
Investigate the Pyramid of Charaon, a giant puzzle where every room can be rotated to open new paths. Solve challenging puzzles, uncover well-hidden secrets, and slowly piece together the truth behind this forgotten place.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A great little puzzler with many secrets hidden beneath the surface
Hamstermind is a great and cute puzzle game that starts out fairly simple but gets more complex and way harder the deeper you get. Some of the end game puzzles are brutaly difficult. As far as i know, there are still some puzzles that nobody has solved yet. This game has a lot of charm, references and quite a lot of content. I would recommend this to anyone who loves creative and difficult puzzles that have layers upon layers. I played it entirely on steam deck and did run into no issues at all.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Spanish - Latin America, Italian, German, Dutch, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Russian
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very cool puzzle game
It's really fun and the puzzles go deep!
It is just scraching that part of your brain when you find out the solution for the puzles. It is not easy, so be prepared for thinking.
Funny, atmospheric, and full of clever ideas. Exactly what a puzzle game should be.
Very Cute game. And cool puzzles
J'ai adoré ce jeu je ne l'ai pas encore fini et j'ai hâte de voir la suite, le gameplay est incroyable l'histoire est chouette et drole, les graphismes DA est bien réaliser c'est un vrai plaisir ! (je l'ai try hard pendant 9h !! )
A lot of the puzzles can be solved by moving the rooms like a rubrics cube, which is nothing new. It tries to be creative by mixing in statues that stop you from moving the rooms, some sokoban elements and light reflection puzzles, but most of them can solved in like 3 or 5 moves. Which makes this a pretty short game, that can be beaten in like 4 hours. The overall experience just ends up falling flat and uninspiring.
[h2]Don't let the cute cartoony visuals fool you, this puzzle game gets SERIOUSLY deep[/h2] [b]Difficulty:[/b] 3/5 (first ending), 4/5 ('true' ending), 5/5 postgame metapuzzles [u]Playtime:[/u] 10-30 hrs depending on how deep you want to go down the rabbit hole The content variety is very impressive, this game has something for every type of puzzle player, it has its core signature rotating panel pathfinding puzzles (with some sokoban) that are mostly intuitive but still require a fair bit of thinking, it has classic logic puzzles, rule discovery translations, overarching and multiuse lategame puzzles, obscure metapuzzles, and insanely hard and baffling optional puzzles to crack. The game kept surprising me til the very end with its fakeouts, only to make wild and unexpected turns, introducing new and interesting mechanics along the way. It did a good job at keeping the game fresh. The difficulty ramps up smoothly and evenly. You will start out with easy puzzles, but don't let the early game fool you, there are extremely hard challenges waiting further down the road. Do not underestimate the game, it goes [b]MUCH[/b] deeper than you'd ever expect. All that with a charming artstyle and aesthetics. This game should be much more popular for how good and well-designed it is. It is absolutely worthy of your time and attention! And the pricetag is fair for the amount of content.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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