
Gravity Error is an indie 2D puzzle/platformer about changing gravity. Guide Force in his quest seeking emotional stableness in a set of levels and avoid being crushed. Solve the puzzles in multiple creative ways.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Greek, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Достаточно милый в плане оформления и играбельности пазл-платформер, напоминающий мне 6180 the moon. Наша задача - пройти 50 уровней, в которых нарушена гравитация, попутно избегая шипы и пилы. Вся соль заключается в том, что для успешного завершения большинства уровней недостаточно одного лишь управления главным героем, нам также предстоит расставлять гравитационные направления в виде стрелок, так как где-то лучше проскочить препятствия по стене, а где-то и по потолку. Ближе к концу сложность возрастает, но всё равно остаётся адекватной. Челленджем здесь можно считать разве что попытку открыть все достижения и пройти игру на тру-концовку (собрать все точки emotional stableness). Приятная игра на один вечер, цена немного завышена, брать строго по скидке.
Solid puzzle plat with a fun gravitational gimmick. The one thing that might confuse you is that your jump will always be perpendicular to the direction gravity pulls you so your jump isn't always up on the controller/keyboard which is part of the challenge I suppose. So genre fans, here's another one to add to your collection. Those who rather not jump through metaphorical and literal hoops to finish these levels though, abstain.
[h1]全成就撒花~[/h1] 有两个关卡手残分别卡关了半小时 游戏比较有趣 成就“LOOP LOOP LOOP”需要创建一个循环 可以造一个上下环 也可以创造一个左右环
パズルアクションゲーム。 重力の向きを変えるマス(重力マス)を配置して、オーブを集めてゴールを目指すパズルアクションだ。全50ステージ。パズルよりもアクション重視で、慣性や加速が効いておりそれらを制御しながら重力を変えてタイミングよく操作していくことになる。 重力マスによって重力の向きが変わるだけでなく操作も変化する。通常の下向き重力なら方向キーの上がジャンプになり、上向き重力なら方向キーの下がジャンプになる。要は画面を見たままの方向に動きジャンプの方向キーが変わる。このため、重力の向きが頻繁に変わると操作に戸惑うかもしれない。またスペースキーがリトライになっており即座にリトライができるが、スペースキーをジャンプと認識している人は間違ってリトライしてしまうことに注意するといいだろう。 シンプルで小規模なゲームが好きなら良いゲームだが、ギミックが多いわけでもないので若干物足りなさを感じるかもしれない。
This game has awesome music (if you're into electronica) so get the soundtrack edition! And it's a pretty cool action puzzle game. You will die many times. You will also die a lot. And you will die over and over again. But the good thing is that the music doesn't stop and reset when you die. It just quickly resets the level and you start back at the beginning. So your concentration doesn't get jarred. I hate (like Angry Birds) where it takes time to reset everythign and do the beginning music flare every time you die and die and die. So annoying. But this game did it right. The reset is smooth, so you can quickly get back to trying again...and again...and again...maybe I'll be able to make that jump this time...or not...how about trying this strategy...oops...how about, oh crap I slipped and fell by accident...etc.
a good 2D platformer game. I recommend it. music is good the the game. 5 chapter (50 level´s) you need patience. some challenging level´s. price is in offer good. all achievements work.
This game certainly has a lot of potential and I could see a level editor being a possibility, but the control scheme is really dragging it down. Terrible controller support aside, The lack of a dedicated jump button makes many of the levels really jarring with sections that are more frustrating than they need to be. I can deal with gravity changes. I've played both Super Mario Galaxy games. However, shifting the jump button as well is carrying things too far. The game is also really short. There are 50 levels and aside from the control scheme, they don't take long to figure out and beat.
关卡设计得不错,有挑战性又不至于太难。背景的辅助线很有用 成就系统有点问题,达成了不给,没达成偏要给。第二大关都没过就把全收集成就给我了
喜 +1 级别的价格 相对来说是款期望值之上的游戏,比 LYNE 那种高到不知哪里去了 主要偏[b]解谜[/b],后期节奏较快,动作游戏苦手可能会伤感 共 5 大关,每大关有 10 小关 基础目的是利用[b]可变化的重力[/b]移动,到达终点 进阶目的是顺便收集途中的光球,每小关有 3 个光球,第二~五大关需要获得一定的光球数才能解锁 最终目的是收集全部 150 个光球,基本也是全成就目标 除此之外的个别所谓隐藏成就其实都很[strike]智障[/strike]简单,一般可在通关过程中顺便获得 有趣,全成就需时短,还等什么,赶紧来刷
Definately one of the better Unity driven games I've played. It's a clever puzzle platformer. Very fair level challenge, never too difficult to annoy, but plenty of times when you have to think. Well made little game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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