
SLASH YOUR FEARS in light-paced action/platformer with Story-driven Roguelite in the minds of mentally ill people! Solodev project on UE5
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gostei do game. A gameplay é fluída e muito boa, o estilo gráfico também achei bem bonito. Recomendo.
Very fun! Surprisingly a lot of fluidity in this game, despite being a solo-dev journey. Wall running, grapple sections, cool enemies and weapons, and the story mode, albiet the text may not be finished for the last two patients, is very cool and unique. I found myself using weapons more than the power ups but they are a nice addition and can come in handy. At some point you get so strong that you don't really need the power ups. Game has a roguelite, and story mode, with roguelite having more mobs to beat, and I thoroughly enjoyed it. All in all, there's definitely a lot of love that went into making this, check it out :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Интересная игра и графика прикольная, очень понравились волны, на которых можно покататься!
Sick game, sick visuals, great story, would recommend!
Funny indie slasher, I like the comic style!
I like it. It's as if Inception meets Hi-Fi Rush. A lot of enemies & movement. The power-ups & traversing is interesting. Onto what needs work, the bosses were a bit too easy. Also the game dodges repetitiveness by the story being short. Overall: The game (+ an 88% discount) gets an 8 from me
I love the surrealistic location design and the overall unique aesthetics. I’m hoping some bugs get fixed in upcoming patches.
Fun level design, I liked the buildings curving and the platforms shifting. Also very unexpected and funny enemies :>
It's neat!
Like the smooth movement of main character. Waiting to gamepad and steamdeck tutorial icons. Nice rogulite
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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