
A character-driven, story-rich visual novel about rebuilding your life after juvenile detention. Forge friendships, find romance, and confront the scars of your troubled past.
Modeled estimate, not a reported figure. How we estimate →
Media

About
You’re a young man, fresh out of juvenile detention, sent to a halfway house to rebuild your life. Over the next six months, you'll forge lasting friendships, heal old wounds, and define your own future.
Meet a cast of vibrant characters:
Samantha: a caring but strict house matron with an uninhibited side.
Emily: a fiery redhead with a soft heart hidden beneath a sharp temper.
Ashley: a brash, magnetic presence who hides more than she lets on.
And more: friends, foes, and unexpected connections await.
Halfway House is a story rich, character driven visual novel blending humor, heart, and mature themes.
A story of second chances, finding connection in unexpected places. The narrative unfolds over months of shared meals, tense standoffs, quiet breakthroughs, and deepening bonds.
Relationships grow, moments carry weight, and every scar, visible or otherwise, tells a story.
Features
20+ hours of play (Episodes 1–11 included)
6,000+ renders and 38 animated scenes
20,000+ lines of dialogue
Original theme song performed by a commissioned artist
Branching choices that shape relationships and story
Unlockable extras including a replay gallery and bonus renders
Optional alternate camera angles during key scenes
Optional hint system for players who want light guidance
Important Information
Ongoing episodic updates: New episodes will be added through updates over time. Please note that updates may be infrequent (potentially up to a year between major content releases).
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is actually a pretty good game. I've played earlier versions of it and it has some good writing and character interactions. Im giving it a thumbs down due to the fact that they are selling it incomplete without disclosing this. THIS IS NOT A FINISHED GAME. It's also very over priced.
The good Most characters and renders look good. The one animated scene I saw looked good. Story looks interesting and writing is competent. The bad Scenes in the early chapters are a bit grainy. This is technically in early access but gives the impression it is the full game. Breezes through chapters. Because of the above the price seems high for what is here. Come back in 10 years when the full game is released.
seems overpriced 20+ hours of gameplay? sure, unless you get bored before 20 minutes renders get better in later episodes, looks good some interesting events Emily might carry this, but due to the lack of scenes and other hot characters, the will to continue could be dwindling
I'm enjoying the game Yes the visuals are a little shaky in the first few episodes, but they improve. But i am really enjoying the story. the price was a little higher than i thought it would be but after playing it it does not bother me. Not a great deal of sexual content but that does not make it bad, if you have played summers gone before there is nearly nothing in that but its still a great vn. oh also good humour in the game, which to me is important and is done well. 7 out of 10 for me so far.
Once upon a time, there was a young man who had just left a juvenile detention center and was sent to a halfway house to rebuild his life; in this home, he would forge lasting friendships, heal old wounds, and define his own future,Samantha is a beautiful MILF and the house supervisor attentive but strict,Emily is a fiery redhead, but with a sensitive heart,Ashley: a bold and magnetic presence, she is full of secrets. The game is great and the characters are beautiful—game producer, please bring us a Brazilian Portuguese translation,and bring character wallpapers to the Steam Points Shop—here’s a photo of the game; buy it to show your support. https://steamcommunity.com/profiles/76561198393574206/screenshots/?appid=3678710&sort=newestfirst&browsefilter=myfiles&view=imagewall
