
A new hero rises to challenge the Dealer in Hand of Fate 2! Master a living boardgame of infinitely replayable quests - unlock new cards, build your adventure, then defeat your foes in brutal real-time combat! Draw your cards, play your hand and discover your fate!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.8Kreviews | 84% | — | $3.7M |
| $29.99 | 1.1Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Слишком велик рандом в этой игре, что абсолютно не способствует прохождению. Если не хотите потерять кучу времени, пытаясь выполнить на "золото" одну и ту же миссию, не покупайте.
класс
very cool game! this might be the ultimate board game. Every scenario is unique, and the game throws at you seemingly random chances, but once you understand the little tricks the odds get better
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Polish*languages with full audio support
| $29.99 |
| 347ratings |
| 84% |
| — |
| not modelled |
| $29.99 | 144ratings | 84% | — | not modelled |
| $5.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I tried to play this game a few time but it makes me annoyed more than anything else.
没攻略真一点都玩不下去,一个卡牌游戏弄得那么硬核干嘛? 搜东西都要少血,干任何事情都要钟摆扔骰子,设计师是有大病吧?
游戏序章我估计会很吸引新人玩家独特的卡牌系统和眼前一亮的战斗系统,但是玩了俩三章之后我发现这个游戏的战斗系统真的很无聊且繁多,对于我这样一个玩过战神和黑魂系列的玩家来说,这样一款只有平A+闪避的战斗丝毫吸引不了我。卡牌构筑并不像我一开始想像的那样对于战斗有太大的帮助,相反卡牌只是辅助战斗系统而已,这游戏主打装备(卡牌)+即时战斗。对于那些喜欢卡牌构筑的肉鸽玩家我劝你慎入
游戏难度提升了很多 一代的时候我完全可以用新卡填充牌库,靠着技术硬撑着打完关卡解锁令牌 现在我不得不用一半的牌库填充那些强力但是无聊的单卡,一半的牌库塞进基本上5、6把才能解锁的令牌 系统扩宽是好事,但没有正反馈的广度提升就像是把乡下来的你直接丢在了大都市里面 漫漫长路不见尽头,所以我卸载了
I will leave the cat here, so that everybody who passes by can pet it and give it a thumbs up and awards /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
理想中的美式桌游就应该是这样的
Not a game I can easily pin down. Imagine a card based D&D campaign with a DM that is fairly ruthless, and the DM is REALLY good at describing and making you describe combat.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 10.7K | 89% | $19.99 | |
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| $16.8K | 74 | 66% | $9.99 | |
| $9.5K | 20 | 65% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 7K | 66% | $19.49 | |
| $3.7M | 5.2K | 90% | $24.99 | |
| $3.7M | 5.4K | 86% | $29.99 | |
| $3.7M | 29.1K | 90% | $4.99 | |
| $3.7M | 15.9K | 96% | $9.99 | |
| $3.7M | 8.3K | 93% | $19.99 |