
Hailing From the Abyss is a rhythm game with a unique duel setup. Beat powerful enemies in rhythmic battles by using consumables, acquiring power-ups, and skill. Guide Suri while she faces her past memories in style and rhythm!
Modeled estimate, not a reported figure. How we estimate →
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About
Embark on rhythmic fun with Hailing From the Abyss! Explore a variety of distinct stages, each offering unique enemies and original soundtracks, meticulously crafted to match the mesmerizing pixel art style.
Adventure through the world of Hailing from the Abyss while our protagonist faces off against her own memories in familiar settings with each distinct tune of melodies after she falls asleep on a train ride back to her hometown while wearing her headphones on.
-Over 20 hand-crafted stages with unique songs.
-More than 6 chapters with interesting plots and 15 unique enemies.
-Power-ups and duel system.
-Consumables that the player can use during duels.
-2D-pixel art style alongside a vibrant atmosphere.
Developer / Director: @JiwooLee
Charting: @Arcwinolivirus
Art: @Admurin, @Christiansim & @Shannon Woods
Music: @LeohPaz, @Russell Raija Harper, @GmdRocket
Voice Acting: @Madison Lee
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Simplified Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
리듬게임 좋아해서 구매해봤는데.. 아쉬운 부분이 많네요.. 노트 밀려나올때는 버벅거리면서 내려오고 판정타이밍도 들쭉날쭉해지는것 같아요 키음이랑 후처리 옵션 끄면 그나마 살짝 나아지긴 합니다 텍스트쪽에도 오타가 조금 있는것 같아요
I have no idea what is happening with the Mapping And Graphics of the notes but the calibration needs a automatic timed beat version, fun so far but im having a stroke actively knowing i hit notes and it just not registering
Eu não negativarei esse jogo, mas ele tem sérios problemas. O jogo é bonito e tem uma mecânica interessante, porém as sheets e os efeitos, todos esses, têm problemas. [b]Os efeitos:[/b] Todos eles piscam demais, o que acaba atrapalhando na hora de jogar. Eu sinceramente não sei de quem foi a ideia de colocar o efeito de "kill" que aparece a cada 5 segundos e pisca a tela em branco toda vez que ele aparece. [b]As sheets:[/b] Elas são estranhas. Às vezes duram menos ou mais que as músicas por algum motivo. [b]Bugs:[/b] O jogo tem muitos bugs, como não aparecer o que você tem que clicar ou de você clicar e não contar. Ah, e também tem um bug de ficar imortal para o resto do jogo. [b]Dificuldade:[/b] O jogo tem 2 dificuldades: a fácil e a difícil. A fácil ela é a melhor dificuldade porque é a mais equilibrada. O problema está na difícil, ela muitas vezes é MUITO difícil por conta dos bugs ou da quantidade de seta que aparece e pela quantidade escarça de cura, afinal, você tem mais ou menos 20 erros de vida e as músicas duram entorno de 3 a 4 minutos. Além disso, o jogo do capítulo 1 para 2 tem um pulo de dificuldade absurdo que chega a ser estranho. [b]A gameplay:[/b] Ela é simples, você joga com o: A, S, K, L e usa os itens com Z, X, todas essas são trocáveis. Porém, para não se manter na simplicidade, o jogo tem algumas mecânicas diferentes, como os power-ups, os coletáveis, a loja e o combate. Power-ups: temos o de +dano, que você começa a pegar fogo e mata mais fácil o inimigo, e temos o de defesa, que você toma menos dano por seus erros. Coletaveis: temos a cura que é meio autoexplicativa, as moedas que você usa para comprar os itens na loja e as bombas que, depois de um tempo pegas, explodem. Loja: lugar acessado pelo mapa para comprar itens, sejam power-ups ou coletáveis. Combate: não tem muita importância a não ser para os pontos e definir a sua vida. Você pode matar o inimigo quantas vezes quiser e nada além dos pontos, mudará. Sistema de cura: O que deixa o jogo MUITO mais difícil do que ele deveria ser é o sistema de cura, o qual é uma bosta, você toma dano a cada erro o que não é um problema se você ignorar os bugs, mas a única forma de você se curar é acertar com as setas os ícones de cura porem tem músicas que não tem 1 desses ícones o que te deixa com a outra única forma de se curar que é usando um item de cura comprados na loja do jogo que você tem que comprar com o dinheiro que você consegue nas fases, você consegue entorno de 20 a 50 moedas por fase(até onde joguei) e cada item de cura é 35. [b]As músicas:[/b] Algumas são bem ruins e outras são boas. Elas são em um estilo 8-bits, dando um charme para o jogo, mas tem algumas que são bem chatas de se ouvir durante 4 minutos seguidos e que não se encaixam direito com as sheets. Mas tiram essas coisas, eu não tenho muito mais o que falar (não conheço muito de música). [b]Conclusão:[/b] é um jogo interessante, porém não muito bom. Ele é bem barato e na promoção que peguei saiu por apenas 7 reais, o que pesa muito na hora de decidir se vale a pena ou não. Minha nota para ele é de 5,92/10.
