
Gunfire Reborn is a level-based adventure game featuring FPS, Roguelite and RPG. Players can control heroes with various abilities to experience diverse Build gameplay, use various weapons to explore procedurally-generated levels. You can play the game alone, or join 4-player coop.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Spanish - Spain, German, Russian, Japanese, Portuguese - Portugal, Portuguese - Brazil, Thai, Vietnamese +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 610 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sometimes it feels like I'm very hard to please. This game has mostly everything it needs for me to enjoy it, but in the end I couldn't stop yawning halfway through the second run and decided to call it quits. The gameplay feels too slow and easy, the environments are nothing extraordinary and there's no enemy variety. Not even the fox character was enough to keep me from uninstalling, and I love fox characters. That's how monotonous Gunfire truly felt like to me. There are also rumors about the developers using AI, which is already a huge dealbreaker to me. And so my search for another roguelike continues...
Slow, gunplay doesn't feel satisfying, and a million better options in 2026
国产肉鸽FPS佳作。国风卡通画风超耐看,低配本也能流畅跑,4人联机欢乐拉满。每局武器、秘卷、觉醒全随机,角色流派五花八门,和朋友开黑首选。
屌 好玩 就是有点贵
I can see the vision but it feels cheap, the gunplay is alright but movement is slow. would honestly be better as a mobile game
I've played this game for a several years at this point on and off. I've always come back to it and had a great time, but the recent update they just hard nerfed things over what I presume is the vocal minority of the game. Why bother nerfing a character into the ground in a PvE game? Playing Nona and having revive Iron Wing every 5-10 seconds is not it chief.
I very much enjoy the gameplay of this game. They are still actively coming out with content, typically 4 major updates a year. My only complaint is that runs that go all the way to the end last for like an hour+. So expect to be playing the game for a long period of time once you sit down
这个赛季真是一坨,打到无尽密卷基本不超过30个,没有秘密魔匣下限巨低,连小久的伤害都不能随便秒怪。
Boring loop. Guns are meh. UI is tedious and confusing. Stages are repetitive. Characters are sluggish and slow. Feels like it takes forever to go room to room. Gunplay is solid and reminds me of borderlands without being able to pack multiple weapons and the general wackiness of them. I don't recommend this game and I got it on sale.
Mejor juego del mundo man, que amir le estan dando a las actualizaciones , gracias por tanto , aparte es muy divertido por todas las cosas que puedes hacer y la builds y nos es dificil de jugar
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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