
In this successor to the celebrated RPG-parody Grotesque Tactics, you will experience an ironic story-driven RPG with humorous dialogue-puzzles in the style of Monkey Island.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ist leider überhaupt nicht spielbar.
O jogo é bom, porém é EXTREMAMENTE BUGADO ao ponto de transformar a diversão em aborrecimento.
Its better than cyberpunk 2077.
Pros: - I like this story. It's funny - gameplay repetitive, but ok Cons: - No map, no idea where to go (if there is a map, I would finish the game in twice less time because I had to visit all places again and again to find quest items) - Bugs. If you cannot finish some quest like "kill all blobs and all blobs are killed", try to talk to sellers and maybe one of them say something and quest would be auto-completed - When I killed final boss, no portal appear LOL, but I found a place where it should be and hero was able to enter it :D You know, I like the jokes and stupid silly story. I was enjoying it somewhy. I recommend to try this game. It has good voice acting and it's fun in general :D I didn't play the first part because it has no voice over. I don't know if second game is better or worse than first one
+1 有成就 没中文 怪异策略 2:地牢与甜甜圈 本作是经典恶搞角色扮演游戏《怪异策略》的续作,剧情充满讽刺趣味,搭配猴岛风格的趣味对话解谜,同时采用全队协同操控的策略战斗玩法。 荣耀王国众人欢庆击败黑暗教会,众人在昔日敌方墓穴中大肆狂欢,不料浓雾骤然笼罩整片区域,被迷雾吞噬的民众接连离奇消失。幸存之人只得困守地底墓穴深处,随着食物日渐匮乏,末日危机步步逼近。荣耀骑士、神秘佣兵与高傲高等精灵纷纷组建公会谋求生路,可各方势力彼此嫌隙不断,全然未曾察觉地牢深处的黑暗力量已然苏醒。 游戏特色 体验紧张刺激又诙谐有趣的回合制对战 集结伙伴组建专属公会,合力挑战强大首领 调和队内矛盾,避免队友内斗,齐心迎战敌人 公会成员拥有专属天赋树,自由培养专精能力 可选三大阵营:高等精灵、佣兵公会、荣耀王国 不同阵营搭配不同剧情抉择,解锁专属结局 剧情大肆调侃各类经典 RPG 作品与热门游戏 积攒财富提升声望,成为出色的公会领袖 食物稀缺成为全新流通货币,收集食材学习烹饪,制作特色美食招揽幸存者 多档位难度适配新手与资深玩家,全年龄段轻松游玩
The first one was silly enough where I played the second. I enjoyed the silliness of the first game and felt enough attachment to the characters by the end where I thought the second game might be interesting. I wasn't going to play it, but I ended up changing my mind. It had a little more drag to it than the first game where I was just trying to move along the story, but it was similar to the first game in terms of the quality. The Positives: -The game does expand from the first in terms of parody. The first one parodied tactics games, whereas this one seems to be more reminiscent of broader types of RPGs (has similarities to Baldur's Gate and other RPGs). -It gave you enough different things to do where it stood out from the first game as well as other games of the genre (because of its silliness). -As with the first game, there are enough interesting things going on with the characters and plot to stay engaged, and it isn't too long. The Negatives: -This felt a little more like it dragged than the first game, mainly when it required you to do a bunch of fetch-quest-like (back-and-forth) activities. I actually missed an achievement and decided that it wasn't worth replaying to get it (since I saved over the save that I could've gone back to for it). -I liked the fact that it broadened out the RPG parody, but it also suffered from some of the issues with the games that it is parodying. -Unlike the first game where the silliness was memorable and the build to the climax is fondly remembered, I don't recall much about what happened in this game in the years since I played it—I only recall missing the one achievement and not wanting to go back because there were a lot of back-and-forth quests that I didn't want to replay. Overall, it's okay. You have to like silliness and probably have to play or like tactics games to enjoy the contrast from the prototypical one. It wasn't a bad game or a great game. It was a good way to spend time between other genres or between series tactics games. It's short, which is good, so it won't be a slog. It'll hold your attention for as long as you need to play it with only one really slow point in the game.
I liked the new visuals a lot, but this one is way too cryptic, you better speak to everyone and pay atention not to get stuck, the camera is also pretty bad, you can make it follow your character or let it loose, but in battles if you let it loose it doesn't know what to focus on, so you have to manually aim it. But still, if you liked the first one, you'll probrably like this one too, they even have voice acting now, and they are pretty good mostly, and even a skill tree for you to build your character.
A reserver aux anglais et aux amateurs de JDR car ca cause , ca cause , ca cause , ca tape parfois mais ca cause beaucoup ! D un graphismes ameliore par rapport au premier ca reste jouable quand meme mais c est du convenu comme dans chaque style de jeu : des missions aller au point A ,recuperer l objet B , revenir au point A...Bref on s y ennuit assez rapidement surtout de le debut : on sait pas quoi faire trop d information a la fois et c est surtout assez confus (alors je vous dit pas le niveau en anglais) bref un jeu assez moyen a reserver aux fanas des JDR.... Interet : 11/20 Realisation : 12/20
Terrible experience I really enjoyed the first game, it was a fun game, simple, just being a parody The second one, well, it's full of bugs, the camera is your worst enemy, no minimaps, no compass, very easy to get lost, most quests are broken, the story is simple but I actually was enjoying it, I put 10 hours on this game, I was visiting everything and talking to everyone, until I realized the main quest was bugged and I just can't advance, this i beyond frustrating Is a very old game so there is no more support obviously The first game was a good idea, the second seems like it was just put together
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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