
Get in, get the goods, get out. What could possibly go wrong? In this single-player, story-driven cyberpunk RPG, play as Alexandra - a street-smart thief on the run after a failed heist. Put together a team of unusual allies, pull off thrilling heists, and fight and hack using your deck of cards.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
HeistGeist is a story-driven (non-roguelike) cyberpunk RPG where you fight and hack using cards. Take on the role of Alexandra, a double-crossed street-smart thief on the run after a heist gone wrong. Assemble a team of specialists, mastermind intricate heists, engage in card-based battles, and hack into the most secure corporate systems.

Set in an original post-cyberpunk world based on real locations in a fictional version of Central Europe in 2040’s
Plan highly sophisticated heists for super secret prototypes or classified corporate intel. But be prepared that even the best laid plans can sometimes get messy. Adapt to change, make the right choices, stay alive and most of all, get the job done.
Put together a team of professionals made up of unusual allies with a very particular set of skills.

Follow the story of Alexandra, a professional thief for hire who's desperately trying to stay alive after her last job in Venice went terribly wrong. On the run from corporate assassins and with a knife to her throat courtesy of a very unhappy client, Alex needs to assemble a team of professionals to pull off the heist of a lifetime.
The game is set in a futuristic version of Central Europe of the 2040s, in a sprawling cyberpunk-inspired agglomeration inspired by our hometown.

If stealth is not an option, fight guards and automated security systems in tactical card-based battles. Instead of traditional skill trees, customize your character by assembling a deck of cards tailored to your chosen strategy.
Utilize the unique combo mechanic by playing cards in the correct sequence to enhance their effects. Kick things off with a cheap attack, plan ahead to build your combo, and finish strong with a powerful finisher.
As you play certain cards, they accumulate modification points. Once the card levels up, it can be modified into one of two versions, each suitable for a different character build, offering deep customization enhancing your strategic options and synergies.

Hack into the most secure corporate systems in our reimagination of cyberspace net running with a special card-based hacking mechanics inspired by the new DeusEx games and Android: Netrunner.
Break through strong barriers, dodge deadly ICEs and run powerful programs and viruses all to get to data storages full of valuable data.
Heists - Pull off high stakes heists in which every choice matters
Story - Follow an original cyberpunk story full of twists and intrigue, set in unusual setting in Central Europe, with a fully voiced cast of characters (Over 70,000 words of dialogue & nearly 5 hours of voiceovers from 14 talented voice actors)
Combat - Fight your enemies in card-based battles where sequencing and powerful combinations are the key to your success
RPG - Build your character by constructing a deck of cards that suits your playstyle and by augmenting your character through the installation of cyberware that changes your attributes.
Hacking - Use cyberspace to hack into secure servers in a unique card-based puzzles where you run programs and install viruses in order to get to server at the end of the grid

Doublequote Studio is an independent game studio based in Bratislava, Slovakia.
Founded in May 2014 by two brothers, Ivan and Martin Kozmon, the team now consists of four members. The studio focuses on creating visually distinct game experiences, leveraging its strengths in 2D graphic design and illustration, combined with compelling narratives.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.96−60% | 152reviews | 96% | — | $75.3K |
| $5.97−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Character/story focused is its strength. Cyberpunk accurate. Casting and Voice amazing. Art great. Good cardbuilding gameplay/puzzles. Same battle music track can get a little tiresome, but rest was great
Really impressive narrative and style on-top of a card-based "RPG". Only real concerns are that it is pretty easy to build a good deck early, which makes combat pretty trivial (I did not die once during a complete play through and barely lost any health in the last 2/3) and hacking even easier. Also, it gets much more interesting when you have several team members and styles of play, but this comes very late. I can imagine HeistGeist II would be even better if it ever sees the light of day.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good from start to finish. Good story, good music, Well made deckbuilding. Game that actually lets you optimize the deck.
A solid game. Well-designed core systems, consistently nice art, and a pretty good story. There's some pretty substantial balance issues - after about the halfway point I had put together a deck strong enough that I won every single fight on my first turn, without even making any special effort to overtune it - but if you don't mind self-limiting (or enjoy combo puzzle type decks that play 50 cards a turn), then that shouldn't be an issue. I liked it!
Story based, deck builder. The initial 30 minutes are deceptively simple, but the game scales into a puzzle-solving IQ test. Professional voice acting, and creative writing.
Kvalitní tahovka s karetními souboji, parádnim příběhem, super postavami a nádhernou grafikou. Nelituju ani minuty strávený hraním. V soubojích jdou tvořit dlouhý řetězce komb, lze hrát odlišnými způsoby, všechno závisí nad vámi poskládanym balíku. Souboje jsou prokládaný hackováním, který je taky karetní. Mam jedinou výtku, některý vylepšení karet je nepochopitelně zhorší do míry skoro nepoužitelnosti, zase ale vylepšení lze odebrat a hrát s původní kartou. Škoda částečně ukončeného příběhu, aspoň se sakra těšim na pokračování jenž potitulkovou scénou je naznačený.
Yes!
[h1]Recommended on a discount[/h1] Finally a deckbuilder that isn't a roguelike. You have one deck throughout the entire story of the game. Your cards get XP by playing them and then become upgraded, and ALL copies of a card have that upgrade. I immediately saw potential to go (almost) infinite and someway through, I build a deck that actually did thanks to the upgrade system and some accessories that slim your deck, so I could beat every fight on the first turn. The fights are a bit "slow", since you have animation lock after every card you play and have to wait for some effects to finish and you deal 2-6 damage for most of your cards while facing 150 or more "total" HP of enemies. Wish you could speed that up or have some gear that gives you more damage. It became a bit tiresome towards the end, since my deck was already perfect and the battles dragged quite a bit, so thank god it doesn't overstay its welcome (too much). Personally, I didn't care much for the story. It lost me someway through the first third because it introduces too many characters I wasn't interested in and started skipping it here and there, so your run time might be a bit longer to finish it.
...
interesting story,card-based combat system,fenomenal voice acting.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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