
Fangs of Asterkarn is our largest addition to the apocalyptic fantasy world of Grim Dawn, introducing players to the mighty Kurn tribes of Asterkarn as they contend with Ch'thonic corruption. Customize your potions, awaken the true power of Epic items, and enable the challenging new Ascendant mode.
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About
Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape. Parley with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Uncover hundreds of new items and create wondrous potions customized to your needs.
Fangs of Asterkarn requires the Forgotten Gods and Ashes of Malmouth DLCs to play.

Conquer the Ascendant Game Mode – turn the campaign world into a challenge worthy of ascendant demigods, with every dungeon and boss encounter sure to test your limits. Ascend your equipment to attain incredible new power.
A Transformative 10th Mastery – become a frenzied force of destruction upon the battlefield capable of shapeshifting into vicious beastlike forms. The new Berserker mastery brings the total number of mastery combinations to an astounding 45!
A New Chapter of Cairn Unfolds – journey West into the rugged wilderness of Asterkarn and contend with the mighty Kurn. Discover the dark legacy that continues to haunt these nomadic people and again drives them East, towards renewed conflict.
New Environments – discover a vast new region that expands the total game world by a staggering 32%, over 80% the size of the base game. Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape.
Potion Customization – alter your potions to suit your playstyle. Turn them into powerful tonics that restore your character’s vitality, or have them provide powerful unique buffs and effects.
Affix Transmutation – reroll your rare and magic items to perfect your equipment.
Crucible Expanded – delve deeper into the Crucible’s challenges with thirty additional waves (requires the Crucible DLC).
The Shattered Realm Grows – discover new regions and boss arenas being slowly consumed within the Shattered Realm’s unstable infinity.
Discover Hundreds of New Items – a veritable vault of treasures awaits you with hundreds of new Monster Infrequents, Epic items, and unique Legendary items!
Awaken Items – unleash the true potential of many Epic items to turn them into powerful implements worthy of Legends! Ascend items to unlock their full potency.
Three Factions – parlay with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Learn ancient secrets from an unusual new ally.
Tackle New Foes – test your mettle against new super bosses and additional Nemesis bosses for old factions. Five new hero monster archetypes populate the entirety of Cairn alongside to deliver new twists to old content.
Two New Rogue-Like Dungeons – two new roguelike dungeons will be introduced with free content updates for the Fangs of Asterkarn expansion.
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Reviews
Themes across 570 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Such a good expansion. New mastery and items are great and add so much new content, new boss fights are fun and have interesting mechanics, and the new lore and secrets are awesome. The buffs to bosses across the board is great and means you actually have to engage with their mechanics and they actually pose a threat. The increased difficulty in veteran makes it more fun and feel like a more meaningful option. Also the quality of life updates are really great. Idk what these negative reviews are, it seems like people haven't played in years and think that mechanics that were introduced years ago are new to the expansion, and now they are upset that boss fights are actual boss fights.
Soviel neues Zeug :D
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Languages: English*, French, German, Spanish - Spain, Czech, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Italian, Korean, Vietnamese +1 more
Hours played at review time, across 570 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
excellent
拿着终极难度的装备打飞升难度的怪,这还是刷子游戏吗,这给我干哪来了。地图又大又空,通往可鲁苏尔峭壁那个任务连提示都没有就让玩家自己找,你是人啊。dlc怪物数值是人类能填出来的吗
This DLC is a nice surprise and a good opportunity to launch Grim Dawn again. Altough there are some bad points for me, the new areas are a bit empty, many round trips and the previous DLC are needed to be completed to be able to go ahead with this one. The new mastery is nice but maybe could have been thought a bit more. The first DLC that I consider good and not excellent like all the previous ones. Maybe it's time to be focused on Grim Dawn 2 now.
This DLC is fantastic. My only real issue with it is that it can get pretty laggy at times, but nothing unplayable, just annoying. They clearly pushed the aging engine they're using hard with some of the effects they have, so I have to imagine there really isn't a ton they can do to make it run flawlessly. I did also only play through this on Ascendant so I can't say much about the general balancing, but some of the enemies have attacks that do far too much damage and tended to one-shot me even with max resist and 0% crit chance. But I just learned to kite those enemies instead of facing them head-on so I consider it a non-real issue. That being said the environments, bosses, weapons and armor, and especially the music are awesome. The story isn't ground-breaking but that's never been their strong suit, I don't understand what people are so up in arms about. Well worth the price in my opinion
It's more Grim Dawn goodness. If you liked AoM/FG then you'll like this expansion too. You can tell a lot of thought went into the new berserker class where you can't go wrong with any class combination. They all have good item support and/or have a lot of inherent synergies. I enjoyed the new builder/spender playstyle where the berserker's default weapon attack empowers the next attack with a cooldown. Since the only requirement is a cooldown on the other attack, you have a lot of build flexibility with tons of options to choose from. The new zones are big but can sometimes feel big just for the sake of it. The amount of fetch quests can also get annoying with a lot of running back-and-forth. It requires you to get items from the other expansions too so if plan on creating a new character and jumping into FoA right away, at some point you'll have to put that on hold and do some AoM/FG content to progress. The new ascension altar is a great idea and something that I have to play around with more. It lets you increase the drop rate of certain items in exchange for making enemies tougher. It's perfect for when you find things a bit too easy, you can bump up the difficulty while at the same time receiving more loot to your liking. All in all I really enjoyed this expansion. I highly recommend getting it if you also liked AoM/FG.
A good sending off for Grin Dawn, full of callbacks.
⚔️ Un nuevo capítulo digno de Cairn ⚔️ Fangs of Asterkarn demuestra que Grim Dawn sigue siendo uno de los mejores ARPG del género. La nueva región está llena de paisajes sombríos, fortalezas olvidadas y montañas donde cada paso transmite la sensación de estar entrando en territorio prohibido. La ambientación es impecable y mantiene esa esencia oscura que hizo grande al juego. Los enemigos son desafiantes, el botín nunca deja de sorprender y las nuevas clases y mecánicas aportan aún más posibilidades para crear personajes únicos. Es una expansión que recompensa la exploración: siempre hay una cueva oculta, un jefe inesperado o un objeto legendario esperando a quien se anime a desviarse del camino. Si disfrutaste del juego base, esta expansión no se siente como un simple añadido, sino como una nueva aventura que respeta todo lo que hizo especial a Grim Dawn. Horas de contenido, combates intensos y una atmósfera que te atrapa desde el primer minuto. "En Cairn, el peligro siempre tiene colmillos... y esta vez muerden más fuerte." 🐺🔥 Recomendado al 100% para cualquier amante de los ARPG
arguably the best dlc out of the 3
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