Overall I would recommend this game, if it weren't for some annoying bugs. Ever since one of the early chapters, a significant amount of the hold notes for the first column have the hold bar graphic show up on the second column instead, obstructing the notes that are on the second column. This makes it impossible to correctly hit all of the notes. At first I thought it was a more challenging type of "slide" hold note (playing on hard), but it became clear that that was not the case. There are some other inconsistencies with note timing and even character placement when moving between chapters. I have also encountered a bug where I can not die to get the achievements for doing so on each level.
二時間ほどプレイした感想です。曲のクオリティーも非常に高く、めちゃたのしい!ランキングもあり、やりごたえがあります。ただ、ノーツスピードが固定なのと、オフセットが初期設定のままじゃかなりずれているので、自分にあったタイミングに必ず変えましょう。このゲームはおすすめです!
很有趣的节奏游戏。上次玩节奏类游戏还是LLφ(≧ω≦*)♪ 太考验手速和动态视力了,感觉自己真是老了_(:з」∠)_剧情很逗乐,台词很多吐槽,有点像相声。不过在校准那里,希望有一个形象的按键校准,而不是我自己来判断应该加速还是减速,说实话我判断不太出来……
This is a game that I can clearly tell was made with a great passion and with great effort. With its artwork and its story, It's just eye candy to look at sometimes, and I will say that most of the interface was understandable at times, as well as the tutorial sufficing as a good intro into what the game will offer (albeit it is a bit fast-paced). I'd say that overall while there are definitely some portions of the game that could be tidied up slightly, like the notes syncing with the tracks themselves, I'd reckon the overall charm of the game is definitely unique, with a way of presenting a story that I haven't seen before. It's definitely worth giving a try, at the very least. The tracks, for the most part, are also nice to listen to, and never got tedious to listen to and are usually fun and enjoyable to listen to, albeit I will say that the difficulty does ramp up quite quickly in a way that feels slightly unorthodox for the earlier portions of the game, but it wasn't anything unbearable. I'd say that overall, this is definitely a game that you should give a shot. It has a really noteworthy charm to it and while it has its quirks I'd say that overall it is definitely something both unique and fun. I'm having a great time so far!
pretty good
It's a pretty neat concept for a rhythm game, as someone of a fairly high skill level (pretty much FC'd the game first try an took top 5 on more than half the songs on the leaderboards) I feel like this game may not be too great for beginner players, mainly because the game feels a bit out of sync. If your muscle memory is good enough to filter this out and play it anyway it maybe make the game needlessly difficult for you. So it feel like a neat game but is only going to hit a sweet spot for a small number of players. If you're looking for soul crushing difficulty you won't find it here, only the last song is even remotely difficult to people that like that sorta thing. If you're looking for a light fun rhythm game to chill out at, you're gonna lose that feel about halfwayish (not counting the remix songs, that'll hit you the second time around) if all you care about is rhythm games an are just here for the music and a new rhythm game experience while being quite good, this ones gonna be a banger that you'll at least get a few hours of enjoyment out of. I still wanna give it a thumbs up because I thing it's a neat concept an I'm just pretty biased since I love rhythm games but hit ones like a 5.5/10 6 at best, but it's cheap so it's definitely not a waste of money if you're at least intermediate level I think. Also most of you probably aren't going to see the ending so there's that. Even tho I'm extremely good at rhythm games because I'm weak on holds (my main games don't have them or I don't play them much) I almost failed. NOTE: take that last sentence with a grain of salt because I don't know what the easy mode is like, I just flew threw it on hard an then wrote this, I'm probably done with the game now, but it was worth 5 bucks to me.
전체적으로 잘 만든 게임은 맞음. 리듬 게임치고 창의적인 요소가 많이 들어가있음. 그러나 리듬게임이라 생각하고 게임을 플레이하면 안됨. 사실 이 게임의 장르가 뭔지도 모르겠음. 싱크도 너무 안 맞고 노래도 처음엔 듣기 좋았는데 가면 갈수록 비슷한 노래들만 나옴. 특별한 게임을 해보고 싶다면 추천하지만 리듬게임을 하고자 하는 마음가짐으로 플레이하는건 비추천함.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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