
HARVESTELLA, an all-new life-simulation RPG from SQUARE ENIX! Lead a life of self-sufficiency with your vibrant house as a base and cooperate with allies to overcome various threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.5Kreviews | 77% | — | $1.8M |
| $23.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's not a terrible game but, it isn't my cup of tea. There's not really much to the farming aspect of the game and I felt that the area that you have for the entire time I played the game was way too small. The farming controls felt awkward and I never really looked forward to tending the garden like I do in other similar games. The combat is the worst part for sure. Switching jobs/classes mid combat is a cool idea however, every attack I used felt like it had zero weight or impact which made combat in general an unpleasant experience. While the story was somewhat interesting, I feel like this game tries a bunch of things but doesn't do any aspect particularly well. It makes it quite difficult for me to personally recommend.
terrible VA's and a garbage plot I cannot recommend this in any way shape or form....
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
震撼。 越玩到后面越上头,每一次boss战都感觉是一场结局... 原本以为只是一个中规中矩的种田游戏...现在看来是一个纯粹的艺术品。
Runs extremely well on the Steam Deck. Excellent Character animation and has a nice soundtrack. Its more of a casual action RPG with some life sim involved. I would give it an 9/10. The only thing bad about this game is its not fully voiced, only a handful of NPC's say something. Currently my go to game on my SteamDeck. After finishing the game, I will bump it to a 10/10. This game is a RPG with a farming sim on the side. 95% of the game runs at 60 fps on the SteamDeck. I just wish SquareEnix would give a DLC for this game. The main story is pretty easy to complete, I just wished there was more lol. Game of the year in my book.
It takes components of a lot of different games, does them with less care, and wraps it up in a mediocre anime package. If you’re grasping for a JRPG/Farming hybrid, go for it. Just know it’s mid. All of it is mid.
"Oh, the world is in danger? Sorry, I can't help, I ran out of stamina planting tomatoes" I really enjoyed this game, it's like Final Fantasy but you also run a farm. It does feel a bit immersion-breaking at times when there's apparent impending threat, but you can spend as many days as you like tending to your farm instead of progressing the story. It's a decent game, nothing ground-breaking. A solid 6 or 7 out of 10 I'd say. [h2]Story/Characters[/h2] The story itself, although somewhat predictable if you've played enough JRPGs, was fairly enjoyable. Aside from the immersion breaking I mentioned above, the narrative pulls you to keep going to find out more. The characters are on the blander side - no-one is outright dislikeable, but most of them are just "fine" and the character stories you go through with them as bonding quests are mostly forgettable with a couple of exceptions (Heine, my love!). And the side quests although they sometimes have interesting stories attached, are a lot of running back and forth between characters in different locations and can get a bit tedious to get through. [h2]Gameplay[/h2] So the gameplay is split between your general RPG exploration and combat, with a farm to run on the side. [b]Exploration[/b] - the game has a nice loop where you'll explore for a while in each new map, and at certain points you'll unlock shortcuts within the area to take you back quickly, and make it easy to resume where you left off the next in-game day. If you're used to fully exploring new areas in one go, this is a change of pace from that, as the way it's set up expects you to do each new area in chunks. The pacing works quite well when you come at it from that angle. [b]Combat[/b] - fairly simple combat with basic attacks and skills for each job class. Every enemy is weak to certain attack types and elements, so finding out the combination of your jobs and skills that work well for each enemy is quite fun. it does come down to a bit of a stat game though, where once your stats are higher than the enemies, they become trivial, but trying to take on enemies too soon can often result in death. Death isn't too punishing, you just lose some funds and wake up later the next day. You level up when you sleep, and the pacing works well with the exploration loop above so you never feel like you need to grind levels, at least until the post-game. [b]Farming[/b] - Again it's fairly basic, and feels a bit slow at first until you unlock upgrades. It's your only real source of funds in the game as there's a limit to side quests and they don't give a lot, so you do need to engage with it, and it also gets you ingredients for cooking/processing which you can then take with you when you're out exploring as your stamina is likely to run out if you don't. There's a nice variety of crops and you unlock processing machines which (when you get higher level ones) increase the money you make. There's not much automation besides sprinklers, but it never takes too much time out of your in-game day except maybe on the first of each season, so you still have plenty time to explore after tending your farm. [b]Stamina/Day Cycle[/b] - This is the one part that frustrated me a little. My attempts to do anything were always cut short by either my stamina running out really quickly (yes, I can use food, but I play JRPGs and we all know using any item of any kind is just not a thing we do in JRPGs, we save them for later just in case) or the day cycle coming to a close and having to teleport back to my farm. I do think they could have been less harsh in both aspects, but you do get used to the cycle and knowing what your limits are each day. [h1]Steam Deck[/h1] I played entirely on the Deck. When I first loaded the game it just kept crashing, so I had to change the proton option to get it to run, but once I did, it ran fine the entire time I played. I did have two crashes at random, but never lost much progress either time. It does feel like a perfect Steam Deck game (once you change the launch settings, anyway).
