
The cutting-edge 2D/3D hybrid graphics pioneered in the Guilty Gear series have been raised to the next level in “GUILTY GEAR -STRIVE-“. The new artistic direction and improved character animations will go beyond anything you’ve seen before in a fighting game!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 67Kreviews | 88% | — | $45.4M |
| $39.99 | 7.6Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1359 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super fun fluid characters
什么叫做我好不容易练的连段新版本全没了?
feels good to do corner pressure as mr. badguy. delete fautless defense and give sol more plus frames and make bandit bringer and revolver and gunflame and volcanic viper safe on everything and also give him an electric instead of his QCB slash
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.3M | 261.8K | 97% | $9.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.5M | 109.6K | 85% | $19.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $45.1M | 72.5K | 93% | $39.99 | |
| $45.8M | 91.7K | 80% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 6.9K | 49% | $59.99 | |
| $5.3M | 8K | 94% | $29.99 | |
| $3.2M | 3.5K | 85% | $29.99 | |
| $16.3M | 17.9K | 91% | $49.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $38.7M | 49.5K | 72% | $49.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Korean*, Portuguese - Brazil*languages with full audio support
| $39.99 |
| 3.7Kratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its fun, a little fast paced and heavy on offensive gameplay. If you are coming from a more ground based fighter, there is a huge learning curve so beware
Havent played much but the animations and game play are clean and very nice to look at. My hubby still beats my butt at this game but I like it. <3
本来挺好玩的,改烂了
If you're interested in that Slender Man with the paper bag over his head, this comment is a heads-up for you.
if i hear "totsugeki!" one more time im going to lose it fr
Juego está cosa desde el día que salió. O la gente es muy mala y pierden por no saberse el juego o son igual de malas pero saben como forzar adivinanza y ganan la partida. La 2.0 no arregló nada y esto lleva en decadencia desde minuto uno. Ni el Vanquisher 1600 me ha salvado de gente mononeuronal que no sabe ni lo basico en juego de peleas. Vuelvan a season 1.
i hate it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.