
Become the stealer of forms in GRIME II, a surreal action-adventure metroidvania. Launch tendrils made of hands to absorb foes and summon molds in their shape, as you explore a bizarre lived-in-world obsessed with art.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 23 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Become a stealer of forms in GRIME II, the sequel to 2021's acclaimed action-adventure metroidvania. You are a Formless - an art mimic, absorbing creatures and summoning molds in their shape.
Venture into a new and mysterious land in the GRIME universe, where danger and wonder await around every corner. Use your surroundings in tandem with your summoned molds to overcome deadly enemies and epic bosses, all the while exploring a deep world full of diverse cultures and characters.
Create your own playstyle by choosing from a variety of abilities, weapons, and mold summons. Learn the makings of your enemies as you summon their form to both aid you in combat, as well as in exploring the various secrets paths of the world.

Molds - Absorb defeated enemies, shaping them into molds which can then be used for special attacks.
Use molds to throw enemies, fire projectiles, stun, and even turn into summons.
Environmental Combat - Wherever you go, the environment provides ample opportunities to damage enemies nearby or from a distance. Be wary, for they can do the same to you!
Parry and Grasp - Send hand-tendrils to either parry enemy attacks or grasp and absorb them, drawing you closer to learning their shape.
A Lived-in World - Discover incredible locations made of painted nails and giant vases, each with its own unique civilization, culture, and deep characters to converse with.
Customise your playstyle with over 30 weapons, 60 armours and 12 abilities.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99 | 2Kreviews | 87% | — | $1.1M |
| $20.99−25% | 455ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 247 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太抽象了,不理解剧情,也不喜欢这种美术。
the last boss is terrible, first phase is piss easy and the second phase becomes a gank fight, the firs time in the whole game i had to take it slow for how confusing the attacks become. it ruined the whole game for me
Worthy game. It's not very difficult, but difficult enough to be interesting. The map is not at Silksong's level, it's not a perfect game, but it's a very good one. I highly recommand it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Russian, Traditional Chinese, Portuguese - Brazil
| $27.99 |
| 74ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 248 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've gotta hand it to the devs
This game is even better than the original in terms of content and scale, and they even reworked some annoying mechanics from the original. Just like the first game the atmosphere is incredible, and the soundtrack is also very good. Combat and movement is fluid with some new mechanics along with most of the same from Grime 1. There's a small amount of jank and bugs here and there but its nothing too bothersome or game ruining. If you liked games like Nine sols or Hollow knight and its sequel I would absolutely recommend Grime 1 & 2. I am excited to see what new game plus or future updates will have in store!
a more than worthy sequel. Similar enough to be familiar, but different enough to be distinct. Grime 1, you're made of rock, and youu feel like it. Strong and tough. Here? You're made of clay and paint. You move more fluidly- because you are. the gameplay reflects what you are in comparison to what you're made of, and i think thats genius.
没吃过史的可以花钱成吃史, 整个流程是又臭又长,长指的是全流程一半以上都是跳跳乐,一张地图能从头跳到尾,而且操作手感稀烂,钩锁还是卡bug,武器设计更是一坨,看着一堆武器,但因为强化材料和加点的限制,你只能从头到尾选一两把武器玩。最烂的要数地图设计和BOSS,地图一点设计没有,只能靠家跳跳乐来掩饰自己的辣鸡,BOSS更是一个样,没有一个出彩的BOSS,没有一个有记忆点的boss,打击没手感、boss没反馈,全程各打各的,总结就是一坨。
Great game
Kiváló metroid, gyönyörű, szürreális, színes 2.5D képi megjelenítés, minőségi hangulatos zene, jó effektek. Jó harcrendszer, kíváló személyre szabhatóság. Néhány apróbb hiba még mindig benne van, de semmi komollyal nem találkoztam. New game + hiányzik, megéri a játék a második végigjátszást. Nagy kedvenc lett.
挺好玩的 根一代一样优秀的美术和boss战 但优化不行,玩得时候时不时就卡;各种跳跳乐不难但是太多了,各种刺的判定还奇奇怪怪的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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