Worth the full price. Game is Peak
i wanted to make the girls kiss in this game but everyone in this universe sleeps in different beds. I ended up marrying the elderly mayor because he would write me letters and send me lettuce seeds. Even after you marry him he doesn't tell you his name. I like this. The mystery keeps the romance alive. It makes it all worth-while coming home from a long hard day of fishing, harvesting melons, fighting god, and contemplating mass genocide to have him greet me.
So this is going to sound weird, I've never gone into a blind rage while attempting to play a what I thought was going to be a relaxing farming game. The game starts with a ♥♥♥♥♥♥♥ 20 min+ unskippable cutscene and I only say 20min+ because that's as long as I lasted before Alt+F4ing... IT COULD BE LONGER. I've never felt so disrespected by a game. The game essentially showed up to our date to the local botanical garden and ranted about their job for 20 mins and then spit in my mouth (a little spit play could be fine but don't start off with it.) The real issue is this game was gifted to me by a dear friend, my oldest friend, I consider this man my brother. I couldn't let it stand, this supermarket, poorly translated romance novel someone left by the gum at the checkout counter wasn't gonna steal from my best friend. So I did what any of us would do, I set out to refund a gift, not to my benefit but to liberate the hard earned dollars of a brother. I got though all the steam help sections for the refund AND now the last step is to explain to my friend that I'd rather have an awkward conversation than let this development team get $60 they DO NOT DESERVE. The game looks old, like Crystal Chronicles from mid-2000's old.... so it's even worse. It's like the year 2004 is trying to steal some of today's money. so yeah maybe just go play stardew valley again, or try ff14.
This is one of my favorite games to come back to from time to time. It does have a bit of an identity crisis. The farming part of it is kind of lack luster, but passable. It gives the game a slightly different layer, and mixes a little stardew valley with a lower end Final Fantasy, which is what I think they were aiming for. However, The day/night cycle needed for the farming mechanics makes the rest of the game a little difficult to enjoy. You just don't have the time to really run around and explore. Speaking of exploring. I do like the way the game is set up on that front, when you can. Every environment is beautifully crafted. Even if it is your basic RPG, magical settings with large, fantasy like rock formations when you step out your front door. They look nice. The class system is fun enough and battles are mostly enjoyable. But going back to that farming thing. To justify having crops and making food. they've tied the stamina to it, which if the day/night cycle doesn't get you. Running out of stamina will. and it'll force you to go back well before you wanted to. They did try and right those two systems by having a teleport system to where you were, but it's of little help. Overall though. I do enjoy this game, flaws and all, and I wish they would make another one. But it fell under that "we're making AAA games and it has to make AAA sales" It failed to do that and the series, from what I can see is dead in the water. Maybe they'll revive at least the idea with new IP. 4 out of 5. recommended.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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