
HARVESTELLA, an all-new life-simulation RPG from SQUARE ENIX! Lead a life of self-sufficiency with your vibrant house as a base and cooperate with allies to overcome various threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.5Kreviews | 77% | — | $1.8M |
| $23.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
曲良し、キャラ良し、ストーリー良し、オブジェ良し、世界観良し、細かいとこ良し SFC時代のスクエアが好きな人には刺さるはず アクションの出来が良ければ間違いなく神ゲーだった 飯の絵がうまそうで、常夏海岸の表現が素晴らしいゲームにハズレなし 次回への期待を込め、★10個足して100満点とさせていただきます
劇情很棒!連支線都很用心~故事很耐人尋味!角色的立會很好看!! 不過以價位來說可能顯得有些缺點~ 像是很可惜人物對話沒有配音,所以可能顯得劇情比較無趣,全靠音樂撐托~ 但還是有一些人物互動音效,稍微讓對話不會太無趣~ 打鬥和劇情的配樂個人認為可以再稍微增加一些,不過音樂真的是好聽的!好評~ 然後種田的元素雖有,但還是以劇情為主居多~
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You can easily burn 3 hours on slow cut scenes and dialogue in the beginning. Every now and then you get surprised with a little bit of voice acting and can't help but laugh at how awful and out of place it sounds. Still tried to give it a shot, but then immediately lost interest when the typical "go hear and grab that" side quest popped up.
Medium overall score at best, no way to skip convo. A shadow of rune factory or Harvest moon at best. The story concept is pretty good but is about the only saving grace this games got. Job system is okay: if you have played Final Fantasy Tactics, Final Fantasy 5 or heck even Final Fantasy X-2 with its dress sphere you know what it does, you can change between 3 classes in fight and use the skills of the class to fight. Your companions are stuck in one class. Aria is Martial Artist, Ayle is a Spearman, Durthina is a Caster and so on, while you can switch around. However the actual combat mechanic is clunky, and honestly boring, I think I would have had 10 times more fun if it was turned based and flashy fighting than this crayon drawn action combat... and we know they can do better, FF7R 1 and 2 is infintivly better and smoother and their Tactical RPGs and Classic Turn Based RPGS of the past have always been solid if not great. My take is that they tried to make a farming sim with relationship and friendships with villiagers from the local town and even other towns but didn't commit enough to it. The Farm is how you grow resources for food and gain money, thats it. but it is placed so far on the back burner that all you do is water crops go out kick monster behind and rince and repeat with a bad fighting mechanic and bad farming mechanic and a abyssmal slow releationship growth. If they had made the farming, upgrading the farm and so on more enganging this would get a thumbs up. If they had made the combat better and more fun, be it a cleaner and smoother Action RPG or a classic Turn based one then this would get a thumbs up. If they had made exploring more important than it is, then heck it would most likly enough to squeese into a thumbs up. Because the story is actually good, or at least I like it a lot. But it simply isnt enough, and as saving is a chore in this game and loading can make you have to listen to the same convo yet again, then urk... yeah. A good exsample of Square Enix taking multiple concepts, and instead of making it properly in each aspect they make it halfbaked in each and hope it is good enough. If you are really in need of a RPG with farming fix you can do worse, but honestly you can do much better as well.
3 hours in and it still feels like a tutorial. i am so tired of cut scenes. they aren't even voice acted! i'm so bored. let me play the actual game, i am begging.
is it 60$ still? ehh pick it up at 40$... pretty good game but i'd pick it up for like 30-40
Great game. The combat seems slightly tacked on, but I still had quite a bit of fun with it. Really fun experience.
룬팩토리, 목장이야기를 즐겨한다면 충분히 재미있게 할 수 있는 게임이라고 생각합니다 ~! 저는 오히려 조금 더 포근해서 힐링되는 느낌이 있었어요 .. 근데 사이드 퀘 스토리는 좀 지겹습니다
Probably one of the rare few games that hybridize RPG and Farm Sim in a great manner that is highly efficient. The storyline is worthwhile, the gameplay is good, and the farm mechanics while not detailed, are still well designed. The combat can be occasionally challenging, especially in the latter part of the game if the player doesn't keep up with leveling up, getting good accessories, and upgrading weapons, but it is very rewarding, especially since a lot of the major parts of the story require fighting powerful foes. The game is probably one of the best attempts at copying the incredible success of Rune Factory games, and I think that this game proves that RPGs and Farm Sims were truly meant to be mixed together.
