
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 692 reviews with recorded playtime.
Reviews
Themes across 686 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game
맵다..,,, 살다 살다 이렇게 바쁜 게임은 또 처음 봄 그냥 여러 잼컨으로 바쁘면 그런갑다 싶겠지만 90%가 그냥 반복 노가다 근데 그 노가다 마운틴을 중턱 정도 지나면 조금씩 대유쾌 마운틴으로 느껴지는게 이 겜 매력인 듯 그래도 매운 만큼 성취감은 있음. 오기로 엔딩 봤다 본편만 하면 지옥인 게임. 할인 할 때 DLC "Stranger sins", "GAME OF CRONE" 두 개 들고 들어가는 거 추천. 이 두 개는 사실상 편의성 패치임
Not my thing, I got it for free on sale, played it for a bit, cleaned up my graveyard and didn't know where to find the bodies to put in said graveyard and it seems there is no punishment for not doing quests? I spent how ever many in game days chopping wood, cutting stone, repairing tools, picking flowers while Gerry was still mad about me not giving him a beer from 5 minutes into my playthrough...?
This game is a bit boring, but I like it
to dando um joinha pro potencial do jogo porque puta merda viu jogo dificil da desgraça, literalmente um simulador de se vira tenta fazer sozinho eai depois de 3 dia se lascando vc descobre q nao consegue progredir pq ta bugado o jogo :D ainda assim o jogo tem um bom potencial so precisa corrigir todas essas merdas
honestly before i bought the game, it somehow released on 2018, i personally bought it 2023 back to the mainpoint, the game is very tedious work,,, the cons i heard what fuels me to keep playing> yes is occupied as i get more progress into the game.. among i do single cycle.. my best day is during church day i get to see npc attendees to pray and donates coins first 48 hours i played was learnin by the time i bought all three dlc through winter sale event on particular year. start new game with .. and applied everything i learned so far... it is indeed best experience... so far i personally recommended anyone reading this buy the game then start playing being graveyard managers>>> LOVe u guysss
I enjoyed Graveyard Keeper overall, especially its story, characters, and zombie automation system, but felt it plays more like an industry/automation game than a cozy farming game. Main points: The game is confusing at the beginning and often requires using the wiki. Buying the DLCs earlier would have helped a lot, especially for universal bags and better money-making options. Best early-game tips: Buy the Teleport Stone from Horadric as soon as possible. Create a large zombie workforce and build many zombie stations. Use zombie garden stations to grow gold/silver-quality pumpkins and sell the crates to the Merchant for steady income. Build multiple storage areas and use speed potions. Criticisms: The late game lacks content and additional quests. Many mechanics (fishing, cooking, alchemy, grave decoration, injections, combat) are underused. Selling options are too limited. The dungeon becomes empty after level 15, reducing combat replay value. Weekly repeatable quests for food/alchemy deliveries would have improved the game. Final impression: A fun and interesting game with strong atmosphere and automation mechanics, but it becomes repetitive and often feels like “collect items → craft things → give them to NPCs → repeat.
El pixelart es increíble. El personaje solo tiene una velocidad, lenta. No se si mas adelante se puede desbloquear correr, pero de todos modos se camina demasiado como para tener que ir tan lento. Hay algún shortcut pero no es muy bueno. Hay muchísimas limitaciones, por ejemplo no hay un cuadro de misiones o tareas (hay que apuntarlo todo), no hay minimapa y el mapa no señala donde te encuentras, faltan recursos como el hierro en early (es super frustrante, tienes que empezar a ver que vendes -y quien te lo compra- para comprar hierro y googlear exactamente que tienes que hacer para llegar a la mina de hierro -de la que no hay mención en el juego- de la que parece ser no puedes cojer todo el hierro e irte, sino que tienes que cojer un bloque y cargarlo de vuelta a la base) y en general el juego no te explica nada. Es el típico en el que tienes que andar buscando por google si alguien ya ha preguntado tu duda, leer mucho la wiki y ver videos en youtube que te expliquen donde está todo (te dicen "ve al pantano", pero de todos los caminos cerrados no sabes cual desbloquear porque ninguno tiene un cartelito diciéndote qué hay detrás). Voy a ver si puedo jugar un poco más pero por ahora es desesperante, estoy al borde de dejarlo y siento que he perdido el tiempo en un juego a medio hacer.
ゲーム自体はとても面白いのだけど、①稀に進行不可能レベルのバグに遭遇する。②セーブ方法がベッドで寝るしかなく、セーブスロット1つを都度上書きしている(しかもベッドはエネルギーの回復に多用する)。この2つが悪さをして、『進行不可能レベルのバグを発生させてセーブしてしまうと、途中セーブがないため1からやり直し』というヤバい欠陥を残している。
非常之不错,画风也是很不错的,设定呀,耐玩程度呀,游戏设计呀,加上免费的价格,谁不爱,墓地版星露谷,有人觉得游戏进度慢,但是这就是休闲放松游戏,慢慢的发现解锁自己的自动化方法还是很有成就感的
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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