
In the year 1018, an adventurer from Samarkand drifts to Hardland. Solve a mystery by delving into the different sides of this fantasy world. Hardland is a bustling kingdom filled with secrets. A kingdom that wants you to listen.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly this game could have been great but it just feels incomplete and abandoned. Armor is virtually useless. Enemies do far too much damage. The gear is near impossible to find. The game mentions talking to everyone as to not miss anything, even background characters have important things to say Yada yada yada but it’s just not true. I really wanted to like this game and get someone in it. But the more I play, the more I feel like the developer is punishing me for buying the game in the first place. It’s sad that they just stopped working on and updating it. I feel like I deserve a refund on the time I spent trying to like their game.
Yet another early access disappointment. I used to indulge in this kind of fail so much more than I do now. At least I've cut down a lot. The lesson one learns eventually is to be very selective with early access purchases - or accept the gamble and regular money loss.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A seemingly interesting exploration game completely ruined by bugs and tedious combat system. List of things that made me stop playing: * It's easy to get stuck in textures * "Garbage" is not removed - broken objects, misplaced furniture, dead bodies and parts of enemies you've killed * Respawn after death can reset your pre-save HP/armor values essentially forcing you to "save" after respawn * Weapon reach does not feel right, both for you and enemies * AI pathfinding is horrible and results in enemies getting stuck or them bulldozing movable objects creating heaps of trash * Some scenarios allow ranged enemies to shoot through walls * Combat is extremely dull, nearly no skill required. Bait the attack, run away, hit the enemy once or twice before repeating * Dodge does not lock movement. It is possible to change trajectory completely and end up right under enemy attack
have only played for a few hours, but so far not very interesting, and pretty much randomly wandering around and hearing about other peoples bathroom habits. don't think I'll even bother going any further.
I just played through the game for the first time but there is still a lot to discover. For me, it's one of the best games I've ever played. The surreal story is exciting and captivating and you always want to find out more. I also love the idea of not using quest markers or a quest log. Especially in this day and age where everything has to be played through quickly. Take your time and get involved in the story and start into a playable daydream. Ich habe das Spiel gerade zum ersten mal durchgespielt aber es gibt immer noch eine Menge zu entdecken. Für mich ist es eins der besten Spiele die ich jemals spielen durfte. Die surreale Geschichte ist spannend und fesselnd und man will immer mehr herausfinden. Auch die Idee keine Questmarker und kein Questlog zu verwenden finde ich großartig. Grade in der heutigen Zeit wo alles schnell schnell durchgespielt werden muss. Nehmt euch Zeit und lasst euch auf die Geschichte ein und startet in einen spielbaren Tagtraum.
Проходим дальше, нас в очередной раз н а е б а л и. Игра мусор , разраб скамер.
This game hardly explains anything, and desperately needs a quest log.
a game for you if you like a good mystery in your cutesy adventure games; incredible aesthetics, excellent execution, adorably lumpy combat
Beautiful looking mystery/adventure game with an amazing soundtrack, lore and atmosphere.
Excellent game with a unique playstyle and artwork. Really wish the game could've been finished 100% and it didn't have crash issues.
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Players by region
Where this game's players are, estimated from review languages.
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