[h1][b]🎮 Reseña de HARVESTELLA[/b][/h1] [h2]Resumen del Juego[/h2] HARVESTELLA es ese experimento donde te dicen “relájate cultivando” y, cinco minutos después, te sueltan en un JRPG con combates, exploración y una trama de fantasía que se toma a sí misma bastante en serio. Sí: aquí vienes a plantar zanahorias… pero terminas salvando el mundo con una espada, como cualquier adulto funcional. La propuesta mezcla simulador de vida/agricultura con rol de acción: administras tu granjita, mejoras tu rutina, exploras zonas tipo mundo abierto/sandbox y te metes a mazmorras a repartir cariño en forma de golpes. La primera impresión es clara: Square Enix quiso que tu agenda sea: regar, cosechar, pelear, llorar por la historia, repetir. En Steam se siente como un juego “de nicho con orgullo”: tiene logros (49), cromos, nube y soporte total de mando, perfecto para jugarlo tirado como si fueras productivo… mientras evitas tus responsabilidades reales. [h2][La Cosecha Gloriosa vs. La Maleza Incomodísima][/h2] Lo Bueno: ✅ 🌾 Mezcla atractiva de agricultura + rol de acción: cambias del azadón al combate sin pedir permiso. ✅ 🗺️ Exploración y vibra atmosférica de fantasía: dan ganas de perderse (a propósito). ✅ 🎮 Compatibilidad total con mando + Steam Cloud: cómodo y “agarra y juega” sin drama. ✅ 🏆 49 logros: combustible premium para completistas y para quienes necesitan validación digital. ✅ 📖 Buena trama (cuando decide arrancar): sorprende más de lo que el concepto “granjero elegido” sugiere. Lo No Tan Bueno: ❌ 🧍 Un jugador únicamente: si querías granjear con amigos, aquí solo te acompaña tu monólogo interno. ❌ 🧩 Identidad medio bipolar (simulador vs. JRPG): a veces no sabe si quiere ser relajante o épico… y te lo cobra con ritmo irregular. ❌ 🌍 “Mundo abierto” en espíritu, no siempre en libertad: exploras, sí, pero con la correa narrativa bien puesta. ❌ 👥 Comunidad muy bajita en este momento (37 jugadores): no afecta el gameplay, pero el pueblo se siente más vacío… incluso fuera del juego. ❌ 🧾 1980 recomendaciones totales: suena sólido, pero no es precisamente el fenómeno que te venderían los trailers de anime. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]La mezcla funciona, aunque a ratos se siente como dos juegos negociando custodia.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Correcta; más “cumplidora” que brillante, no esperes ajedrez táctico.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Entre granja, exploración e historia hay horas, sin ser infinito.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]Estético y anime-atmosférico; no siempre deslumbrante, pero agradable.[/td][/tr] [tr][td]Historia[/td][td]8[/td][td]Más seria y trabajada de lo que merece un “simulador de cultivar destino”.[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Fantasía con buen mood; dan ganas de quedarse aunque haya apocalipsis.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]7[/td][td]Cumplen bien en combate y magia; vistosos sin romper la vista.[/td][/tr] [tr][td]Música[/td][td]8[/td][td]Acompaña excelente: relajante en granja, épica cuando toca pelear.[/td][/tr] [tr][td]Voces[/td][td]7[/td][td]Sólidas para el tono JRPG, elevan escenas clave sin milagros.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Protagonista femenina es un plus; en variedad general, se siente estándar.[/td][/tr] [tr][td]Rendimiento[/td][td]6[/td][td]Funciona, pero no da vibes de “optimización legendaria”.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Te engancha por progreso y rutina; repetirlo completo no es para todos.[/td][/tr] [tr][td][b]Total Puntuaciones (Muy Bueno)[/b][/td][td][b]7.0[/b][/td][td]Una mezcla sólida con personalidad, pero con costuras visibles.[/td][/tr] [/table] [h2]Conclusión (Muy Bueno)[/h2] HARVESTELLA es el tipo de juego que te convence de que la agricultura es un camino espiritual… hasta que te manda a combatir como si fueras el protagonista del anime de temporada. Y lo peor (mejor) es que funciona: la exploración y la ambientación sostienen el viaje, y la historia pega más fuerte de lo que debería un título donde tu mayor arma también puede ser una regadera. Eso sí, no es para quien busca “puro relax”: el ritmo y la identidad híbrida pueden sentirse raros, como si el juego te dijera “respira profundo” mientras te avienta un destino cósmico encima. Y aunque tenga 1980 recomendaciones totales, el hecho de ver 37 jugadores actuales le da un aire de “joya que muchos dejaron en el granero”. En resumen: si te gustan los JRPG con chores, o los simuladores de vida con drama existencial, aquí hay material. Si quieres una sola cosa bien definida, este juego te va a contestar con dos cosas a la vez. [h3]Recomendación de Compra (Recomendado con peros)[/h3] Puntuación Total: 7.0/10 Número de jugadores activos al momento de hacer esta review: 37 Descuento máximo registrado: -60% Veredicto: [i]Muy Bueno: gran mezcla para fans del rol japonés y la granja, pero no esperes perfección ni una comunidad enorme[/i] Si te atrae la idea de cosechar de día y salvar el mundo de noche (o al revés, porque aquí no juzgamos), vale la pena. Solo entra con la expectativa correcta: es un híbrido con encanto y con costuras, no el mesías definitivo de los simuladores ni el JRPG más afilado del establo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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