
Stage Break Idle is a relaxing incremental game where you defeat enemies at each stage. As you progress, you'll discover meaningful upgrades and unlock engaging new features. Unlock powerful companions to aid you in battle, and continue advancing until you conquer the final stage.
Modeled estimate, not a reported figure. How we estimate →
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About
Stage Break Idle is a relaxing incremental game about beating each stage. Boost your damage through upgrade. Discover different features and upgrades as you progress. Unlock companion to aid you in battle until you beat the final stage!
Although you wouldn't die to the enemy, The enemy grows increasingly stronger with each stage which mean you could get stuck. Strategize and optimize your approach to beat them, make progress and discover different features and upgrades.
Discover how different features and upgrades work with each other as you progress. Talent system could turn certain element into damage source while Magic system could not only deal damage but speed up your progress.
Offers a relaxing gameplay experience with minimal input. Simply buy upgrades, leave the game running, and return later to find plenty of resources to spend. Earn resources even while offline, allowing you to progress effortlessly at your own pace.
Incremental gameplay, number goes up because you make it to
Over 80 upgrades, skill and magic to uncover
Reborn anytime to get stronger or reassign the resources
Play however you want, whether it is active play or idle
Clean and easy-to-navigate UI
Definite ending
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Its not a bad game exactly, its just not much of one. but for $2 it is in fact a game.
I guess for $2, it's ok....but I definitely wouldn't recommend it unless you have NOTHING better to do with that $2.
It's not bad, cheap as ♥♥♥♥ and kept me entertained for long enough for the price. has a few bugs and issues though training just stops when you put 300 stamina into it, 299 is fine the "new upgrade at x" in the top right stops at stage 61, it's still telling me I'll get a new upgrade at stage 61 while I'm at 199 not enough explanation of some features or numbers, especially as there doesn't seem to be any way to reopen the tutorial if you happen to skip it <.< >.>
Short game. Not amazing, but it's cheap and well-structured. The dude who made this game is hopefully equipped now to make something much better, because the framework/ideas are there.
I mean, it's certainly a game, and it certainly exists? There's not really much to complain about; everything works fine, the interface is solid, the progression is balanced, if boring. It's just not aiming very high. It does what it says it does, and that's that. It's not a negative experience, but it's not really a positive experience either. Doesn't leave much of an impression, overall. Good if you want something to fiddle with every now and again for a couple days, but there are better options for free.
게임에 대한 설계의 큰 틀은 잡아뒀지만, 수치적으로나 내가 무언갈 설계하는거나 이런게 필요없이 걍 몇시간 켜놓으면 그냥 깨지는 수준으로 단순하다....
Eh, it's fine. UI could be a bit better, since (specially for talents) it's a bit hard to see what you have active and what you haven't activated
This is a fun little game. I beat it in less than a day but it was definitely worth the 2$ I paid for it.
Nice, I conquered that game. Cheers for the awesome journey!
Your companions are so important. I mean...If it was just you, you'd be running around like a chicken with your head cut off, but they run stuff pretty well while you're idling, and give you something to think about while you're appreciating the Jester Showcase.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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