the spirit of discovery that helionaut aims to capture. At the same time, the game’s concise scope is both its charm and its limitation. A typical playthrough may last only a few hours, and once major upgrades are acquired, the incentive to continue exploring diminishes. There is no sprawling narrative arc or extensive endgame content. Instead, helionaut thrives as a short, self-contained experience that prioritizes atmosphere and freedom over longevity. Players seeking complex economic systems, deep storylines, or intricate ship customization may find its systems intentionally modest. Ultimately, helionaut succeeds by embracing simplicity. It offers an accessible sandbox of procedural planets, gentle survival mechanics, and steady crafting progression wrapped in a whimsical sci-fi package. Its compact design encourages curiosity without overwhelming the player, making it ideal for those who enjoy relaxed exploration and indie experimentation. While it may not deliver the scale or complexity of larger space simulators, helionaut captures the joy of venturing into the unknown, discovering small worlds, and carving out a personal journey among the stars. Rating: 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $156.4M | 419K | 85% | $23.99 | |
| $459.3K | 528 | 83% | $19.99 | |
| $274.8K | 434 | 77% | $19.99 | |
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| $85.5K | 322 | 75% | $7.99 | |
| $41 | 1 | 100% | $1.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.5K | 130 | 72% | $7.99 | |
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| $19.5K | 183 | 50% | $2.99 | |
| $19.5K | 153 | 99% | $6.99 | |
| $19.5K | 150 | 87% | $7.99 | |
| $19.5K | 133 | 92% | $10.99 |