
Blast your way through a myriad of extra-terrestrial incursions in this arcade-style scrolling shooter! Pilot the ship Habroxia through 15 levels featuring intense boss fights, rescue missions, shifting perspectives, and untold surprises.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
Carai quina joieta de SHMUP! El control és molt bo i ajustat. Els nivells una mica repetitius, hi han 15 i dos modes de dificultat. Hi ha bona progressió de millores d'armament, tot i que requereix bastant de farmeig. Molt maco visualment. Un joc molt rodó que es pot comprar per menys de 2€.
Very nice retro shoot'em'up inspired to the classics from the first half of the 80s - except the difficulty: this is a very chilled, easy game (I found it quite easy at hard mode as well). A small indie team of just 3 people absolutely nailed the graphics, and the gameplay is also very good, noteworthy how it also features changes in direction from horizontal to vertical which is not trivial to implement (I did some amateurish project myself). The music is OK, but gets repetitive soon, as I found the game quite relaxing I put a podcast in the background instead. The story is serviceable but barebone as it's pretty normal in these games. Took 4 hours to complete all game modes, although you can get more bang for your buck if you want to enter the top 10 leaderbord or beat your friends. Although I'm not generally a fan of roguelike features in this kind of game, where I rather prefer to get good just practicing, they are implemented well and they flow quite nicely in the game completion, without the need to resort to grinding.
Le había dado bastante a su segunda parte. Así que al verlo en rebajas no me he podido resistir. El juego me parece una pasada. Muy divertido y con ese toque pixel art retro que tanto me gusta. Me habría pillado la edición física para Nintendo Switch, pero de momento sólo la encuentro para PS4.
Not many levels, requires a lot of replaying to get money for upgrades, basic, doesn't explain anything really, fun once you get into it, nice graphics and music
10/10 “Bullet Hell” spaceshooters are usually inaccessible for most players because they’re brutally difficult. Habroxia is immediately accessible, challenging without intense frustration… and just FUN! Can’t overstate that enough. It’s just alot of fun! Music good? Dont know…was absorbed in the fun.
I’ll be honest: I didn't expect much from Habroxia. Shooters like this aren't usually my style, and I only picked it up because it came in the Lillymo bundle. It wasn't even the main game I was looking for, but it has somehow become my favorite of the bunch. This has become my go-to "sit back and relax" game. Something fun to "zone out" too much like playing Tetris. It's been perfect for: Chilling with family while still being engaged. Listening to Netflix/Podcasts in the background. Killing time when you only have a few minutes to spare. Overall, what's worked for me is the progression system is incredibly satisfying. Even if you only have a short session, you’re constantly accumulating credits. Slowly maxing out my ship's upgrades and pushing through Hard Mode feels rewarding rather than frustrating. It’s easy to pick up, play a level, and put it down without feeling like you lost your flow. I honestly don't know exactly who I’d recommend this to since I’m not even a fan of the genre, yet I’ve personally loved every minute of it. If you want a game that respects your time (and wallet) and lets you "level up" at your own pace while you vibe to something else, this is it. I’m currently finishing up my remaining upgrades and Hard Mode, and I genuinely can't wait to jump into Habroxia 2.
Space shoot’em-up that lacks some features from the previous title, but still delivers cool experience. It's unusual for the first title in a series to be released after the second, but that's exactly what happened here. Most of what you'll recognize if you've played Habroxia 2. However, because this is supposed to be the first, several features have been left out. The plot is unimportant because it is the classic tale of a single fighter engaging an invading army. The controls are typical. You have a fire button, a boost button, and a special attack. While the game does not have the distinctive twin-shooter controls of its predecessor, you can still fire from the ship's side. Boost has also lost its usefulness because it can no longer be used to crash into objects. In these games, upgrades are always important. If you've played Habroxia 2, you'll note that the upgrades are same. There are a handful that improve your basic shot and health, upgrade special attacks, and boost your magnet. The only new feature is the ability to purchase a starting powerup. Money for purchasing upgrades is scarce. It can be obtained from enemies or from asteroids, but the ideal way is to go after a boss. The game has 15 stages. After every 5th completed mission, you unlock a new mode in the main menu. The first mode is "invasion," in which you fight enemy waves in vertical mode, followed by "rescue," in which you save astronauts, and finally "shield maiden," in which you have more shield pickups but weaker guns. You also unlock "boss rush" if you complete the game on hard difficulty. It's not a long game, but these extra modes will keep you busy. Especially if you're into achievements.
[h1] Recommend [/h1] [table] [tr] [th]🟩 Positives[/th] [th]🟥 Negatives[/th] [/tr] [tr] [td]🟩 Upgrade Tree is aplenty, giving freedom to build arsenal to your liking 🟩 Handful of modes past story mode, very good replay value. Hard mode exponentially increases difficulty 🟩 Style gives off great respect to the days of old, and controls are fantastic even on joysticks[/td] [td]🟥 Negative to some but Hard mode...is very hard. Grinding is necessary to attempt final levels 🟥 Repetitive soundtrack is disappointing, not enough to shuffle without feeling small in size 🟥 Randomness of temporary level-upgrades can be punishing if you don't get the needed one in a run[/td] [/tr] [/table] [h1] Great old-school shooter that breaths some life into this fantastic classic [/h1] I greatly appreciate the time and dedication this game gives with its instant gratification of shoot and upgrade system. It really makes you feel like your the lone pilot fighting these aliens in space. No one player would have the same upgrade path. This game can be very hard, if you want it to. The upgrade tree is very good at giving you a choice of the easy route or an original one of your own making, giving some nice incentive to tailoring to what you deem as enjoyable. An avid array of modes as well like a Boss Rush mode is a welcome edition, and can go a long way into providing some replay value. Hard mode is excruciating, and grinding for some of the needed upgrades to your firepower can be a slog due to it's randomness in acquiring currency. This also is a good segway into another complaint, the level bound upgrades for your run are completely random, and much needed ones such as the extra missles and fire-rate per levels, leaves you frustrated if you don't get them in a timely and much needed outcome. Other than that, this is a great addition to any fan of this classic genre, and this company's first foray into that, is a great surprise.
Good classic Shmup, solid gameplay. Switches horizontal and vertical at some points. Unlock hard- and new game modes for replayability.
Pretty addictive game and fun. Good for the steam deck, I play this on my Asus Gog Ally. Also if your horrible at these games like I was at the beginning, you get tiny credits the more you play and fail. With credits you can buy upgrades on your ship, to make levels easier.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| ZeroZone2020 | $5.5K | 127 | 83% | $0.49 |
| Necrosis | $5.5K | 65 | 82% | $4.99 |
| Hit Zero: Chronos | $5.5K | 65 | 75% | $4.99 |
| The Space Between | $5.5K | 65 | 83% | $5.99 |
| Placid Plastic Desktop | $5.5K | 340 | 97% | $0.99 |
| On the Dragon Wings - Birth of a Hero | $5.5K | 98 | 84% | $2.99 |