
Guardians of Hyelore is an action-packed unit recruitment game pitting your units and strategies against an onslaught of enemies. Hire units, improve your troops, earn achievements, and spawn your Guardian to fight 150+ unique enemies in this exciting take on the army-spawning action genre.
Modeled estimate, not a reported figure. How we estimate →
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About
Overrun with invaders, the Realm of Hyelore was all but lost until the Guardians came. Rallying the people, they set forth with a grand army to fight back against the monsters, travelling far and wide to reclaim the lands from the forces of evil.
Guardians of Hyelore is an action packed, army-spawning game where you must summon your forces and send them against the enemy to bring down their towers and reclaim the land. Packed with unique elements of unit recruitment, economy management, and battle strategy, you must battle your way through non-stop waves of enemies in an effort to destroy their tower and defeat them!
Recruit your Units
Find the right balance between frontline warriors, supporting clerics, ranged archers, and destructive mages to bring you victory in each battle. With 150+ enemies across 35 campaign missions, each including a powerful boss enemy to defeat, you’ll need to manage your economy carefully, so that your troops will have the support they need to win!
Summon your Guardian
While regular foot troops are the bread and butter of any army, they need someone to lead them! Who better than your Guardian, the most powerful heroes to walk the lands of Hyelore? Choose your favorite Guardian to support your troops, whether charging from the front, or healing from the back, and lead your forces to victory.
Customize your Strategy
Choose passive abilities after each mission that change how you build your army. Give your frontline troops more health, make your healers twice as effective, or lower the cost to hire archers. Spend points earned through missions and achievements to upgrade your troops, carefully deciding which ones will become the most powerful and effective. Unlock powerful new abilities for your Guardian to turn the tide of battle!
Purchase Items and Abilities
Visit the shop to buy powerful items; blast your foes with fire, lightning, or dynamite, and heal your troops with magical potions. Upgrade your tower to make it stronger and more resilient to attack!
Conquer the Arena
Once you’ve saved the lands of Hyelore, test your skills against the Arena! A never-ending stream of foes with unique bosses, events, and challenges that will test your army, your Guardian, and your strategies to the limit. Show your mettle on the leaderboards against the other players to prove your skills.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing! Love this game and it works 99% on the steam deck, just 3 small issues: The modals for the spell upgrades get cropped, I suspect that it's due to the aspect ratio? There's a bit of slowdown in the most intense battles (doesn't happen terribly often and it doesn't affect gameplay much The loading seems to get stuck around 90% and takes a while to finish I'd say the description texts being cropped is the biggest issue but I was still able to play the game through to the 3rd world without struggling too much and let me tell you, totally amazing fun. Couldn't put it down for hours.
还算简单的游戏,全程就盾英雄+牧师,后面加投石车,3级弓箭补伤害,够金币后出高级盾英雄,难度更低了 ,难度3已通关
操控不同英雄與召喚士兵 來努力的進攻與防守 畫風可愛畫質精美 喜愛塔防類型遊戲的人絕對不能錯過 但不得不說 好糾結要選擇誰來升級 感覺每一隻都蠻好用的捏QAQ
Баги баги и еще раз баги. Дошел до 24го уровня, забагалась игра, не могу запустить 25й. Пошел проходить арену, дошел до 18го уровня, забагался 1 юнит, стал неубиваемым, не могу допройти арену... Периодически багаются лучники и перестают стрелять с рейнжа и идут в упор к врагу... Не вижу смысла писать все баги которые нашел, одно ясно - разрабы не тестируют собственные игры...
ok
Играть прикольно... но опять же только начало... Потом ты понимаешь что тебе надо проходить только новые уровни, фармить старые бесполезно. А как проходить новый - хз. Арена сильно не помогает... Игра средненькая, на любителя.
還不錯玩 我喜歡可愛的2D圖形 不過有些支援效果和裝備沒有翻譯到 還是英文的
TL;DR: I can't recommend this game at its current price. I'm going to be honest, I wanted to like this game. I'm a fan of the genre, and there was a lot of potential to be had here. However, Guardians of Hyelore doesn't deliver in the ways I wanted it to. For starters, the balancing between players and enemies is off - even on Medium I was having trouble getting significantly far into the game due to the difficulty curve. While upgrading my own units happens slowly (and on top of that I'm forced to pick and choose which to upgrade, leading to having only 1 or 2 that are capable in battle), enemies increase their strength at a rate certainly surpasses the rate at which I can get stronger. The first few levels are laughably easy, and there's a sweet spot after that, but beyond this it becomes incredibly difficult. On top of that, you can't play previous levels to gain XP/upgrade your units, so you're stuck depending on the consumable items to progress. On the topic of consumable items, this aspect of the game feels unbalanced as well and seems like it was designed for a micro-transaction model (which fortunately wasn't the case, or at least it never made it into the release). Items that deal fixed damage against enemies with linearly increasing health means that many of the items are not applicable past the first few areas. I'm sure there are some consumables that are worth using, but the whole notion of these being the only way to progress once you've built yourself into a corner (see above) is troublesome. Probably my biggest complaint is the feature bloat. While it's normal to have at least a few things going on to juggle (since I'm not controlling the units themselves), it feels like features were added without considering how they fit into the vision of the game and this leads to a significant amount of bloat: with so many things going on (especially when they clearly are not balanced against each other), the game feels like there wasn't much thought to the overall feel. The game would like play more or less the same with half of the features cut out; in fact it probably would be better if the game had fewer things going on and the features were more fleshed out. I think with some adjustments to balance and perhaps a reevaluation of the games focus, this could be good. As it stands now though, I can't recommend it, especially for its current price.
Ta weno, dificil en algun punto.
해상도 문제로 뭘 할수가 없다.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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