
Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.14/day in the week to Jul 22 → 55.38/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The first-ever sequel from Supergiant Games builds on the best aspects of the original god-like rogue-like dungeon crawler in an all-new, action-packed, endlessly replayable experience rooted in the Underworld of Greek myth and its deep connections to the dawn of witchcraft.
As the immortal Princess of the Underworld, you'll explore a bigger, deeper mythic world, vanquishing the forces of the Titan of Time with the full might of Olympus behind you, in a sweeping story that continually unfolds through your every setback and accomplishment.
Infuse your legendary weapons of Night with ancient magick, so that none may stand in your way. Become stronger still with powerful Boons from more than a dozen Olympian gods, from Apollo to Zeus. There are nearly limitless ways to build your abilities.

Meet a cast of dozens of fully-voiced, larger-than-life characters, including plenty of new faces and some old friends. Grow closer to them through a variety of new interactions, and experience countless unique story events based on how your journey unfolds.
New locations, challenges, upgrade systems, and surprises await as you delve into the ever-shifting Underworld again and again. Reveal the mysteries of the Altar of Ashes, tame witchy familiars, and gather reagents using Tools of the Unseen to get closer to your goal.
Thanks to a variety of permanent upgrades and the return of God Mode, you don't have to be a god yourself to experience what Hades II has to offer. But if you happen to be one, you can brave escalating challenges for greater rewards, and prove just how divine you really are.

Rich, atmospheric presentation and storytelling fused with responsive action is the hallmark of Supergiant's titles. Vivid new hand-painted environments, even smoother real-time 3D characters, and an electrifying original score make this mythic world burst with life.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 123.4Kreviews | 96% | — | $78M |
| $29.99 | 7.9Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2669 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
English Version (french below) : Just take what was good in the first game and expend upon it. More bosses, multiples routes, more weapons, more music, more boons. Most weapons feel good to use, and each weapon has at least one aspect that feels very good, even if it's not always the default one (but then again, weapon feel is subjective). And I mean, the game always feels hard without being unfair, still as tense and rewarding as the first one. However, it can get annoying if you don't get some of the random events considering how many there are (if you want do to the platinum at least). Other than that, I don't have a lot of flaws that come to mind right now. The ending was changed significantly, and I honestly think it now fits a lot more with the spirit of the game and puts Melinoe as the central character she was meant to be. If you liked the first one, go ahead and play it, you won't be disappointed. Version Française : Prenez ce qui était bien dans le premier et améliorez le. Plus de boss, des routes multiples, plus d'armes, de musiques, de bénédictions... La grande plupart des armes ont un bon feeling, et chaque arme a au moins un aspect qui vous plaira, même si ce n'est pas forcément celui de base (mais bon, c'est subjectif). Et puis, le jeu est toujours dur sans être injuste, toujours aussi tendu et agréable que le premier jeu. Par contre, ça peut devenir frustrant si vous n'arrivez pas à trigger certains des évènements aléatoires entre chaque partie (surtout si vous cherchez a avoir le platinum). A part ça, il n'y a pas particulièrement de défaut qui me viennent maintenant. La fin a été changée significativement, et je trouve qu'elle correspond bien plus à l'esprit du jeu et elle met Melinoe plus comme le personnage central qu'elle était censée être. Si vous avez aimé le premier, allez-y, vous ne serez pas déçu
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Greek, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
| $29.99 |
| 2Kratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es como si un videojuego y un anime tuviesen un hijo y a mi me da cosita el anime.
Harika oyun diyerek başlamak istiyorum lafa, ilkine göre yapılacak ve denenecek tonla şey var. Karakter tasarımları, konsept, kurgu yine yerli yerinde. Seslendirmeleri sevdim, şarkılarına bayıldım. Erken erişimden çıkmasını bekledim uzun bir zaman nihayetinde vakit bulduğum zaman deneyeyim dedim fakat beni çok şaşırttı. Witch temalı bir şablonda oynayacağımızın farkındaydım da silah seçeneklerinin bu kadar kötü olmasını beklemiyordum. Witch staff ve gocaman baltamız dışında zerre zevk alamadım, kaldı ki onlar da bir çeşit "menzile" sahip. İşin daha da kötü kısmı, menzilini belli eden bir ibre bulunmamakta. İlk oyun kadar hızlı değil, klavye kontrollerinden nefret ettim. Kolla oynamak da zevk vermedi. Neden *Sprint* diye bir şey getirmişler, inanın çözemedim. Karakterimizin kontrolü ilk oyunki kadar rahat gelmedi bana, akamıyorum patır kütür. Düşmanlar fazla yavaş, oyun benden kapışmamış değil, menzil tutmamı bekliyor. Zagreus ile oynarken mızrak/kalkan/yumruk odaklı oynuyordum daha çok, belki benim zevkime uymamıştır Hades 2. Yine de seveni için üstüne çıkılmış, daha nitelikli bir oyun inşa edildiği açık. Keşke sevebilseydim, belki de bitirmeyi denerim.
