
"Heaven Island VIVE" is an experience designed for the HTC Vive in which you'll explore wonderful places. The inspiration for the environments comes from the book "Origins of Architectural Pleasure" in which the welfare is of primary importance. The game requires the HTC Vive device.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
seriously underrated. people expect too much. its a chillout app, enjoy it.
nice retreat. creates a sense of presence that is hard to find in other games.
I wish there were more interactables but for what it is, its very nice.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
loved the lighting at sunset. creates such a moody and beautiful vibe.
Глаза можно сломать от картинки
loved teleporting around. map is small but detailed enough. nice job.
Best way to farm cards while pretending to be an architect. The vibes are immaculate.
just a nice place to exist for a while. sometimes thats enough.
нахаляву норм
The empty, lifeless world and clunky mechanics make every moment feel like a tedious chore rather than an enjoyable experience. The lack of meaningful content, combined with poor optimization and repetitive tasks, quickly kills any sense of immersion, leaving you bored and frustrated within minutes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 4 | 100% | $19.99 | |
| $2.5K | 3 | 100% | $19.99 | |
| $570 | 0 | — | $19.99 | |
| $896 | 5 | 80% | $9.99 | |
| $283 | 12 | 33% | $0.99 | |
| $0 | 13 | 92% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.6K | 101 | 51% | $4.99 | |
| $12.6K | 147 | 97% | $3.99 | |
| $12.6K | 101 | 69% | $6.99 | |
| $12.6K | 119 | 77% | $6.99 | |
| $12.6K | 56 | 84% | $9.99 | |
| $12.6K | 56 | 77% | $9.99 |