
Alien Scumbags is a sci-fi action platformer with a big slice of horror and a stack of pop culture references. You'll run, hide and kill across several levels, collect items from capsule machines and unlock characters.
Modeled estimate, not a reported figure. How we estimate →
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About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Was a blast to play this! In the time that I have played I really enjoyed myself. From collecting different skins (to a unique one on Halloween) to the different weapons and monster, level layout and the humour! The game measures in amount of blood spilled in litres. How f'ing cool!!! Recommended!
Brutal but funny!
Just started playing and my immediate reaction is....This is so worth the money! The developer put a lot of thought into making it entertaining through humor, atmosphere and gameflow. The intro is well put together and really funny. The background and action sounds are solid and some of his (player) in-game commentary is pretty funny. Level design is simplistic but gets the job done. I bought it on sale but feel a higher normal price could be justified. Give it a shot.
有成就 没中文 卑劣异星人 公元 20XX 年,核战争摧毁了地球。人类最后的希望,是诺斯特拉米号科研穿梭舰。 然而这艘飞船已经失联整整四十八小时。 轮到你登场了!你代号主厨,一名强悍的太空陆战队员。深入飞船漆黑的走廊,查清这里究竟发生了什么。 鲜血横飞,畅快厮杀!手持多款强力武器剿灭魔物,其中就包含经典泵动式霰弹枪。 十八个可全方位互动的场景。物理破坏效果拉满,你可以在关卡里肆意破坏、大闹一场。 操作上手简单,精通却极具挑战。你可以躲进储物柜、高速冲刺、空中喷射推进,开辟全新通路。 原创黑暗氛围配乐,完美适配浴血奋战的战斗节奏。 海量解锁内容:解锁十一名自带专属天赋的角色,搜寻每一关的隐藏内容,收集金蛋与数据磁盘。
It is somewhat unfortunate how frequently media which wears its pop cultural pedigrees on its sleeve tends to offer little else beyond simply gesturing at implicitly shared touchpoints without doing much to add anything new for people who find them otherwise meaningful to enjoy. What is fortunate however is how Alien Scumbags manages to do an excellent job of sidestepping these common pitfalls, playing fast and loose with its often sophomoric but endlessly charming sense of self-referential humor that speaks more to a sincere love of the films and game it riffs on than the more cynical approach that seems to drag down a lot of the other meta-referential games I've encountered. More importantly, beneath the playful wrapping of pop references is a solid little game that is a ton of fun to play! With a Doom's worth of different weapons to choose from, an entire cast of unlockable characters, each with special abilities that alter the game's tight controls in different ways (i.e. fashion-challenged hero The Flash(er) can run super fast while Isaac Clarke lookalike Dead Spaceman gets to move around in low gravity, allowing for some amazing gun acrobatics,) and levels packed with different interactable and destructible physics objects which can be used to as deadly effect as any gun, Alien Scumbags manages to pack a lot of incentive to retry it's relatively short campaign (~2-3hrs on a first playthrough) by providing so many different ways to approach each stage. Whether slow and meticulous, clearing each room completely, looking for secrets in every corner (of which there are many!) or barreling through at breakneck speed with the heart of a speedrunner, the game can be approached a number of different ways with each feeling both distinct and well-supported by the game's core mechanics. The only major drawback is the limits placed on directional aiming, only making it possible to shoot left, right, and directly upward. This somewhat limits just how wild your gunplay can get, but the controls more than make up for this with excellent feeling jump physics that make maneuvering yourself into ideal positions a breeze. Beyond that, I would have loved a bit more variety in the various environmental objects you can utilize, and really just *more* in general, but this isn't really a huge mark against the game as it simply means it only left me wanting more of what it had to offer! Also, as someone who's dabbled in competitive speedrunning, this game feels like an excellent way to practice the various particulars of how to approach a game and streamline one's approach to it. For those who haven't much speedrunning experience, but want to give something accessible a try, I would definitely recommend this. If you've a soft spot for 80s/90s sci-fi, boomer shooters, and/or particularly bawdy humor, you may even find yourself chuckling at the dev's sense of humor which is always a big plus from me. The soundtrack is incredible, ramping up in tempo as your health decreases, leading to a variety of soundscapes that always keep the tone a bit tense which is important because, for all its jokes and sideways glances, it manages to sneak in a couple genuinely creepy moments tucked into a story that calls back to late nights spent up reading creepypasta, All in all, a very fun and solid little experience!
Pixels, Gore, Violence, and Humour! Great game with some callbacks to the games of the past.
It bangs.
the game is quite short, but also quite sweet! if you're looking for a retro-styled shooter in the style of the pre-3D Nukem games, then i'd whole-heartedly recommend this game. the *only* negative thing i'd have to say about the game is its price, since nine bucks seems a little bit steep for what you get. otherwise, it's a stupidly fun game, and i 100% endorse it!
I know I've only been playing this for a little bit, and I picked it up last night since it was at a discounted price. While it isn't perfect, I'm really enjoying a lot of the game so far. It reminds me of some of the old school Duke Nukem (the side-scrolling games, not the 3D versions), and pays a lot of homage to some of the tropes of the past. The gameplay itself is easy to get the hang of, though I understand why they recommend a controller instead of a keyboard. The only thing I noticed was that after some time and in about the third level, my reload button no longer allowed me to reload. It would still let me interact with items, but the reload only worked when I fully ran out of ammo. I wasn't sure if this was intentional or not. There were some moments where jumps were a little tricky as well, but after you get the hang of the movement, it gets easier from there. The shooting mechanics are reminiscent of what you'd see in those early PC sidescrolling games. My only wish is if the reticle would focus on the nearest enemy, as it seems to always go past them or any items that can be shot. The music and vibe of the game is familiar to what I used to play in the nineties, and that's not a bad thing. If you're one who doesn't care about top-notch graphics and want a nostalgic trip down memory lane, and if you don't mind cursing and "bewbs" (but you can censor this stuff out at the beginning, which is cool!), then I think you'll enjoy it, especially at the discounted price!
Wow, wow, wow! I'm not usually a sci-fi kind of person, so this game is a little different for me. Having said that, I absolutely LOVE what I've played so far. The humour, the music and the style are all right up my street. I'm looking forward to playing more and (hopefully) getting a little better at not dying, haha! You can really see how much effort and passion has gone into this game, I'll definitely be recommending it to everyone! Thank-you for this game! :)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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