
Victory is at your fingertips! Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Take charge of history’s greatest war machines in Hearts of Iron IV, a grand strategy wargame that challenges your strategic abilities and political insight. Refight World War II at the head of nation from the time period, building up an industrial powerhouse and a diplomatic alliance that will effectively wage war on ideological opponents.
Hearts of Iron IV is more than a historical simulation. Alternate historical paths open up with almost every decision you make, from small ones such as where to launch your attack to crack open Fortress Europe, to large ones, such as whether to re-establish democracies or long forgotten monarchies.
In Hearts of Iron IV, you can plan the military strategy almost down to the rivets, as you design division templates for your armies, research new modes of production and means of destruction, set out factory instructions and pursue political objectives. Almost no part of the war goes untouched as you guide a nation of your choice through humanity’s darkest hour.
Death or Dishonor: focuses on eastern and central European middle powers
Together for Victory: focuses on British Commonwealth nations
Waking the Tiger: focuses on China and Japan
Man the Guns: focuses on naval features and alternate history paths for the United States
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3442 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There is some things to like here, especially for some of the major powers, but the rest is just getting worse and worse - and to be blunt, navy was already really bad. Land power is quite strong, politics gives it a try but fall short with too much weirdness, air power is was too simplified and the navy is garbage for all nations. I have played this game at this stage mainly because nobody else is trying this style of game. But if they do, it feels like there is no way it could be anything but better. Please try!
I like strategy games, but for me, this one takes it too far with the intricacy. If I kept at it for 1,000 hours, I might learn a lot of the tips and tricks - after playing for 100 hours I found a new part of the game that I hadn't even opened before - some might like that - to me it should have popped up earlier to let me know about it. It's just not FUN to me - it's like learning something with a lousy teacher - when you don't know what you are doing it for. The interface is not much help - see something on screen and mouse over it - no hint as to what it is. Pop ups say you can select something - and when you click on it you are taken to a screen with no available options - this happens over and over.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best RU #81, worst DE #93 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Portuguese - Brazil, Russian, Spanish - Spain, Japanese, Simplified Chinese, Korean
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty good not played to much tho
game make me satisfied when my plans go well but like when i lose i wanna punch a hole trough my monitor or destroy my desk depends ig
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好玩
ok game, need more time to play but its alright from the first glance
Gang, what the heck is a submarine?
Лучший психологический хоррор.
666
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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