
GRAVE CHASE is a retro-inspired 2D horror action-adventure game in which a brother & sister must survive the month of October in the deadly graveyard of a ghoulish groundskeeper. An all new game from the creator of ABOBO'S BIG ADVENTURE and BIONIC CHAINSAW POGO GORILLA!
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
난이도가 적당히 어려워서 계속 도전하게 만든달까? 몬스터들이 다양한 공격을 해오고 무적의 묘지기 아저씨(?)가 달려드는 걸 어떻게 대처할지 생각하면서 해야 되는 게 재밌다. 옛날 게임 느낌이 나는 것도 좋음.
Fun little holloween arcade game
Impressed by this game. Both for its spooky aesthetic, but even more for how surprisingly satisfying the gameplay is. You play a character digging up graves trying to find body parts to assemble into a monster to avenge your dead parents who were killed by a graveyard caretaker. Meanwhile, you're battling mummies and skeletons and ghosts and snakes and maniacs and spiders and ghouls and other types of monsters, each of which acts or reacts differently. And you never know what you'll unearth in that next grave. It's an nuanced, extremely balanced maze game with very little learning curve. Loved it.
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gotta be quick on your feet!
While the difficulty can sometimes feel unfair, this fun arcade-style game has plenty for Halloween fans to love. The great art design, the quick gameplay, and the satisfaction of beating levels makes this game an instant hit.
Very fun retro style game! It has easy to pick up gameplay that becomes challenging, but continues to be fun. It also has great music. I definitely recommend it!
every halloween i like to maintain this tradition of coming back to this game and giving the very difficult final level a shot, and every year i always come to fail at doing that because this game has abhorrently punishing level design that would make any person rage and give up (especially towards the final few levels) do not fall for this game's whims you will become very sad and angry
Grave Chase is a very tightly designed little game that evokes classics like Zombies Ate My Neighbours, Zelda, and, of all things, Pac-man. There's just enough randomization in the game to constantly keep you on your toes, but the layout of each stage is still always the same, so optimization is possible. Which is good, because this game's design is clearly focused on replaying it over and over once you clear it, trying to attain the highest score and shortest time possible. The aesthetic is basically perfect, just creepy and spooky enough to feel fun, without being so gruesome that it can turn anyone off. The controls are tight and precise, the music and atmosphere are perfect, and every enemy and power-up feels very well thought out. Sadly, it's not all fun and nostalgia. The game is a bit too unforgiving, even in the normal mode where you can't game over. You have 2 lives and can earn more, but a single hit by almost any enemy (except the status ailment inducing ones) drops you immediately, which makes everything very nerve wracking and means the slightest split second mistake or mistimed input means you've just lost one of your rare, precious lives, which is all the more infuriating when playing on nightmare mode, where you have to start over from stage 1 if you lose all your lives. And it's not like the game is easy to start with! The early stages feel like the late stages of a lot of more accessible games, and things only get tougher from there. The fact that the "optimal" gameplay mode means surviving all 31 stages with no continues and trying to go as fast as possible means that a lot of more casual players will be turned right off, and even veteran pros might find the entire experience a bit too frustrating. I can't count the number of times I died to a weak enemy simply because my shovel swing was aimed in the wrong direction. Giving the player characters health points, even just 2 or 3, would make everything feel a lot less unfair and frustrating, and would bring the game's difficulty down to the tough-but-fair 16 bit classics it takes inspiration from. I truly hope if the devs see this, they'll consider this update. One more thing I need to point out, the fact that the player characters are siblings makes me think at one point they either had subtly different gameplay, or, more likely, the game was intended to have a co-op mode. Kind of a shame that neither is the case, and the character choice is entirely cosmetic! As it stands, I still heartily recommend the game, but only if you've got a lot of patience or experience playing twitchy high-skill games. People looking for a relaxing experience stay away!
Great little indie game, has old school retro feel and challenging. One mistake move can end the game, loving the vibe and game play 100% recommend to lovers of retro and horror.
Having a blast! This game is a lot of fun. I received this for free from the creator in a giveaway, and I'm glad I did. I haven't had a chance to put too much time into it at the moment, but I've been having a blast (hence title name) with it. The mechanics are easy to understand and get use to. The game does make you think a couple steps ahead, since it is a one hit = dead style game, but it works amazingly with this game. Most of the time I ended up dying was from not checking what was coming up behind me, or trying to run out of the way, only to turn into a dead end. If I hadn't gotten it from Rog himself, this is the type of game, I would've gladly paid double the price for.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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