i think i buy full game but no is ok but need wait thats 6/10
Halfway House ? Une maison à mi-chemin, mais un jeu qui sait exactement où il veut nous emmener. Pour Emily, Marianna et Sofia, mais surtout pour Emily. 🔵🔵🔵🔵🔵🔵⚪️⚪️⚪️⚪️ Ma note : 67/100 Avec son petit parfum de No More Money, Halfway House enchaîne les chapitres à la vitesse d’un célibataire qui clique sur continue à trois heures du matin en jurant que ce sera le dernier. C'est plutôt fluide et plaisant, sans transformer chaque conversation en soutenance de thèse sur les traumatismes familiaux et la plomberie émotionnelle. Emily domine évidemment les débats, Marianna et Sofia assurent la profondeur de banc, et le casting réussit à donner envie de poursuivre l’histoire autrement que par simple curiosité anatomique. Toutefois, les personnages secondaires peuvent s’installer dans les dialogues type oncle bourré au repas de Noël : on comprend qu’ils ont des choses à raconter mais on aimerait aussi pouvoir reprendre une part de bûche et passer à la suite. De plus, la fin arrive avec la subtilité d’un contrôleur SNCF réveillant un voyageur au terminus. Bref, un séjour recommandé, surtout si Emily fait partie du bail. 🔵🔵🔵🔵⚪️ Rapport qualité/prix 🔵🔵🔵🔵⚪️ Fidèle aux images de vente 🔵🔵🔵🔵⚪️ Expérience vidéoludique 🔵🔵🔵⚪️⚪️ Durée de jeu 🔵🔵🔵⚪️⚪️ Gameplay 🔵🔵🔵⚪️⚪️ Captures d'écran prises 🔵🔵🔵🔵⚪️ Images, esthétique 🔵🔵🔵🔵⚪️ Tonalité, colorimétrie 🔵🔵🔵⚪️⚪️ Modèles féminins 🔵🔵🔵⚪️⚪️ Têtes, visages 🔵🔵🔵⚪️⚪️ Expressions, attitudes 🔵🔵🔵⚪️⚪️ Vêtements, tenues 🔵🔵🔵⚪️⚪️ Lingerie, bijoux 🔵🔵🔵🔵⚪️ Talons hauts, bottines 🔵🔵🔵🔵⚪️ Qualité du contenu +18 🔵🔵🔵⚪️⚪️ Quantité du contenu +18 🔵🔵🔵🔵⚪️ Fluides, sécrétions 🔵🔵🔵⚪️⚪️ Animations, transitions 🔵🔵🔵⚪️⚪️ Histoire, récits 🔵🔵⚪️⚪️⚪️ Choix narratifs
i have been a long time player of halfway house, since episode 4 or 5 if i remember correctly. i love the story and the renders and everything about the game......but....... for the steam release..... i am not a fan of the new song. maybe it will grow on me, but the marissa law will you wait just hit so well at the end of each chapter before. shame that has been replaced. thats the only downside to this steam version. oh well. still a great game. very highly reccommend.
Too much talking
Vamos lá.... Em halfway house voce acaba de sair do reformatorio após ficar preso por 4anos por em uma briga ter batido em um garoto quase até a morte e então como parte do processo voce vai para uma casa de transição(halfway house) para finializar sua reabilitação, será que voce conseguirá voltar a ter uma vida normal enquanto se aproxima das pessoas na casa? e que tipo de relação terá?!. O jogo tem uma proposta e potencial extremamente interessante porem eu não consegui me conectar com mto dos acontecimento e principalmente com o mc, fazendo o jogo parecer meio arrastado ja que em mtos dos acontecimento não há escolha alguma e voce só é arrastado alem do ritmo da historia. As renders do jogo são bem bonitas oque faz sentir mais ainda como um potencial desperdiçado. Sinceramente se o jogo tivesse mais escolhas e não enrola-se tanto em varias coisas e não trata-se tanta coisa superficialmente acho que seria um baita jogo porem não consegui gostar a ponto que acabei droppando o jogo mas eu não diria que ele é ruim ja que em algumas partes ele é bem interessante. Sinceramente acho que é o tipo de jogo que fica muito a criterio de cada um que jogo mas eu não consegui gostar por mais que teve uma personagem que eu estava gostando bastante porem por conta de muitas idiotices que o mc faz e que voce não tem escolha me fez ficar frustrado demais, alem do preço ser bem alto para oque ele oferece.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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