
Half Sword is a physics-based medieval combat simulator featuring historically accurate XV-century arms and armor. We are not afraid to show the brutal nature of medieval combat with in-depth blood and gore features.
Modeled estimate, not a reported figure. How we estimate →
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Half Sword is an immersive, physics-based medieval combat simulator that offers players a unique experience of becoming a commoner-turned-knight, fighting brutal tournaments in 15th-century Europe. With innovative gameplay mechanics, you can wield your weapon with precision using your mouse, feeling the intensity of each clash as you ascend the ranks to face formidable opponents.
Immerse yourself in the rich tapestry of history with our meticulously crafted collection of historically accurate arms and armor. Experience the diverse and vibrant array of armor from history, offering players an authentic glimpse into the past.

Become the champion of the Arena by besting your opponents in various brawls and tournaments. Prepare for an unparalleled combat experience where your every move matters. All animations and maneuvers are meticulously designed with a strong foundation in realism.
Your control over weapons is genuine, as we have crafted a combat system based on the expertise and feedback of Historical European Martial Arts (HEMA) practitioners and sword fencers. Through this dynamic system, players can immerse themselves in the intricacies of swordplay and learn the art of the game's combat mechanics.
Survive bloody battles to gain renown and claim wealth to buy new equipment or forge your own armor and weapons tailored to your combat style. Feeling confident? Bet on your success to potentially boost your earnings and further your progress.

Every story needs an end, and in Half Sword, it often means losing your head - quite literally. As this is a simulation game, death is final…
Be Warned: Half Sword is an extremely violent and gory game. I mean… we do have a Chief Blood Officer. Witness skull-crushing blows, limb decapitations, and gruesome displays of entrails and bloodshed, all intricately tied to the weapon and armor choices of both you and your opponents.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 803 reviews with recorded playtime.
Reviews
Themes across 800 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
best comedy since the moe curly and larry built that house needs better menus
Todscheiße dass der Run beendet wird sobald ich das Game quitte, ich war tot weit
ts fire
I drop my Willie into the pit and he scream loud as ♥♥♥♥♥♥♥♥
♥♥♥♥♥
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honestly, this game had some issues at launch, but now most of it's performance problems are fixed and some extra content was added. the game now is as enjoyable, if not more, as it was during playtest. it feels like a Blade & Sorcery, but without VR. I highly recommend this.
Bewertung: Nicht empfohlen 👎 Spieldauer zum Zeitpunkt der Review: ~3Std. Vom Physik-Highlight zur Enttäuschung.... Wo ist das Geld hin? Ich habe die Demo von Half-Sword absolut geliebt. Die Physik fühlte sich frisch, wuchtig und extrem unterhaltsam an. Genau deshalb habe ich mich riesig auf den Vollpreis Release gefreut....doch was hier letztendlich abgeliefert wurde, ist schlichtweg frech. Das Hauptspiel ist in seinem aktuellen Zustand kaum spielbar.... Unzählige Bugs: Charaktere glitchen durch die Texturen, Waffen bleiben in der Luft hängen und die Treffererkennung ist völlig zufallsgeneriert. Miserable Performance: Trotz passender Hardware gibt es ständige FPS-Einbrüche und Ruckler... Verlorener Charme: Das feine Spielgefühl aus der Demo ist im fertigen Spiel gefühlt komplett flöten gegangen. Es fühlt sich an, als hätte man das Budget der Unterstützung komplett am Ziel vorbeigewirtschaftet. Ein Release in diesem Zustand ist ein Schlag ins Gesicht für alle, die das Projekt im Vorfeld unterstützt haben. Fazit: Erspart euch den Frust..... Eng: Steam Review: Half-Sword Rating: Not Recommended 👎 Playtime at time of review: ~3 hrs From physics highlight to massive disappointment... Where did the money go? I absolutely loved the Half-Sword demo. The physics felt fresh, impactful, and extremely entertaining. That’s exactly why I was so hyped for the full release... but what was actually delivered here is honestly shameless. In its current state, the full game is barely playable... Countless bugs: Characters glitching through textures, weapons getting stuck in mid-air, and hit detection feels completely random. Miserable performance: Constant FPS drops and stutters, even on decent hardware. Lost charm: That refined gameplay feel from the demo is completely gone in the full release. It feels like the backing funds were completely mismanaged. Releasing a game in this state is a slap in the face to everyone who supported the project early on. Verdict: Save yourselves the frustration...
cool game i love stealing other people helmet and gears
good
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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