
Unfamiliar place and memory loss. What would you do if you were in that position? Find out the true reason for your appearance here or just run away. Remember, looks are deceiving ...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian**languages with full audio support
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Симулятор поиска ключей
о великий хеппи вульф спаси нас от порождений гринлайта
gra robiona w 5 minut nudy nic strasznego
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
плохая игра и скучная
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Browse Playlist MORE Site Themes Classic Dark Mode Automatic BASED ON SYSTEM PREFERENCES MORE Change Region Africa (opens in a new window) Adria Australia (opens in a new window) Benelux (opens in a new window) Brazil (opens in a new window) Canada (opens in a new window) China (opens in a new window) Czech / Slovakia (opens in a new window) France (opens in a new window) Germany (opens in a new window) Greece (opens in a new window) Hungary (opens in a new window) India (opens in a new window) Ireland (opens in a new window) Israel (opens in a new window) Italy (opens in a new window) Japan (opens in a new window) Latin America Middle East - English Middle East - Arabic Nordic Pakistan (opens in a new window) Poland (opens in a new window) Portugal (opens in a new window) Romania (opens in a new window) Southeast Asia Spain (opens in a new window) Turkey (opens in a new window) United Kingdom (opens in a new window) United States (opens in a new window) HOME More IGN on social Site Themes Change Region About Us Accessibility AdChoices Privacy Policy Terms of Use Editorial Standards Do Not Sell My Personal Information Site Map Boards Contact Support ©1996-2023 IGN Entertainment, Inc. a Ziff Davis company. All Rights Reserved. IGN® is among the federally registered trademarks of IGN Entertainment, Inc. and may only be used with explicit written permission. HOME News All News Columns PlayStation Xbox Nintendo PC Mobile Movies Television Comics Tech HOME Reviews All Reviews Editor's Choice Game Reviews Movie Reviews TV Show Reviews Tech Reviews HOME Discover HOME Videos Original Shows Popular Trailers Gameplay All Videos HOME Account Settings Security Subscription Email Preferences Login Register ZELDA: MAJORA'S MASK Legend of Zelda: Majora's Mask The Legend of Zelda continues. Could it be as glorious and perfect as The Ocarina of Time? Find out. Fran Mirabella III BY FRAN MIRABELLA III UPDATED: DEC 13, 2018 4:32 AM POSTED: OCT 26, 2000 2:00 AM Shortly after Legend of Zelda: The Ocarina of Time was released and subsequently conquered by gamers around the world, many began to wonder if they would see another Zelda game within the next five years. Historically, Nintendo has taken anywhere from three to six years to deliver sequels to its hit Zelda franchise. The six year wait from A Link to the Past (1992) to The Ocarina of Time (1998) was almost unbearable. In the end, though, Nintendo immaculately transformed the 2D world of Hyrule into the defining 3D utopia it proved to be. Everything about The Ocarina of Time was something in which all future games could learn from. Nintendo sold millions upon millions of those precious gold carts regardless of the N64's inadequate user-base. The question was would Nintendo deliver N64 owners one more blissful Zelda experience before the console faded away? There was the secretive Ura-Zelda title for the 64DD, but it didn't look like that would find its way to America and on top of that it was merely just an expansion of The Ocarina of Time's world. In May of 1999 IGN64 brought you the news that Nintendo was underway with a sequel that would hit the N64 in a big way with a whole new world and set of temples to explore. The follow-up title was promised to run on the acclaimed Ocarina of Time game engine, and would even be enhanced by use of the 4MB expansion pak. That game turned out to be what was temporarily called Zelda: Gaiden, which was then briefly named Zelda: Mask of Majora, and finally the title Zelda: Majora's Mask was set in stone. And so the legend continues as Link sets out on another quest to defend all that is good from the evil that lurks. Features Brand-new expansive 3D world outside of Hyrule called Termina Real-time night/day sequences Three different days Play as young Link Gain new swords, weapons, and spells Gain masks to change form and get different character interaction Capitalizes on the acclaimed Ocarina of Time engine Utilizes the 4MB expansion pak for bigger worlds and better graphics The Story Link's new journey begins where The Ocarina of Time left off. After he rid Hyrule of evil he decided to set out on a quest that would benefit him. He went searching for an adored friend whom he set apart from when his legacy turned legendary. In the middle of this journey Link stumbles into a mysterious new land named, Termina (Note: Termina appears to be based off the word "Terminus", which denotes a limit or ending point). Through word of mouth, Link hears that Termina is in peril because the moon is unmercifully crashing down towards the earth leaving only a matter of days before the land breaths its last breath. On this new territory Link is riding his young steed through