
《古剑奇谭二:永夜初晗凝碧天》(《古剑奇谭二》)是由网元圣唐旗下上海烛龙自主研发的大型3D仙侠类单机角色扮演游戏,为古剑系列第二代作品, 已于2013年8月18日发售。 《古剑奇谭二》挑战国产单机传统,采用即时制战斗模式及电影化表现手法,更进行种种突破创新,创造了国产单机游戏新高度。
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
作为游戏来说我其实只能给他4星左右,但我只能说这游戏剧情被这孱弱的游戏性拖累了,整体战斗系统虽然说是有创新,我也看得出烛龙其实就是想做纯ARPG,或许是受制于工期预算等等,但是真谈不上好玩,我还更宁愿玩一代的战斗系统,星蕴系统也简化了,没一代有特色了,我个人其实还蛮喜欢一代的星蕴系统的,虽然这个到三代更加简化了。 但是这个剧情真的,太优秀了,整体主角团的人设都非常讨喜,一代的方兰生跟襄铃其实在很多时候我觉得有点聒噪了,但是类似方兰生定位的51的度就拿捏得非常恰当,所有角色都塑造都有血有肉,正派身怀大义,而反派也从未降智,中后期面对流月城的势力我甚至一度感到绝望,想不到该怎么赢,但打完结局之后我对沈夜由一开始手刃谢衣、放纵手下做人体实验的愤慨,慢慢变为了理解与同情,最后也只能感叹一声造化弄人啊,唉(这边建议那个B顽皮狗过来学一下怎么让人理解反派,别再用着世界顶尖的技术力整出美末二这种绝世烂活了) 这破游戏系列真的是追着我杀,玩一作哭一作😭😭
有卡 有中文 有294个成就
解锁成就——获得蓝色稀有游戏“古剑二”
玩的很好玩
剧情墨迹、战斗无聊还不能快速战斗也不能按空格快速对话, 整体玩下来十分无聊,我整个手放在手柄上几乎都不怎么动,画质拉跨人物僵硬,还真不如做成底特律那种互动电影了。 毕竟是多年以前的游戏了,买都买了咋也得玩一下。 等古剑出了再看看吧!
战斗系统 简直反人类 对话不能跳过 反人类 太不值得了!
GuJian2 is a fantasy action role-playing game developed by Aurogon Shanghai and published by Beijing Wangyuan Shengtang Entertainment Technology Co., Ltd. Built as the second major installment in the GuJian franchise, the game expands upon the foundation of its predecessor while delivering a larger adventure shaped by mythology, martial arts traditions, supernatural conflict, and emotional storytelling. Deeply influenced by Chinese fantasy culture and xianxia themes, GuJian2 creates an experience that emphasizes narrative depth just as heavily as combat and progression systems, resulting in a role-playing journey driven by both spectacle and personal character development. The story follows Yue Wuyi, a gifted young craftsman whose curiosity and ambition push him beyond the quiet life he once knew. As his journey unfolds, he becomes connected to larger events involving ancient powers, dangerous enemies, hidden secrets, and companions carrying struggles of their own. The narrative gradually evolves from personal discovery into a larger conflict involving destiny, sacrifice, loyalty, and survival. Rather than rushing toward large-scale battles immediately, GuJian2 spends significant time allowing relationships and character motivations to develop naturally. One of the game's greatest strengths lies in its storytelling approach. Character interactions receive considerable attention throughout the experience, helping companions feel meaningful rather than existing solely to support combat systems. Party members bring different personalities, histories, and emotional conflicts that strengthen the overall narrative. Relationships evolve gradually through shared experiences and story events, creating emotional investment that extends beyond simple progression objectives. The adventure becomes as much about understanding the people traveling alongside the protagonist as confronting larger supernatural threats. The world itself contributes heavily to immersion. GuJian2 presents environments inspired by traditional Chinese fantasy settings, blending ancient architecture, spiritual landscapes, mystical ruins, and natural beauty into a visually memorable adventure. Forests, villages, mountains, and hidden locations feel distinct enough to maintain exploration interest while helping establish the atmosphere of a living fantasy world shaped by mythology and folklore. The environmental design successfully reinforces the tone of the larger story while encouraging players to continue exploring beyond required objectives. Combat operates in real time, moving away from slower turn-based systems in favor of a more active approach focused on movement, timing, and skill usage. Battles emphasize positioning and ability management while allowing players to switch between party members during encounters. Different characters possess unique combat specialties that encourage experimentation and tactical flexibility. This variety helps combat remain engaging throughout longer play sessions while reinforcing the individuality of party members. Progression systems support long-term investment effectively. Character growth includes equipment management, skill development, and combat specialization that allow players to shape preferred playstyles. The systems remain approachable while offering enough depth to create satisfying progression throughout the adventure. Improving party strength feels rewarding because advancement remains tied directly to both combat performance and continued exploration. One area where GuJian2 particularly succeeds is atmosphere. Music, visual presentation, and pacing work together to create a fantasy adventure that feels cinematic without becoming overwhelming. Emotional moments receive proper space to develop rather than constantly competing with action sequences. Quieter sections involving exploration or character interaction help strengthen later story developments by allowing players time to absorb the world and its inhabitants. The visual presentation deserves considerable praise considering the game's original release period. Character models, environmental detail, and cinematic sequences contribute strongly to immersion while helping important story moments feel impactful. While modern technical advancements naturally reveal some aging elements, the artistic direction remains effective because it prioritizes atmosphere and style rather than realism alone. The game's slower pacing may not appeal equally to every audience. Players seeking nonstop action or highly condensed storytelling may occasionally find the narrative structure deliberate. GuJian2 often prioritizes emotional development and world-building over constant escalation. However, players willing to engage with its pacing will likely find the experience far more rewarding because much of its strength comes from patience and gradual investment. Localization limitations may occasionally create barriers depending on player familiarity with cultural themes and storytelling traditions. Certain concepts draw heavily from mythology and fantasy structures more familiar to audiences experienced with Chinese fantasy fiction. However, even players entering the genre for the first time can still appreciate the larger emotional themes driving the narrative. What ultimately separates GuJian2 from many fantasy role-playing games is how successfully it balances character-focused storytelling with larger supernatural conflict. Aurogon Shanghai creates an adventure where emotional growth matters as much as combat progression. The world feels rich with history, relationships carry genuine importance, and the larger fantasy elements support rather than overshadow the human side of the story. For players who enjoy story-heavy role-playing games, mythology-inspired fantasy worlds, action combat systems, and character-driven adventures, GuJian2 delivers an experience filled with emotional depth and memorable world-building. Its slower pace and strong narrative focus may require patience, but players willing to invest in its journey will discover a fantasy adventure that leaves a lasting impression. Rating: 8/10
废话比一代少了很多,但是整体感觉同样少了很多,通关下来对几个主角包括配角没有一点印象。然后还有很多不必要的QTE,实在无趣。包括从古一我就想说的家园系统。我知道开发商想多很多可玩性和游戏性,但是都不是我的菜,在RPG里面加这些,我感觉都是画蛇添足。
好玩
对手柄支持的不好,战斗操纵很不顺畅。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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