
A new hero rises to challenge the Dealer in Hand of Fate 2! Master a living boardgame of infinitely replayable quests - unlock new cards, build your adventure, then defeat your foes in brutal real-time combat! Draw your cards, play your hand and discover your fate!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.8Kreviews | 84% | — | $3.7M |
| $29.99 | 1.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] GRAPHICS [/b] 🔘 MS-DOS graphic 🔘 Ugly, but still bearable 🔵 Fine, nothing too fancy 🔘 Pretty good 🔘 Next gen graphic or art [hr][/hr] [b] STORY [/b] 🔵 What is the story? 🔘 Written by 5 years old child 🔘 Something that'll hook you up with the game 🔘 You can remember the story after you finished the game for a while 🔘 You cannot get it out of your head [hr][/hr] [b] FUN [/b] 🔘 You want to delete it after a few minutes 🔵 It's not for everyone 🔘 Could be bored after a while 🔘 Can keep you entertained for hours straight 🔘 It's already morning? [hr][/hr] [b] MUSIC [/b] 🔘 Just mute it 🔘 Few of them are good 🔵 Not the best, but it's good 🔘 You get immersed in the game 🔘 Sometimes you will need to stop playing the game to hear it. [hr][/hr] [h1] TOTAL SCORE: 9/20 [/h1] [i] >=17: you don't want to miss this masterpiece >=14: definitely worth the price >=6: if its on sale or free, you could consider to try it <6: don't waste your time on it [/i]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Polish*languages with full audio support
| $29.99 |
| 347ratings |
| 84% |
| — |
| not modelled |
| $29.99 | 144ratings | 84% | — | not modelled |
| $5.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hand of Fate 2 and its DLCs are a must-play for anyone who likes card-based RPGs. This game is a sequel to the original Hand of Fate, which was already a great game, but this one improves on it in every way. The game has a captivating story that follows your character as they challenge the Dealer, a mysterious figure who controls your fate with a deck of cards. You will face different scenarios and enemies, each with their own rules and twists. The game is very immersive and dynamic, as you never know what cards you will draw or what choices you will have to make. The game also lets you customize your character with different companions, skills, and equipment, each with their own abilities and effects. You can experiment with different combinations and find the ones that suit your playstyle and strategy best. The DLCs add even more content to the game, such as new companions, cards, enemies, encounters, and endings. They also introduce new mechanics and features, such as the Map of Fates, which lets you modify the game's difficulty and rewards. The game is also very well made and optimized, with beautiful graphics, sound, and music. It runs smoothly on most PCs and has no major bugs or glitches. Hand of Fate 2 and its DLCs are some of the best games I have ever played and I give them a 5/5 rating. They are worth every penny and every minute of your time.
fun interesting game. really sad there won't be a third. Synopsis. This game is a rogue light, deck building, arkham asylum type beat em up, text adventure, survival game all rolled into 1 and not in a bad way. build a deck broken into which companion you want, which encounters, and what equipment you could find. Some cards will evolve with their own story, others will be particularly useful on specific missions. The game is full of interesting choices mixing comfort strong picks and trying to find out what a card could become with their own puzzles. How does it compare to the first? the first is a proof of concept. can we make the above work? how do all the genres blend? it has a pretty bare bones approach with no major story. Cards still evolve for a sense of progression for story but its just which big bad of the week will you fight for any mission. This one is an improvement in my opinion. More evolution in your decks and an over arching story beyond your cards. missions are tarot themed building into a major story as you meet companions and follow their quests to upgrade them. Each mission has a challenge to get bonus rewards. In short. HoF is a proof of concept just the core gameplay and idea of the game. HoF2 builds it into something more.
伪随机战斗。 看似是在扔骰子,实际上是为了多增加游戏时间,估计设定抽到失败卡,还毫不掩饰。7轮抽卡,1失败3成功,7次全都失败,全部是抽同一位置卡牌。都别说从概率学的角度讨论了,从波粒二象性角度讨论都是制作组不动脑子设计、又懒又蠢又玩不起。
[b] 这是一款有着卡牌元素的ARPG游戏,而不是卡牌游戏 [/b] 命运之手2作为续作简直是交了一份完美答卷。如果你完全没有玩过命运之手系列,直接无脑入手二代吧。 我曾经在一代的评价中写道随机性太强,构筑属性弱,并且通关过于依赖动作游戏的操作。玩了二代才想清楚他根本就不是卡牌游戏而是一款ARPG游戏。 二代极大地加强了游戏的RPG属性,剧情超级加量,并且本作的卡牌元素不再和其他元素像一代一样有着很强的割裂感了,而是用很精巧的方式把卡牌元素融入到了角色属性、任务道具以及叙事中。 我一直都觉得游戏中的概率就是虚的。就像薛定谔的猫,1%的情况只要你抽中了,那就是100%。本作引入的钟摆概率设计将玩家微操和概率完美融合,让我印象很是深刻。另外的轮盘和骰子也在一定程度上增加了“赌博”的趣味性和丰富性,也更加强调了命运之手中“命运”象征的运气部分。 好玩!