a thick forest, when two fairies scare his horse throwing him to the ground leaving him unconscious. It turns out the two fairies are working at the hand of an evil masked thief and all-around troublemaker. Link awakens angered to find them toying with his Ocarina of Time, which was given to him by Princess Zelda. This masked villain steals Link's horse and eventually curses Link himself. This is where the story begins and just three days -- 72 Hours-- later it will end if you don't halt the moons death march towards the land of Termina. Link isn't sure where this disguised troublemaker fits in, but the end of the world awaits if he doesn't vow to help these people. Gameplay Like the Ocarina of Time before it Majora's Mask opens up with an exquisite cut-scene that is visually dramatic with moody lighting, fog, and flawless animation. It pulls you into the world of Termina swiftly by inflaming your rage for this masked character that stole your Ocarina of Time and your horse too. Nintendo has done an amazing job of immersing you in the story right away. If you've played The Ocarina of Time the story will prove to be more intimate to you, but even as a newcomer to this franchise anyone will find pleasure with the story line. In fact, one might go as far to say that you don't even need to have played the previous Zeldas to feel like a part of the game. That's not to say you won't feel the nostalgia pouring in, but the storyline is one that doesn't really rely on the Zelda franchise to pull you in. This is truly a testament to the skills of Nintendo's team. Through Majora's Mask they've proved they haven't been forced to rehash gameplay and storylines to create a good piece of software. The object of Majora's Mask revolves around two things: masks and time. Without spoiling the game too much, the masks stem from the owner of the Happy Mask Shop. The villain introduced to you in the beginning has stole one of the shopkeeper's most important masks. The Happy Mask Shop owner offers to lift the curse that was cast upon you if you agree to get his mask back. In lifting the curse you receive a mask that gives you the ability to transform into a different creature when you put it on. With that said, know that more masks come as you progress through the story. As Link you have three days to save the world from destruction, and in the midst of your quest you gain masks which you need to use to accomplish certain tasks or advance the storyline. The masks play such an integral part to the game you actually can't do many of the things without finding certain masks. There are a total of 24 masks to find, and each of them will aid you in a different way. At the heart of Termina lies Clock Town, and surrounding it are four lands, each unique in their own way; swamps, snow-covered mountains, beaches, and deserts lie at each corner of the land. In these four areas lie the temples which have been cursed by the masked marauder. The boss figure that protects each temple has also been cursed. The object is to relieve the cursed creatures of their masked suffering
Ну вот я поиграл, прошел и осталось пару лишних ключей даже :D Смог попинать мячик, найти тонну ключей, которые нужны чтоб найти ещё пару ключей и так до самого конца игры. Почитай пару интересных записок, которые по чуть-чуть раскрывали историю места и игры. Пару раз увидел фигуру главного злодея и печальной историей. Нашел этого злодея и нашел выход. Вот впрочем и вся игра. Стоит ли поиграть? Ну, если не жалко поддержать разработчика 30 рубликами и поиграть в симулятор ходьбы в поисках ключей. Поставлю ей 👍, ведь она(игра) имеет какой - никакой геймплей, она работает, можно узнать историю человека и его судьбу , увидеть пару раз (попыток) скримера, в ней есть русский язык и её можно пройти.
Horrible, there are only 2 things good about this game. Pros:Sound & Ambiance Cons: It cost $$$ [Original Price $5] [Bought for $2 on sale] THERE IS NO THREAT AT ALL!!! A few jump scares So much walking/running Way to much looking that I might need glasses now Not Free to Play which YES, it should have been. Score: 2/10
错
Симулятор сталка по забаяненной заброшке, в которой какой-то психопат позакрывал почти все двери и разбросал в случайном порядке ключи.
Unfortunately this game soft locked on me and I was unable to finish it. I had two keys in my inventory but they wouldn't work on any of the doors that were still locked. If you don't get this bug, GREAT, but honestly not sure what I did wrong or if it's a game issue. I don't normally give games a bad review, but there honestly wasn't much to do in this game, even without the soft locking. PROS: * Easy keyboard & mouse controls CONS: * Soft locked with 2 keys in inventory that didn't work on any locked doors available * No controller options * Not scary * No story * Graphics nothing special * Nothing to do but run between rooms and gain keys to open up new rooms * SFXs are lacking * No atmosphere (didn't give off spooky or uneasy vibes) * No other monsters or NPCs? (from where I was in the game) * The few memos I found didn't make a lot of sense to enhance story https://www.seravium.com https://twitch.tv/seravium
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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