
GULLET is a difficult cosmic-horror exploration game in which you rappel down into and explore a colossal mouth post-rapture. In it you will manage resources and control how quickly you descend by how tightly you squeeze your left hand brake in real life and in the game.
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About

A short, difficult, replayable single player experience that should take a few hours.
Experimental gameplay, where the player has granular control over the strength of their jumps and the tightness of their grip on their laser tether to influence their descent speed.
Your flashlight, laser tether and D.O.T.S. flare gun all use the same power source. Use your energy carefully.
(Almost) No HUD. All interactions and information are in-world
Horror fueled by building tension and a slow descent into the darkness and danger of a mouth-shaped structure that may be alive and was somehow involved with the end of the world.
5th gen console inspired graphics (late 90's, early 00's) enhanced with some modern technologies.
Original soundtrack inspired by the horror game GOATs.


A mysterious phenomenon causes most people to vanish and the oceans to rise. Furious maws, towering over even the tallest of man-made constructs, surge from the ocean. After years alone as the last human left, your rations are depleted and your time is short. In your final moments, descend into one of the colossal gullets to satisfy the last morbid curiosity mankind will ever have.


Use your sci-fi rappelling equipment to reach the bottom of the Gullet. Your laser tether is your main piece of equipment. Use either a combination of held keys or an analog trigger to control how tightly you grip the handle and how quickly you descend. Use your flashlight and D.O.T.S. flare to light up your surroundings and carefully plan your descent. Using your equipment will deplete your battery, including the very tether from which you hang. Using the battery charger to pass ions over the lithium ion strip in your battery and stay on top of your charge level will be the key to survival.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
As much as I enjoyed the bits that I played, I just cannot finish this. Up until a certain point, the ICBH, the game has really fun gameplay and puzzles, [spoiler]especially the parts where you need to swing and catch another tether[/spoiler], but there are too many frustrating issues that just ripped me out of it. The main one that made me quit was the section after [spoiler]the ICBH gets swallowed.[/spoiler] That mixed with the broken, stuttering movement walking on the ICBH, invisible walls blocking progression, and random times the game would suddenly forget I'm holding the handbrake, I just got too frustrated to bother continuing. Even though it frustrated me to the point I won't continue playing, I do really love the concept and gameplay, and I look forward to seeing what else the developer cooks up.
Very fun game well made. there was a couple moments were i had to pause the game because i got scared/goosebumps. also it is very fun to explore around and TRY to get the achievements. i got mad trying to find out the secret achievement.
An entrancing, atmospheric experience where your only companions are a set of climbing tools. You'll have to master them if you want to see what lies below... I found this game very tense and mysterious. I felt compelled to go forward. A shorter game and one that doesn't overstay its welcome. It has a unique control scheme and it keeps finding ways to have you use it in new ways.
A fairly short horror game with multiple endings. The atmosphere is great and the Gullet itself is a fairly unique location, though there are a few issues with sign-posting here and there where I got stuck on what to do next. Thankfully the developer is constantly updating their game and has already made changes to several segments. Now to hunt down the second ending!
Great sound design, inventive mechanics, all around a very interesting and fun game! The rappelling and the minigame were really unique game mechanics! Very much looking forward to what you are going to make next.
Good game, very repayable some challenging achievements, scary/ intense, some suspenseful moments, had loads of fun. Good for people who like a bit of a challenge.
通了。题材很好 故事也很棒 需要中文。 但是难度太高 存档太少 引导太少 要荡的地方简直恶心 后面到一个全是光的地方也不知道玩哪走 只能打信号枪更恶心 大部分时间不知道去哪 秘密结局怎么达成 我也不知道
I wanted to like this game but wow, what a terrible control scheme. I don't mean its hard, I mean its just stupid. The story seemed interesting but its not worth this ♥♥♥♥. For starters your ♥♥♥♥♥♥♥ rope is battery powered, so instead of exploring you're constantly switching back and forth to your battery charger which is tedious, and you're just spending half the game looking at your ♥♥♥♥ trying to find the tools as they spin around your waist. You look down at a toolbelt to pick up tools instead of a hotbar or button, fine, but if you move at all your toolbelt teleports around and you grab the wrong thing. You can't move left and right well tethering....for some reason. The game covers the top half of your screen entirely in mobile-game looking tutorial text notifications which obstruct your vision and aren't that useful, or are just repeating cuz you keep standing on the trigger while trying to figure out how to place ♥♥♥♥. Also, terrible loading times for a game this ugly. I know its ugly on purpose and I like the vibe but come on, optimize this ♥♥♥♥ man. No reason for that. Reading the text logs has a mandatory 3 second time limit before you can go to the next page, but the pages have like 1-2 sentences and don't take that long to read. Also, can't see ♥♥♥♥. Flashlight sucks and the flare gun sucks even more. You can't tell whats what because everything is an ugly brown color.
This game is worth the play just for the fun that rappelling in it is. The maps are well designed for the game, and the main challenge comes from being asked to engage with the mechanics in interesting ways. The only criticism that I would offer is that the last area feels like it's from a different game. It requires engaging with a more minor mechanic, and is weaker than the rest of the game. Regardless, I can't figure out one thing: why are you still reading this? The game is $9.00 (CAD). Buy it. Play it. Love it.
I feel so small. Scary and difficult stuff! Excellent experience.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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