
Return to the Black Mesa Research Facility as one of the military specialists assigned to eliminate Gordon Freeman. Experience an entirely new episode of single player action. Meet fierce alien opponents, and experiment with new weaponry. Named 'Game of the Year' by the Academy of Interactive Arts and Sciences.
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Themes across 965 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Es demasiado bueno, es el triple de entretenido que el Blue Shift, tiene una buena dificultad, buena historia, mas variedad de armas y mas momentos dificiles a mi parecer tal vez por mi mala seleccion de armas. Lo unico malo es su final ya que no sabemos nada de Adrian Shephard despues de Opposing Force; tal vez aparesca en HL3
Просто душные файты и все
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Languages: English, French, German, Korean
Hours played at review time, across 969 reviews with recorded playtime.
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Half-Life : opposing force(半条命:针锋相对)是由Gearbox(齿轮盒)在Valve(V社)授权下于1999年发布的Half-Life1(半条命1)衍生资料片 游戏剧情以隶属于海豹突击队旗下的H.E.C.U特种部队中的阿德里安.谢泼德下士在黑山基地的经历作为剧情与流程 (该游戏的部分设定与剧情不受Valve官方的明确承认) 大致剧情(该文段导致剧情透露!谨慎浏览!): [spoiler]在串联共振事件发生后后,谢泼德与小队接到上级命令,需要前往Black mesa(黑山基地)执行任务,在小队乘坐直升机到达的路上遭受Xen星外星飞行生物袭击,导致飞机坠毁,在醒来后开始从黑山基地里逃出生天,在期间遭到Gman背后的掌控与指示,最终在黑山基地里歼灭基因蠕虫(结局大boss),之后被Gman冷冻至虚无空间里,等待指示编制[/spoiler] 游戏亮点: 1.新颖的武器!例如重型扳手,藤壶抓钩发射器,M16突击步枪,M9贝雷塔手枪等 2.在原有一代的基础上增添了不少新怪物!但基本是换皮的敌人(怪物) 3.hecu下士杀穿黑山基地很刺激呢嘿嘿吼吼哈嘿XD 游戏的不足之处与建议事项: 1.补给少,需要时刻注意弹药与补给 2.继承了一代(该系列)的弱引导机制,容易迷路和卡关,建议搭配攻略游玩效果最佳 3.有些地方的地图设计很奇怪(比如一处地方:你卡关半天才发现要踩着HEV充电桩上到通风口) 以及我已知的Bugs: 1.存档读取可能出现bug,有小概率(或者有触发条件)在开始存档时出生在一代黑山基地的C区位置 评分:7.3/10 基于一代衍生的资料片,比一代主体流程要少了些,但在新颖的设定与剧情上也有不错的亮点,但一部分bugs与游戏体验不足也小打折扣 北叙 7.11.2026
Игра крутая. Монстры идут , Шепард стрелять , монстры умирать.
Прыгнул за Гордоном и создал коллапс пространственно-временного континуума, рекомендую!
Evil and opposing horse...
2026 gezockt, einfach ein Oldschool Klassiker. Thx Valve
If I had to compare Opposing Force to anything, it would be an amusement park ride. That’s not to say that the expansion is bad, but more an acceptance of its flaws. During the initial few rides, it seems pretty neat. You get more Half Life, but with a ton of new weapons, and enemies, and even new mechanics to tangle with. There’s an undeniable coolness factor to all that, and it helped keep me on-board for a good portion of my playtime. I bet a lot of people were excited for Opposing Force back in the day, and it’s certainly the more fondly remembered expansion compared to Blue Shift. Yet, the longer I played, the more I realized that something was missing. Something that had initially pulled me into the vanilla game, and was simply lacking here in Opposing Force. Which is to say, once the initial thrill has passed, you can really tell that Valve didn’t make this. It lacks some of the charm and thoughtfulness the original team brought to the table, and once you notice, it sticks out. Particularly in the case of exploration, which is rarely rewarded to the same extent as the vanilla game. There are whole big sections of levels that you’d think would have item caches or something, and end up being entirely empty. On a related note, I honestly found myself not using many of the new weapons. They’re cool, but many feel redundant, or just not worth using. I’m similarly lukewarm on the rather tanky new enemy roster, the janky rope climbing, that final boss, and the list goes on. Opposing Force very much hinges on novelty, and the sheer amount of it that Gearbox managed to jam into its shorter campaign. Provided that you can be satisfied with such, power to you. I, however, am left far more mixed on the experience, leaning towards negative. Hence my choice of not recommending it. It isn't bad, but Opposing Force is very much the sum of its inconsistent parts.
i couldnt continue the game since the game would stop working when i got into an elevator that you have to ride on in order to progress, and i have no idea why, and i felt like the game was way more difficult than hl1, so i didnt really enjoy it as much as the first. it's not bad, but not for me.
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