
Gravel is the ultimate off-road experience. The most extreme racing game that will let you try out amazing stunts in the wildest places on the planet!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Most people compare this game to DiRT 5 and they are pretty close, DiRT 5 is ♥♥♥♥ that was poured ton of money into and GRAVEL is ♥♥♥♥ with a much smaller budget. Don't play this, don't spend 2 euros at sale buying this and don't even consider the 20 euro price tag at full price. Driving is awful, tracks are just horrible and are something more fitting for a Mario Kart game than "Ultimate off-road experience" (said by Milestone). I love Milestone's Moto GP games and even WRC 4 and other racing games but this one is awful. There are many game modes but most of them are just bad and with the awful driving physics it makes the game even worse. The concept of GRAVEL TV or whatever they tried making is not liked by a single soul i know and i hope they never make something like that concept ever again. There is a lot of licensed cars, which i respect and think is pretty cool, but liveries and as i said driving makes them not even enjoyable.
Gravel entrega uma experiência arcade bem resolvida e sem firulas. Visualmente, o jogo envelheceu acima da média, apresentando gráficos muito bons para a época de lançamento. A física é legal e o jogo opera em uma lógica muito parecida com as corridas de terra de Forza Horizon, mas com uma diferença crucial que quebra a monotonia: o design das pistas traz uma verticalidade agressiva, lotada de subidas e descidas que exigem leituras rápidas de traçado. É, no fim das contas, uma mecânica funcional e divertida para quem quer focar puramente na dinâmica da pilotagem off-road. Comprei o jogo completo.
Аркада с простым управлением и физикой. Графика уже ощутимо устарела, соответственно, игра идет идеально. Главная беда в странной прогрессии: новые машины открываются так часто, что не успеваешь толком покататься на каждой и постоянно перескакиваешь на более мощные, что вызывает неприятное чувство упущенного контента. По хорошей скидке для нетребовательной системы это неплохой способ скоротать вечер-другой, но всерьёз тратить на неё время сейчас вряд ли стоит.
Recommended Again, went in with a simple plan to get all achievements. At first it’s just a fun off-road racer you play for a bit, but it quickly turns into “okay, one more race” over and over again. Mess up a turn, retry. Almost got it, retry. Finally get a clean run… move on to the next one. 30/30 achievements Some events took a few attempts, especially when going for everything, but it never felt annoying enough to quit. More like “I know I can do this better”. It’s not trying to be super realistic or complicated, and that’s exactly why it works. You just jump in and play. Would do it again 👍
Scooped this racer and all it's available DLC up on an extremely deep sale when I found out this was a Milestone title. There's a shortage of arcade-style off-road racers these days, and this is a very, very good one. From a presentation and progression perspective, Gravel feels like a PS2/Xbox-era game - You unlock new events, cars, and liveries when you complete events. There's no crew or garage management, no fine tuning of your vehicle, no purchasing of vehicles, repairs, or upgrades, and no livery editor. The game is designed to get you into the action with as little downtime as possible, and the simplicity is refreshing. Where this game shines is in the basics - which might sound damning with faint praise if so many racers didn't get this wrong. The handling model is superb: immediately intuitive, but possessing a level of nuance that doesn't really make itself obvious until you turn down some of the assists and increase the difficulty. Speaking of difficulty, the AI is generally better than competent. On the "hard" difficulty, AI opponents will push you and shove you around corners, lining themselves up to jump through a gap if you take a turn too wide, and they'll deviate from their racing line to close you off when you try to do the same. There's a wide variety of mostly-excellent fictional track layouts in various locations around the world, and the car collection is carefully curated to include a not-overwhelming number of both famous and obscure rally and off-road cars. Bombing down the dunes of Namibia in a kitted-out 4WD VW new Beetle while battling for first around every checkpoint flag is an exhilarating feeling. Gravel does this better than most - most of the time. Graphics are typical of a 2018 game, and it looks great on modern hardware. My rig is a Ryzen 5 5600X, 32GB of DDR4 RAM, and an RTX 5060 ti 16GB. I run it at 3440x1440 resolution locked at 90 FPS (my monitor refresh rate is 100hz) with all the details at their highest settings, save for shadows - for some reason, at "high," they seem to be prone to flickering at times. Setting the shadows to "medium" seems to resolve this. I have no doubt this game would run just fine on much, much less powerful hardware. Audio is generally decent - the voiced lines get old very quickly but the engine sounds and effects are generally good. The music is simple, fun riff rock - it fits the style but doesn't do anything particularly memorable. My only real complaints about Gravel are that depending on the event and vehicle selection, the difficulty can feel a little uneven - I will struggle to cross the finish line in third on one event, then win the next by several seconds. However, it's mitigated by the lack of any real rubber banding here, so it's a minor gripe. Also, any sort of livery editor, even one with a few preset designs that could have a few color schemes applied to them, would be welcome. The campaign also seems like it might be a bit short - 2 hours in, I'm probably almost 25% of the way through the regular campaign, so I don't anticipate this game and the DLC occupying more than about 10-12 hours of my time, unless I wanted to go for 100% completion at the hardest difficulty. That might be a pro or a con, depending on how repetitive you like your racing campaigns. Gravel is an excellent budget title by Milestone that nails all the essentials better than a lot of much more big-budget titles, and it provides a fun, arcade-like off-road experience that feels unique in a "sim-cade" saturated market. Definitely a recommendation for arcade racing fans, even at it's listed $20 standard pricing. On a sale, it's a must-buy. Update after base game completion: About halfway through the game I started to improve, removed some additional assists, and turned the difficulty to "very hard." Despite this, once you unlock some of the more performant vehicles, many events even at this difficulty can be pretty easy with most assists off (I left ABS on and TCS to low just because I'm using a controller). Some of the vehicles can be wildly unbalanced within the same class (especially the DLC vehicles), making some races virtually unwinnable with one vehicle and a total cakewalk with another. Still, many of the courses and tracks are an absolute joy to drive, and the very forgiving difficulty and event unlock requirements make it a great option for beginners or casual fans of arcade racers. One of the few racers I've binged start to finish in a single week. Highly recommended!