游戏还行,就是这代远程武器太多了,又大多没有锁定玩起来有点累。不过不推荐主要还是因为DEI内容太多了,一堆希腊神全变成了黑皮,有点难绷
.
not as good as Hades I but still pretty fun
Overall Hades and Hades 2 are some of my favorite rougelite/rougelike games (Whatever you wanna call it lol). Overall the game is very replayable with a myriad of builds and compelling characters. Somehow with context the game makes sense in lore when you beat the final boss of both the underworld and underworld. There's also an in game feature that allows you to highly increase the difficulty of the game! 10/10 game!
The game I continue playing even after completing all challenges and getting all achievements. 10 silver sisters out of 10)
Good f****n game! Got the ending after 40 hours of gameplay. i love the combinations, story, difficulty, and it has so much more content than hades 1. A really big gem of a game i recommend it 10/10. Crazy replayability. Already killed last bosses for over 15 times but still havent gotten the full ending. ** I SOUND WEIRD BUT I REALLY DONT WANT TO SPOIL ANYTHING**
Наиграл 16 часов ,почитал другие обзоры людей и сделал выводы о игре. Вторая часть hadesвышла очень слабой ,как по мне. Лучше всего подойдет сравнение с старыми играми на денди 1000 в 1 , где по факту что-то стоящего было всего ничего. Так и тут , гора контента и гринда ,но попробовав его ты понимаешь ,что по сути все пустышка. Начну с первого ,чем нас встречает игра- это графика. Она неплоха ,но рисовка изменилась. Первая часть была строже и больше передавала дух греческих богов , персонажей добавилось ,но ощущение пустоты осталось. Взять хотя бы Немезиду ,которая просто прописана сварливой и недовольной , та же Мэг (из первой части) была более харизматичной,хоть и такой же недовольной. Кривая отношений с Загреем просматривалась четко. Сюжет звезд с неба не хватает , я не буду опускаться до полного описания ,но Кронос ,как финальный босс скучнее Аида. Гемплей - хоть здесь и усложнили каждую механику и докрутили что-то ,от этого не пропадает ощущение беспомощности. Враги стали очень живучими ,а с броней так вообще . Единственный выход собирать билд на доп. урон по ней. Даже с ним ковырять мобов приходится долго. Богов стало больше , как и механик ,но при этом убрали двойной дэш и упор тебе сделан на бег. Сыграв достаточно боев я понял ,что лишь несколько билдов играбельны , остальные же откровенно слабые. Пропал азарт сбора различных комбинаций или получить синергию двух олимпийцев , как в первой части. Боссы стали гораздо проще , но теперь это компенсируется спамом атаками по области и снарядами. Ты умираешь не из-за сложных атак ,а просто из-за кол-ва и эффектов на экране . Самым главным в игре стал гринд .Тебе придется ,как рабочему на смене выходить на забег ,чтобы получить определенные компоненты. Меленоя совершенно не вызывает эмпатии . Девочка с синдромом отличника, которая бегает у всех на побегужках . Сравнивая с Загреем ,который бунтует против правил отца и системы в принципе , становится жалко бедную девочку. Сюжет в сиквеле держится на фан базе первой части ,будь игра совершенно отдельной у нее , не было бы ни шанса. Подводя итог , я расстроен ,что разработчики решили завалить горой гринда и бессмысленных механик. Ведь развитие чего-то , не означает усложнение всего и вся .У вас была крепкая база из первой части , с которой можно было работать. Поставил не рекомендую , потому как больше нет того азарта к прохождению ,а лишь раздражение и чувство опустошения к концу забега.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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