
Plunge into the open-world survival simulation set in the extreme conditions of the uncharted Amazon jungle. Use real-life survival techniques to craft, hunt, fight, and gather resources, set a makeshift shelter, or raise a fortress. Survive alone or team up with your friends and challenge the jungle together.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #65, worst CN #78 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30/day in the week to Aug 25 → 50.14/day in the week after.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 102.7Kreviews | 85% | — | $53.9M |
| $24.99 | 9.8Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2784 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nie polecam zjadlem surowe i w sekunde urosły mi 2 metrowe tasiemce w dupsku
So annoying with all the insekts
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese*, Portuguese - Portugal, Portuguese - Brazil, Russian, Polish, Czech +8 more
| $19.99 |
| 2.7Kratings |
| 76% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
zajebista gra polecam grac z kolegami debilami :3
Meh. Anyways in hungry again.
파란버섯이 좋아 파란버섯 사랑해
垃圾游戏
牛逼
I've only played Green Hell in co-op, so that's the perspective I'm reviewing it from. Overall, I had a really good time with it. The base game is a lot of fun, and I liked that it lets you settle down and build a proper base fairly early on. Once you've got somewhere to call home, it becomes this nice cycle of exploring, gathering resources, improving your camp, and slowly pushing further into the jungle. One thing that really surprised me was just how much content there is. The Spirits of Amazonia honestly took us longer to finish than the main story, so there's definitely a lot of game here. That said, I enjoyed the main story more. The DLC felt a bit all over the place in comparison. Maybe it was just our experience, but we found it much harder to establish a base early, so we spent a lot more time wandering around instead of feeling like we had a place to build up from. The game also doesn't hold your hand at all. You're mostly expected to figure everything out yourself, which can be really satisfying when something finally clicks, but it can also be pretty confusing at first. After a while, resource gathering does start to feel a bit repetitive. We also ended up lowering how quickly our hunger, thirst, and other needs drained because it felt like we were spending more time eating and drinking than actually exploring. Some people will probably enjoy that level of realism, but for us it just made the game flow better. We played with anywhere from three to seven people (with a few mods), and honestly that's where Green Hell really shines. Half the fun was someone accidentally getting poisoned, another person desperately trying to remember which plant fixes it, and everyone else arguing over whether we should build a bigger base or just keep exploring. If you like survival games and have a group of friends to play with, I'd definitely recommend it. It has a steep learning curve and can be a bit grindy at times, but once you get into it, it's a really enjoyable survival experience.
rly good game especially for that price. sometimes for only 2€ with discount. But even for 5-10 bucks its totally worth it! Main story, Prequel and Survival mode. Main story is about 20 hours and prequel is split in 3 parts with at least 40 hours. Different modes from tourist to green hell. Survival is kinda endless. This thing shows how you get good and fun content for a rly fair price. Best part is the Story is actually rly good and the perfect tutorial not just there to fill some worthless easy content. Its a pleasure to support studios like creepy jar! Thanks for that Masterpiece
Nothing
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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