
Healed To Death is a single-player Rogue-Lite where you play as the Healer. The gameplay is inspired by healing in MMORPGs. Manage a party, Heal your allies, Explore dungeons and Destroy undead monsters with Healing & Support Spells.
Modeled estimate, not a reported figure. How we estimate →
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About
Healed To Death is a rogue-lite based on Healing in MMORPGs.
Draft a party of heroes. Explore dungeons. Heal your allies. Slay the undead in your way. Acquire gear and loot. Discover spells. Learn upgrades that change how you play. Defeat powerful bosses. Buy permanent upgrades.
Features
Form a party from 35 heroes
Use 32 different spells and alter them with 274 upgrades
Battle against 111 different undead monsters and 22 bosses
Discover, purchase and equip magical armour, spells and various trinkets
Venture through 8 different dungeons
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Excellent jeu dans sa 'niche' de soigneur style MMO, c'est un genre que je cherchais depuis longtemps et il répond à plusieurs envies que j'avais -Aspect roguelike -Un gameplay de soigneur varié, on peut jouer sur les HoTs, les sorts instants, les AOE, des procs, il y a même des perks de sorts qui changent la façon d'aborder le gameplay, etc franchement, je me régale depuis que je l'ai acheté et ça me donne envie de suivre le développeur dans ce qu'il a fait d'autre
The MMO healer experience, now available in singleplayer.
Симулятор хила в данже. Если вам вдруг приспичило похилить, а пиратку WoWа качать лень, то можете обратить внимание на эту игру. Печалит лишь отсутствие русского языка, хотя разобраться что к чему все же можно. 8 из 10.
Unterhaltsames Spiel für zwischendurch (oder auch länger für Heilende deren Gruppen zu selten zusammenkommen). Hier findet ihr während 20-30min Runs eine liebevolle Hommage an die MMO Heilrolle. Es machte mir viel Spaß Heilkits zu basteln und Synergien zu entdecken, gewöhnungsbedürftig war dagegen die Steuerung der Gruppe(meist war es nur notwendig das Nah- oder Fernkampfcamp zu bewegen, Befehle gab es aber nur für alle) sowie das anvisieren der Ziele für meine Zauber. Die Mouseover Logik der Gruppenbalken ist nicht perfekt. Das obligatorische roguelike Upgradesystem zwischen den Runs wirkt hier ein bisschen erzwungen, dafür ist es absolut nicht notwendig für wichtige Upgrades zu grinden. Als ich den Abspann sah, waren meine Upgrades auf Lvl 2-3 von ~5 oder 6. Viel wichtiger ist das Analysieren der Bosse (erscheinen in fester Reihenfolge) und puzzeln mit angebotenen Zaubern, Abklingzeit und Ressourcen. Ich empfehle es allen die gerne auf die Lebensbalken der Gruppe schauen, aber auch ihre eigene Dps optimieren :)
Esta bueno pero rapidamente llega un punto donde es ir al boss, morir, ir a la biblioteca, leer que tenes que hacer. A veces está hasta mal escrito las cosas que hacen los enemigos, y tenes que adivinar como matarlos porque sino te cubre literalmente todo el mapa de veneno o te quita la capacidad de curacion y cosas asi que realmente en vez de "ser dificil" te hace perder el tiempo. Hacen falta bastante cosas de QoL y más mejoras, llega un punto que el oro que ganas por hora no alcanza ni para subirte un 2% la curacion (que es lo unico que te podes mejorar como healer)
All I get is a white screen. Tried to verify files and reinstalling but just a white screen with menu options. I was able to play but not anymore.
Been looking for a game like this. It's very good. Single player healing/enchanting/dps with a high skill cap. The controls are great. Can easily reposition the team, select target allies and enemies, select enemies you want your team or your team minus your tank to focus. Good variety of spells for PC and NPCs. Has the complexity to keep any player interested, while also being accessible to more casual players I think. Edit: A tip for controlling party. If you want to move them but don't want them bunched together (want them to go back to formation), you can shift 3 then shift 4. As long as enemies aren't too close, they'll go into formation. Would be nice if we could move specific party members instead of all at once, but it works fine.
Wish it was more than 3 stages per dungeon so you could really juice your guy up but fun nonetheless
way more addicting than youd think, the gameplay is suprisingly deep with a lot of variation between runs, I also love that its relatively short per run
Great game, if you played Mini Healer, you will probably like this one, but there are few takes from me: - FPS drop when fighting, it seems like every hit from your bots and monster will drop a lot of frame for that moment, if you have a lot of skills and visual effect, game might crash at some point - No mid game save. This means if you quit or game crash halfway, all your progress is gone, you don't get to save any of the meta progression currency from your playthrough - Monster aggro mechanic is bad. There is no range limitation of aggro, the monster will chase you until you are dead, while hitboxes and bots movespeed are not supporting enough to escape from monster chase, eventually bots that are behind will die. - Solo dev, last update was 5 months ago, updates will be slow mind you. I don't even know if it is abandoned or consider complete at this point.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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