
Guildamation is a pixel-art idle RPG where you build a guild of heroes, craft powerful gear, and guide their actions through customizable battle orders. Combine strategy and automation to conquer dungeons, gather loot, and shape your guild’s destiny.
Modeled estimate, not a reported figure. How we estimate →
About
Forge heroes, build your guild, and craft destiny in a hand-drawn fantasy world inspired by 16-bit legends.
Guildamation is an idle pixel-art RPG where every hero, item, and decision shapes a living, breathing guild. Guide your heroes through battle using customizable Tactics that define their priorities in combat.
Form complementary groups of adventurers to delve into enemy lairs, uncover rare loot, and level up your champions. Each group proceeds concurrently executing their laid out Group Orders.
Collect materials, craft powerful weapons and potions, and push your guild ever deeper into the unknown.
Inspired by classic RPGs and modern idle games, Guildamation lets you choose how involved you want to be.
Forge. Guide. Grow. Your guild’s destiny awaits.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Fun game but extremely choppy.
Another game that should have been early access. The performance on this Godot engine game is just really bad. There is a pretty neat game in there if the dev can figure the problems out. Refunded and in it's current state I would stay away from it.
I've had this game wish listed for a little while and was greatly looking forward to playing it on release. On the first launch of the game I received the expected experience and I had fun with it for around three hours or so. Since the first time I've exited the game however, I have been unable to play it again. Every time I have attempted to launch the game I sit in the world selection menu for about six to seven minutes waiting for my guild to load into the game. This is followed by the expected AFK rewards window and then the moment I select any menu in the game such as the map to choose where to go the game immediately slows down and then proceeds to crash. As of this review I have five hours of playtime accrued, two of those five hours are sitting and staring at a frozen game with a program interrupted window asking me if I would like to close the program or wait for it to respond. I'll be setting this game aside for a while and see if it's better optimized in a month. For now, I will not be recommending this game for purchase.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 37 reviews with recorded playtime.
This lil gem of a idle game Is getting better and better. Early days was laggy/Freezing and fustrating to play. Now, Dev has put out Fixes and added couples of news thingy which Fixed All Lag/Freeze and is much more fun to play. He is also active on discord and reply a couples of time per days, For sugestion/bug. Don't let old reviews stop you from buying and trying the game!
Edit: The dev has made some good changes by improving the performance and the UI a little (scrolling now works most of the time, but not on items that show a comparision, it's baffling). All of the other issues still exist, sorting is completely ♥♥♥♥, autoequip and autosell behave weirdly, no real damage meter and so on. There is an action history but it can't show damage or healing when it happens over time, like ??? Still, I'm changing my review to recommended, which is more like a "mixed", because the game doesn't actively fight you anymore and some fun can be had. Original Review: I wish I didn't have to give a thumbs down for this game, because I think it has a lot of potential, but it just has too many issues with its UI. Scrolling just does whatever the ♥♥♥♥ it wants, sometimes it works, sometimes it doesn't. It seems to be dependent on what you're hovering over, an item/unit or the background, but even with that knowledge there's no way to prevent it, because you need to drag stuff around. That might sound like a minor issue, but it makes managing many units and parties a nightmare and a completely unecessary chore. There are other issues, like the performance (doing literally anything in the followers menu just freezes the game for a few seconds), lacking sorting and autosell options, missing damage/healing meter, no respeccing, weirdly missing combat tactics (you can't set resurrect to be cast on dead members, has to be <10% hp; there's a skill that removes shields but you can't target enemies with shields) and more, all the issues in the details make the game incrementally worse. And it sucks, because I find the foundation for the game super cool and it has a ton of elements I love, but playing it just isn't fun.
Fun idea for a semi-idle RPG, but the performance is just not acceptable. Within the first half hour of gameplay, it was stuttering along at slideshow FPS. There's no way this game will actually run once you've built up multiple parties going simultaneously. It's unbelievable that the dev published it in this state. It definitely should have been early access until the performance issues are fixed.
Fun game! Has some optimization issues at the moment, but once those are fixed then the game is very much a blast. I look forward to future updates with more jobs, more bosses and various other content that is planned!
I'm having a good time playing this game. Its fun to have multiple groups and rotate between them to check their progress. Turns what would be grinding into a fun automation task. Just switched from the demo to the full version since the dev has been super active adding new elements and improving things
Bought the game on launch when it had some issues, but the dev has been working away and the game runs great now with pretty consistent updates. The game feels like a mix of Final Fantasy 12's gambit system inside a cozy idler, so if that's your thing you'll love this.
my adventurers fight dragons so I can spend 30 minutes deciding who picks flowers fun little idle game!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7K | 54 | 65% | $3.99 | |
| — | 0 | — | — | |
| $74.7K | 416 | 91% | $4.99 | |
| $5.6K | 48 | 79% | $2.99 | |
| $2.9K | 37 | 54% | $2.99 | |
| $1.3K | 25 | 72% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7K | 59 | 88% | $17.99 | |
| $15.7K | 66 | 92% | $9.99 | |
| $15.7K | 67 | 100% | $7.99 | |
| $15.7K | 147 | 92% | $4.99 | |
| $15.7K | 114 | 83% | $7.99 | |
| $15.7K | 926 | 91% | $1.19 |