
Gunheart is an online co-op RPG shooter where you and your friends become customizable robotic bounty hunters trying to make a buck at the edge of the galaxy. Encounter menacing aliens, explore exotic locations, unlock new gear, and rake in cash to boost your rig.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Devs shut the game down and stole everyone's money! Do not buy this game.
i love this game . . but im pissed at oculas for shuting down all our progress and will handle zikkey uck one way or another for me haveing to start all over. No big deal as i am king anyway but guess what ... its hard to be in public when your public no. 1 or 2 or 3 or 4 or 1 million. Think about it .. we love you but your greed has out growen you by 700 time your body length ... lol . just kidding big fella LOL
Please add me if you looking for Multiplayer. i like the game need more players
It's true what people are saying. Even though this game is still for sale on Steam, it is completely shut down. I think there should have to be an announcement or some warning when a game you've paid for on Steam is being killed, this doesn't seem fair.
Game seems to now be literally unplayable, even offline/singleplayer, due to a reliance on an online server that seems to no longer exist. Do not buy. It shouldn't even be allowed on Steam in this state.
AL PARECER ESTE JUEGO YA NO FUNCIONA, NI EL ONLINE NI EL MODO OFFLINE
lammerda
Es ist ein früher VR-shooter von ca. 2017, aber wer nur mal etwas gegen eine KI ballern will und in einem SciFi-Szenario mit besonderem atmosphärischen Gehalt etwas movement braucht, sollte sich das game loaden. Ist inzwischen glaub ich sogar umsonst. Kommt an eine A-Bewertung nicht ganz heran, aber irgendwie finde ich solche Spiele nicht so verkehrt, wenns ums ballern geht. Es gibt wesentlich nervigere games, und dies ist durchaus schnell, aber handlebar. Alles funktioniert ohne bugs, das einzige ist die Länge der challenges ist mir kanpp zu lang, dann schafft man es nicht in den safe-slot und kann beim näxten Mal wieder von vorn anfangen. Motion-sickness ist durchaus ein Thema, aber nicht so schlimm wie bei Fracked. Nach einer Std bin ich noch nicht so flüssig unterwegs - ich schätze aber dass nach 2 bis 3 Std vielleicht eine gewisse Ermüdung auftritt, die Machart ist ziemlich schnell erfasst. Trotzdem muss man der Kreativität der Entwickler Lob zollen, das ist für ein frühes game gut im ganzen und bekommt 6/10 von mir.
Gunheart looks exciting at first glance, but it's really just a repetitive VR wave shooter. Gameplay is fine for the first few missions: gunplay is satisfying and movement, while not as good and expressive as Sairento, is still fun. But then the game keeps repeating similar enemies and environments over and over again. Enemy AI is buggy with ground units sometimes freezing motionless or wandering around the map far away from the player. Many enemies wield firearms, but they do not fight in any formation, just jump around aimlessly, shooting in your general direction from time to time. Weapon and rig customizations look promising at first, but after finishing the campaign I've collected only 5 weapon mods and 1 rig mod, most of which were completely useless. Visuals are a mixed bag: the game is quite old, so it looks a bit blurry on high resolution headsets, but vast skyboxes and backgrounds are really impressive. All the campaign missions are structured the same way: go to a place, kill required amount of enemies while they spawn around you infinitely and move on to the next arena, rinse and repeat. It's really just a wave shooter in disguise. I barely mustered enough determination to push through 3 hours long campaign just to get the most boring final boss possible and unsatisfying ending, that feels like it was not planned to be the ending, since Steam store page bolsters "multiple bosses" while that final boss could not even be counted as 1. Works on Reverb G2, but teleport and jump actions are mapped to the same button by default
Is this game broken! NO! This is one of the best VR games I've played. Please come back.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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