
Utilize skill to swing yourself through multiple jaw-dropping levels in this time-trial, swinging, physics based platformer. From oceans to canyons to mountains and beyond take your swinging prowess across the world in obstacle filled levels. Swing into the finish. Set new records.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Straight up awesome. Best $7 i have spent in a long time addicting
It's a bit simplistic at the start, but once the levels open up with more options for zipping around it's a charming little game. The progression from basic swinging to maneuvers that would inflict constant lethal G-forces on anyone actually attempting them is a trip. Game's got some bugs in places as can be expected from early access, but I'm interested to see where it goes from here.
A fresh take on platforming that appears deceptively simple but later on requires careful planning and execution. Momentum is the name of the game and the on-screen timer gives you just the right temptation to go for that riskier maneuver to get a better time. And when you finally pull off those perfectly executed swing around pillars or orbitals it feels so satisfying to fly around. This is one of those indie titles that doesn't need fancy graphics or cutscenes to work. It's just fun and knows what its about. The narrator is amusing, subtly helpful, and doesn't overstay her welcome. My recommendation is to play until at least halfway through world 2 to get a good feeling for the game, because swinging through canyons is so different than the world 1. Fair warning that because this game is in Early Access, you are going to encounter some difficulty spikes and in particular the last levels of each world feel "Nintendo hard." However, it's hard for me to recall another game in recent memory that has such butt-clenching tension as simple as clearing a wall vs face planting right into it. All of those feel earned, because it's your choice on how to approach the level, where to grapple, and how fast to go. Further, Grapple League really makes you *feel* like Grapple-man. A 32-year old roller-skating dwarf trapped within the grueling, high-stakes Grapple League. Televised intergalactically, the Grapple League receives contenders from every planet and billions of viewers annually. Each year, the competition comes to an end on the peaks of The Mountain, a daunting snow-covered monstrosity rising over 81,000 feet. The air becomes so thin and cold that competitors can no longer swing great distances, they must retreat into inter-spacial molecular portals just to survive. It is only a few who make it to the summit, but even they are not prepared for what awaits them there. In 2710 years of the Grapple League, not a single human, frog, or bacteria has made it beyond the summit. Then what drives people to compete, knowing they face certain death? They race for a grand prize so secret and valuable, every potential competitor must sign an NDA under penalty of death and complete asset seizure. To date, no one has withdrawn from the competition after learning the prize, even while knowing no one has yet claimed it. Our hero, Grapple-man, will be that first victor. Raised on Spider-man cartoons, spinach, and Newtonian physics from the age of 3; he was born for this. And he will not accept defeat. Because he's stubborn? No...because he has an arsenal no other competitor has: a quantum temporator that can restart any failure state, a entry-level grapple gun from the local Trader Joe's, and a sarcastic sidekick named Betsy. Does he do it for the prize? Does he do it for the spirit of the game? Does he do it to pay for multiple facial-reconstruction surgeries, necessities from wall damage at 130m/s? Nobody knows. ...At least that's the story that I had going through my head when I played this game :) In conclusion, Grapple League is cheaper and way more fun than anything you're going to see at the movie theater. Buy it. See ya in the Grapple League.
Very fun game, but with a bit of a learning curve getting used to how the grappling feels and a few difficulty spikes. Definitely worth playing long enough to get used to though, it's a ton of fun once you get the hang of it. Highly recommend giving it a try.
A super fun challenge with a lot of fun levels, the physics are really satisfying!! when you hit your groove and zip through some of the levels its awesome
Everywhere I go, I see the cameras face. If you need a chill time killer or if you like speedrunning with your own tech, I highly recommend to try out Grapple League. It had a hold on me when the brain cogs started turning for each level, especially since I try to solve things in unnecessary ways or see if I can break something and discover something forbidden ¯\_(ツ)_/¯. If you also enjoy difficulty spikes and learning curves, Grapple League has it. Each world is unique and even adds another aspect or its own mechanic to the levels...in which further reinforced my want to complete the level in my own cursed way. Should you decide to get it, don't give up! Worlds 3 and 4 are the most satisfying and fun. Be the Grappler this League needs.
I got this game on a whim for a time killer and all I can say is i'm glad i did! Crazy addicting!
Grapple League is a cheap, fun game that I believe is pretty well made as it has entertaining mechanics and, surpisingly, a pretty high skill cap. There's a lot to take advantage of and, like any charming platformer/movement game, there are some wonderful bugs to enhance your speedrunning. I won't name any as I personally abuse them to get the top times in all the courses but I'm sure they'll be patched eventually. Anyways, I recommend buying this game if you're a fan of games with movement mechanics and plenty of shortcuts. (I edited my review as my previous grievances were fixed. Thanks devs!)
A cool little swingy game that really opens up. It's fun to yeet yourself at mach 4. Well worth the price! Also i can confirm this game functions on my triple ultrawide 10320x1440 setup. Looks great and runs great!
Love the design and idea. Swinging feels very smooth and is easy to pick up. Levels have a good feel of increasing difficulty.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| GeraScopia | $6.2K | 89 | 94% | $4.99 |
| Fluid Engine PC Live Wallpaper | $6.2K | 182 | 70% | $2.59 |
| Salammbô: Battle for Carthage | $6.2K | 73 | 75% | $4.99 |
| Hide and Secret Treasure of the Ages | $6.2K | 73 | 42% | $4.99 |
| Crazy Santa | $6.2K | 74 | 76% | $4.99 |
| Oriko Days | $6.2K | 181 | 93% | $0.99 |