Quite the show of diversity in gameplay-style. Loving it . Gambling wiht your life and loosing the gamble just so homie can laugh in your face really makes you want to show him whats good/ // take some time to get accustom to the games mechanics . It pays off. Fun game all&all
Hand of Fate 2 เพลินๆกับการเล่นสองระบบ สุ่มการ์ดลำดับเรื่องราวที่คุณเลือกเอง กับ การต่อสู้ที่เน้นหาจังหวะ ผสมผสานมีจุดเด่นที่ไม่เหมือนใคร เดินทางเพื่อปลดล็อคการ์ดใหม่ๆ
Im kinda sorry.. the concept is amazing. The graphics and (even) combat , was fine. But it becomes repetitive. you just sit , read , and react to some "events". I invested my soul :))...and after 42 hours i finished the game. It was an experience , but nothing amazing. It's only my fault , cuz i expected something else. Cons: -few options for character customization -only one class (warrior). Sure u have items and weapons , but you don't have class skills. -few companions with fewer skills -repetitive game play -most cards are meaningless -didn't left the taste of "i can't wait to try something new in this game" perharps a new deck/class fusion -kinda anoying missions -it is easy , but hard in a weird way -the last mission...i was like "that's it man? that's all?" -dlc's are kinda meh...(but i love the Orphan, he is the cutest goblin ever) The pros are: -I love the cards design -i like the challenges names (heavy tarot inspired) -the game is atmospheric -dopamine spikes when u hit the dice/pendulum/cards -music is good -the narrator ,he is a cool guy (but i feel he can do WAY more better) -the concept is good and different Suggestions: -Make the narrator wiser , make me respect him even more for his life advices. -Make the followers more interesting. Come on , 3 skills are not enough. -Make classes. Warrior ,Rogue,Mage etc. GIVE me something! -Make more haircuts , tattoos, clothes, body models. -Make something for multiplayer. i will give it maybe 6 or 7/10. It's like some rare food , you will enjoy it , but almost sure you will never eat it again.
@ПНУТЬ ГНОМИКА ПО ЕБАЛУ @ПНУТЬ ГОБЛИНА ПО ЕБАЛУ @СПАСТИ ЗАПЛУТАВШЕГО МАЛЬЧИКА КОТОРЫЙ ОКАЖЕТСЯ ВАМПИРОМ И ЗАХУЯРИТ ТЕБЯ ПОТОМУ ЧТО У ТЕБЯ ЛОУ ХП @РЕИГРАТЬ СЮЖЕТНЫЕ КВЕСТЫ ПОТОМУ ЧТО ТЫ ЛУДОМАН И НЕ МОЖЕШЬ ПРОСТО ТАК ОСТАВИТЬ КАРТУ С ЖЕТОНОМ @ИГРА ХОТЬ И СОВЕТУЕТ ЧТО КАКИЕ ТО КЛАССЫ ОРУЖИЯ КОМУ ТО ПОДХОДЯТ НО ОФК ВАЩЕ НЕ ВЛИЯЕТ ИБО ПИЗДИТСЯ В ИГРЕ ЛЕГКО @ЗАРЕЙДЖИТЬ ОТ ЛОВУШЕК И УДАРИТЬ ОБ СТЕНУ ПОТОМУ ЧТО ТЫ УМЕР ПРЯМ КАК ПОЧТИ ПРОШЁЛ ЗАДАНИЕ @РОЛИТЬ ЕБУЧЕГО КАРМАННИКА ЧТО БЫ ВЫБИТЬ РОЛ НА ЕБУЧЮЮ КАРМАННУЮ КРАЖУ И ТАК ДАЛЛЕЕ ПОДРЯД ДО 5 КАРТ @НЕНАВИЖУ ♥♥♥♥♥ СЕВЕРЯН БЫДЛО ТУПОЕ @РАССКАЗЧИК БУЛЛИТ ВСЮ ИГРУ @ЛАЙК ЗА ЖИРНУЮ ВАЙФУ КУЗНЕЦА И СЛИШКОМ ДЕТАЛИЗИРОВАННЫЕ МОДЕЛЬКИ ТРОЛЛЕЙ У КОТОРЫХ ПРЯМ ВИДНО ПРОССАЛЕННЫЙ ЛОБОК
Hand of Fate 1 was great and I thought this would be great too. The problem is the AI kept running away and ignoring me. I bought this years after release so an issue like this was unexpected. After searching for a bit I learned that is a bug that has to do with resolution/fps and sometimes dual monitor setups. After turning on Vsync which I usually leave off, the ai issue was fixed. I feel the need to leave this here for anyone who has the issue. That being said, the new cards and adventures are great. It can be enjoyable and frustrating and endless mode changes make it quite a bit more fun as well. Honestly I would say this game is almost 100% improvement over the first game with 1 exception. The camera angles in battle are terrible. If I get hit in battle its almost always because the enemy is off screen. Still the game is definitely worth a buy and I plan to be playing it a lot more.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 10.7K | 89% | $19.99 | |
| $376.7K | 680 | 84% | $19.99 | |
| $42.8K | 102 | 75% | $9.99 | |
| $9.5K | 20 | 65% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 5.2K | 90% | $24.99 | |
| $3.7M | 5.4K | 86% | $29.99 | |
| $3.7M | 27.9K | 90% | $4.99 | |
| $3.7M | 3.3K | 75% | $31.99 | |
| $3.7M | 7.6K | 80% | $24.99 | |
| $3.7M | 7K | 66% | $19.49 |