
A simple and fun tower defense game! Combining light card elements with the fun of randomness.
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About
Guardian Grids is a lighthearted yet challenging pixel tower defense game! Players will build their defenses on three distinct maps: Ordinary Island, Blazing Hell, and Frosty Snowfield, using wit and strategy to fend off waves of monsters and protect the castle until the horn of victory sounds! 🎺
The game is full of surprises, as all buildings and skills are obtained through random cards! With three categories—Magic Cards, Building Cards, and Unit Cards—each offering unique effects, players must spend gold to acquire desired cards and strategically deploy them to maximize combat effectiveness. At the end of each round, cards refresh randomly, adding unpredictability and excitement to battles.
Resource management is another highlight of the game! The four core resources—Stone, Wood, Gold, and Crystal—are essential for success, with Crystal being especially rare. This precious resource unlocks powerful towers or key skills! Players need to construct resource buildings or defense towers to gather resources while striking a balance between allocation and battle planning.
The variety of defense towers is sure to impress! Some specialize in single-target bursts, others in area-wide attacks, and a few provide group buffs or debuffs. Towers can also be upgraded for a dramatic power boost! However, upgrades consume resources, so planning tower placement and development paths is a crucial skill.
Magic Cards and Unit Cards are equally formidable, boasting incredible abilities that often turn the tide of battle and deliver unexpected victories!
A little heads-up for all commanders: map space is limited! Will you focus on building resource facilities to gain an edge in later stages, or strengthen your current defenses to tackle immediate threats? Each choice is critical and shapes the path of your guardianship!
Dive into Guardian Grids and experience the thrill of tower defense battles! With deep strategy, resource management, and waves of monsters to challenge, it's time to unleash your intellect and write your legend of guardianship! 🌟
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean
Reviews
이 게임은 50% 할인해서 2천원 수준이지만 돈 받을만한 게임은 아닙니다. 폰트 자체도 다 깨져보이고 게임 수준도 돈 받고 팔만한 상황은 아닌거 같네요. 하나하나 설명한 수준도 안됩니다...ㅡ.ㅡ
this game is made by my firend,he is trying to make more fun game!!
还不错的塔防,通关但是没有全成就,三星太看运气了,抽到的卡好挺过前期后面机会就很大,但是塔攻击目标感觉是选择第一个进入范围的打到死然后再打下一个,运气不好的时候就会出现一个残血大摇大摆的从好几个高级塔下走过毫发无伤进城的情况,因为那几个塔都在怼着自己前一个目标玩命打 全成就了。。。虽然有些比如怪血条看不清之类的小缺点,总体来说还是很好玩的
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
很棒的一款小游戏,适合放松的时候玩。随机性比较强。有的关卡有点难。
Looks cute, I have only played one level, but I will be back. It is a pretty basic TD game, no tactical actions, no strategic upgrades, no tower targeting, and really basic towers that level up twice, with no options. Blah. ADDENDUM: Different towers level up different numbers of times. ADDENDUM: There are tactical options in the form of warrior cards and potion cards. They don't always seem to work though, especially the Pikeman (which is ironically a guy on a horse) often just vanishes once placed. Also the lack of targeting is often irritating, as it will ignore foes close to your base when there are units further away and of much lower priority. Also no fluff, not a big deal for others, but it irks me. That said, the assets are pretty cute, and there is some variety in the towers. I have seen five towers, and given that you purchase them from random card draws, there could be more. There are four types of currency, gold, wood, stone and gems. NOTE You can only build some towers in predetermined spots, gold on gold, stone on stone etc., so don't buy a tower if you are out of those kinds of spots. There are also economic towers, which I think are like shops that make some gold. Sadly only the combat towers can be upgraded. Each level does have three levels of difficulty. About a dozen levels total it seems. The map was pretty small, hoping that will change as things progress, will probably update my review when I know. ADDENDUM: The second map was a bit larger, but the way you move the map, by edging the mouse, is slow and could use improvement. All in all, it seems to work, and while it is bare bones it works. Maybe a good choice for younger players? I like TD so much I will keep at it, at least for awhile. One thumb up, recommend. Though not a game for achievement hunters, they are hard to come by. ADDENDUM: When you get a lot of cards, there seems no way to see the ones off the screen, be nice to be able to scroll thru them. Also would be nice to be able to sell cards at a loss if you buy one you don't want. FINAL THOUGHTS: 8.6 hours start to quitting because it got too hard. Oh well, had fun, but simply too much luck involved.
2보다 쉽고 재미있어요!! 잘만든게임이에요!!
마우스만 편애하는 디펜스 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 크게 상점과 전투로 구분됩니다. 상점에서는 보유한 골드를 소모하여 건물 카드들을 구매할 수 있죠. 상점을 닫으면 건물의 배치가 가능한데, 닫은 상점은 재오픈이 불가하니 구매할 것을 모두 구매한 뒤에 닫는 것이 좋습니다. 참고로, 상점을 닫으면 즉시 웨이브가 시작되니 하단 우측의 배속 정지를 누른 뒤에 건물을 배치해야 안전합니다. 따로 키보드에 일시 정지나 배속 조정 등의 키를 지원하지 않기에 마우스로 일일이 클릭을 해주어야하는 번거로움이 존재하죠. 건물은 범위 내 적을 공격하는 공격 타워들과 자원지에 배치하여 생산량을 상승시켜주는 자원 건물, 골드를 생산하는 건물이 존재합니다. 보유한 카드를 선택하여 원하는 위치에 배치할 수 있는데, 건설에 필요한 자원을 만족하여야 건설이 가능하죠. 대충 준비가 되었다 판단되면 다시 배속을 활성화하여 적들을 맞이합니다. 적들은 본성을 향해 정해진 루트를 따라 이동하고 방어용 건물들이 이들을 공격해 처치하고 소량의 골드를 획득할 수 있죠. 모든 적을 처치하면 웨이브가 종료되면서 다시 상점이 열리고 카드를 구매하고 건설하고를 반복합니다. 최종적으로 본성이 적이 도달하여 모든 하트를 잃으면 패배하고 모든 웨이브를 생존해내면 클리어하게 됩니다. 다음 스테이지가 오픈되어 도전을 할 수 있게 되죠. [아쉬운 점] -줌인/아웃 불가 -배속 키보드로 조정 불가 -방향키 등으로 화면 이동 불가 -설정을 오픈하여도 일시정지 미지원 -상점 종료 즉시 웨이브 시작 -공격 우선 순위 지정 불가 -초기 자원이 너무 적음
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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