
Let's spend the next three real-time days together uncovering the mystery of what went horribly wrong on a derelict generation ship, with the help of a spunky/more-than-slightly-traumatized AI sidekick! A sequel to Analogue: A Hate Story that tells a whole new hate story of its own.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
阅读量真的很大,又没有cg和过场时间久了还是有点枯燥,只适合十分喜欢前作故事的人玩
oh...
Recommend to play the previous game but not require. It would feel more personal for when you start this game.
Beautiful and engaging writing. One of my favorite visual novels.
truly amazing game. highly recommend. a touching story told in a unique and interesting way
The tragic story following the previous game
A prequel to [url= https://store.steampowered.com/app/209370/Analogue_A_Hate_Story]Analogue[/url] that has twice the word count yet doesn’t have much of anything new to say. Well, VN fan discs usually provide even less substance, so the story segments are pretty alright from that perspective; not the worst worldbuilding you might engage in. However, you also get a number of intermission segments, and holy crap, the levels of being patronizing to the player are off the charts here. It constantly talks to you in a condescending tone, it wants you to read no more than a fixed percentage of scenes per day, and then it tries to force you to… make an IRL cake? Oh, and those who jumped through all the hoops are rewarded with another achievement that’s impossible to get (as in, not even coded into the game), because something something FF7 Aerith and also screw you for enjoying to 100% your Steam games too, I guess. I mean, I support an occasional jab across the fourth wall as much as the next guy, but this is just straight up antagonistic, and I have no idea how the author could consider it okay. Maybe she was fed up with all the mainstream VNs where girls do nothing but praise the MC? Even so, going to the other extreme doesn’t sound like a very good alternative.
A slightly novel (pun unintended) setting, like Analogue, with the actual story set in effectively feudal-era Korea. The sci-fi bumph around it is a neat framing device. A little on-the-nose perhaps - a literal exposition-dump - but the engaging "AI" characters break things up effectively. The decision to force the players to take 12-hour-long breaks is an...interesting one. Not sure I particularly like it as such, since it seems to serve no real purpose narratively or "gameplay" wise. But on the whole, I recommend.
Après avoir suivi l'un des chemins possible jusqu'au bout et surtout après avoir lu plusieurs discussions, je ne peux que déconseiller totalement d'acheter ce jeu, pour une raison bien particulière : le développeur ne respecte pas les joueurs. Si l'histoire est sympathique (sans plus car vraiment trop engagée dans la victimisation des femmes), le gameplay est inacceptable sur deux points : - 1°) Les temps d'attente obligatoires. Le développeur a trouvé drôle de forcer le joueur à attendre 12 h chaque jour et puis x minutes dans une piètre tentative de hriser le 4ème mur. Ca ne marche pas. C'est juste... chiant... - 2°) Le succès inaccessible. L'auteur doit apprendre que le recours à la frustration doit avoir un sens réel et pas un truc bidon pseudo intellectuel gloubi boulga mal digéré. Au cas d'espèce, la narration apport déjà un lot bien suffisant de frustration dès lors que le joueur est cantonné comme simple spectateur d'événements passés dont il connait la fin tragique. Alors, honnêtement, mettre un faux succès, qu'en plus on va protéger au moyen d'une vérification d'IP source probablement bidon histoire d'être bien sûr que personne ne pourra ne serait-ce faire un Kobayashi Maru, c'est juste pathétique. Dans le premier épisode, l'une des fins demande de tricher en saisissant un code qu'on ne peut connaître que si on a joué avec l'autre IA. Ca, c'est frustrant mais ça reste correct. Ici, c'est juste inutilement bête. Conclusion : Inutile de donner de l'argent à quelqu'un qui ne comprend pas qu'un jeu doit être ludique et n'est pas uniquement une expérience pour se faire plaisir.
I like the scifi vibe and the music supports this...love the piano. But this game is so obtuse in a ...well...what am I supposed to do? way I FINALLY after many attempts figured out something to do...and...yeah I get it. It's very slow. But you know what makes it slower? The stupid scrolling. There are no shortcuts to get through it faster. Just spinspinspin. I like that the AI chirps in with notes and things and people opf importance. There is something here really...but it needs some more quality to become fun and engaging. Several times during scrollreading the AI says to me "Ya know this is really boring..." I agree.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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