Class. Works nicely on SteamDeck if you change the settings a bit - can get mostly high, but need to set a frame cap to 30fps, and select PROTON EXPERIMENTAL otherwise there will be crashes.
Badzo polecam te grę ludziom , którzy lubia np. Pacific Rift. Długo szukałam gry, która będzie chociaż trochę podobna do Pacifika, bo nie jestem zbyt dobra w jeżdzie po drogach.Próbowałam nawet kiedys jakiegoś Need For Speeda, ale to nie dla mnie. Tu jest sytuacja taka, że jeżdzi sie po różnych nawierzchniach, bo sa i błoto i piasek i plaża, a nawet hala spotrowa z trudnymi zakretami po asfalcie , lub inna po błotnistej nawierzchni, a w dodatku jest czasami możliwość wybrania sobie drogi, która pojedziesz zwłaszcza w tym poziomach w naturze. Nie ma wprawdzie czegoś takiego jak Boost, ale za to jest cos takiego jak cofanie czasu, gdy sie na cos wjedzie ♥♥♥ cos nam pójdzie nie po naszej myśli, mozna o kilka sekund cofnąć nasz ruch autem i potem jechac juz normalnie. Myslałam, że nie będę z tego korzystała, ale okazało sie ,że wiele razy ratowało mnie to z opresji. Poza tym gra jest dlakażdego odbiorcy i tego zaawansowanego w jeżdzeniu i dla akiego cieniasa jak ja. Grałam w nia chyba jakies 12-13 godzin i wybrałam sobie w ustawieniach poziom trudności bardzo łatwy i naprawdę z przyjemnościa ukończyłam te grę. Nie było rzucania "mięsem" podzas grania, bo z reguły udało mi się wygrac i przyjechac na pierwszym miejscu. Gra oferuje różne rozgrywki w grze fabularnej, jest wyścig na najlepszy czas, z konkretna ilościa okrążeń, eliminacja, wyścig z chackpointami. Są tez inne możliwości rozgrywek, jak Time attak, albo multiplayer, chociaż nie udało mi sie na tą chwile z nikim połączyć może juz nie można , tego nie wiem, ale i tak poleca. Mi udało sie te gre kupć za jedyne 8.90, ale bez kilku poziomów, któe mozna sobie dokupić oczywiście, poczekam, sanieja i napewno dokupię.
Gravel est une très bonne surprise pour tous ceux qui aiment les jeux de course arcade. Le gameplay est fun, dynamique et accessible, tout en procurant de bonnes sensations de vitesse. On prend rapidement plaisir à enchaîner les courses sur des circuits variés, que ce soit sur terre, dans la boue, la neige ou d'autres environnements. Le contenu de base est déjà généreux, avec de nombreux véhicules et plusieurs types d'épreuves qui évitent la monotonie. Les DLC sont également un vrai plus : ils apportent énormément de contenu supplémentaire, avec de nouveaux véhicules, de nouvelles épreuves et de quoi prolonger la durée de vie pendant de nombreuses heures. Si vous appréciez le jeu, ils valent vraiment le détour. J'y joue sur Steam Deck, et le jeu fonctionne très bien. Les performances sont excellentes, les commandes sont parfaitement adaptées et c'est un vrai plaisir de pouvoir profiter de ce jeu de course en mode portable. S'il fallait proposer une amélioration, ce serait d'avoir un mode carrière encore un peu plus développé, mais cela n'enlève rien au plaisir de jeu. En résumé, Gravel est un excellent jeu de course arcade qui mise avant tout sur le plaisir de conduire. Si vous recherchez un jeu de rallye/off-road sans prise de tête, avec de bonnes sensations et une excellente compatibilité avec le Steam Deck, je le recommande sans hésiter. Et si vous avez l'occasion de prendre les DLC, n'hésitez pas : ils enrichissent considérablement l'expérience.
Honestly just a really solid little off-road racing game. It's kinda like if Milestone took rallycross and the cross country events from Forza Horizon and just made that into its own game and it kinda rules, despite its short length and lack of customisation. The tracks are the real highlight. The rallycross ones are great but it's the cross country ones in Alaska and Namibia that take the cake - they are genuinely thrilling especially on higher difficulties. The car roster is also really solid - there are a few gaps in some disciplines (the group B offerings are pretty thin) but also a lot of fun cars you don't see a lot in games like the Toyota Landcruiser and 222B and the KTM AX Concept. The career mode (complete with a dodgy narrator who says things like "the meeting is next week" and "don't be sad") is short but also probably as long as it needs to be considering there isn't much depth to the game - it's a pretty standard progression of races and championships and you have four or five liveries per car to unlock by leveling up. As of writing I've got 255/270 stars at around 12 hours in (that's including the DLC) and I feel that's a good length, but I'm having so much fun with the racing itself that it'll be a little sad when I finally run out of stuff to do. Gravel's regularly on sale for under five bucks but even at full price I'd say it's well worth it (probs not the Deluxe edition though, yeesh). If you want a simple arcade-ish racer that doesn't wear out its welcome, you can do so much worse.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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