
Hadean Tactics is a roguelike deckbuilding game fused with autobattler elements to create a unique strategy experience. Use your cards to influence the actions of your units and help your Hero defeat the Six Wings of Hell!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 7 → 0.71/day in the week after.
About


Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't know what to say. The game is excellent, but I don't know why. I liked it, but I wasn't eager to go back to it. I liked its concepts, but it relies more on luck than strategy.
Rogue Auto Battler with 9/10 vibes Shield or Strike like most Rogue games with deck building as you add more flavors with a champion archetypes On top of that you can recruit and upgrade your units various ways which gives them passives and other things which is another selection of its own Easy to learn fun to master and so far I'm far from a master
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.38/day in the week to Jul 26 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Simplified Chinese, German, Spanish - Spain, Japanese, Turkish, Traditional Chinese, French, Korean, Polish, Russian
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm recommending this with some hesitation. It's really fun, and such a great concept and execution. If you like Slay the Spire, you'll probably enjoy this; I think the autobattler mechanic makes it even a little more interesting. Lots of options for coming up with fun card/ability/team combos. Unfortunately, it's just too easy to have longevity for me. Maybe it's because I've played so much Spire, but I barely lost any games grinding (it was actually a chore to play low difficulty once the novelty wore off) to "Corruption 20" and it only took 2 tries to kill the super ultra final end boss at that difficulty. There are also a couple cards that if you get them, you kinda auto win most fights when you play it, and a couple relics that auto win the run. There's also just a few little mechanics that are annoying, like when you are on a level you can't see what it is you're facing (I forgot where I clicked, is this an elite, regular battle, surprise battle?). I wish I could highlight my planned route on the map, if I want to buy a summoning card I can't see what the summoned unit does easily or at all, etc. I hope someday they take a look at Spire 2's mechanics and revamp their UI and then add Corruption 30, and I'll be back. But, you know, I got at least a few dozen hours out of it before I started getting bored, and those were really fun times as I tried out all the characters and combos and got to see numbers go up.
先玩的盗版后补票,实际游玩时间要再加10小时。目前三个职业都打到了难度10,但感觉打腻了,希望所有职业可以共享难度,挺多难度体感都是凑数。最轮椅的应该是法师,拿个克隆石像鬼或者史莱姆就能乱杀
I have enjoyed this game. An auto, or Self, Battler, when you set your troops, apply their buffs or you attack directly via cards. You follow the same path, or very close, path each time, Building your deck of cards and acquiring allies to fight with you. You have a bench for ally's not used in the current battle, Your allies will heal on the bench, you can acquire Healing Allies to aid you in battle. You will have normal battles, Boss Battles, question mark areas with give and take offers, If you survive until the end you fight the big boss and their allies. there are stores, merchants, along the way to buy allies, cards, relics and runes. After each normal battle you will receive a card option. After a boss battle you receive a Boss Relic, it has a power of some kind. Each turn you receive 3 moves. Each card has a value. That value it the cost to play that card. A 3 card cost 3 point. You only get 3 per turn to begin with, which you can increase by beating the Big Boss.. There are Zero cost cards as well. I am sorry if this is confusing, it is a simple game. You can create your own guy or use their templates. I am disabled,. for me this is a lot of fun. Very good Tactics game.
Amazing game, but I just can't beat Lucifer. Tried every guide and trick, with his 100k HP in every team i dies in 10 sec. Really, congrats on ppl who ddi this. I have no idea what to do any more. Game is super fun and adictive, but i tried all tricks and not even close.
I played the crap out of this when it came out, and coming back three years later to see all the new content, updates, and polish, it feels like I've already got a free sequel to dive into.
great combination of auto and card
DLC 캐릭터만해서 최종보스까지 6시간클리어. 취향에 맞아 재미있었다. 악마들 날개를 모아야 최종보스 트라이 자격이 생김. 해금하는 맛 있음. 캐릭은...이쁘진 않음. 재미있고 중간에 멈춰서 룬 사용할 수 있음. 다른 캐릭도 한 번씩 클리어 할 계획. 총평 4/5
Neat mix of autobattle and deckbuilding roguelikes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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