
Take command of the Union or the Confederacy. Prepare your nation for war, recruit and organize great armies and fleets under legendary commanders like Grant, Lee, Jackson or Farragut, plan cunning maneuvers on an epic campaign map and defeat your enemies in real-time battles!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Choose your side in the American Civil War: Real-time campaign, spanning from Secession to the end of the war, with historical objectives for both sides.
Five campaign scenarios (Pre-War, 1861, 1862, 1863, 1864) and twenty (20) stand-alone battles from 1st Manassas in 1861 to Appomattox Court House in 1865.
Change history: What if European superpowers intervened to end the war, or Lincoln lost the presidential election of 1864?
Scott’s Great Snake: Lay siege, raid and blockade your enemy on land and sea or use blockade runners to keep the life-lines to Europe open.
From Fort Sumter to Appomattox: Watch closely the morale of your citizens and troops. As the war drags on, fervor turns to fatigue, the treasury threatens to run dry, and measures like drafting will cause unrest.
Keep the armies marching: Build and manage the flow of supplies to your armies. Utilize and expand railroad lines to supply and move armies for the first time in history!
Pivotal battles: Fight battles lasting multiple days on historical battlefields. Use engineers to build pontoons and dig trenches, see reinforcements change the tide and commit your reserves to defeat the enemy.
Grant vs. Lee: Manage hundreds of historical commanders with personal attributes and specialization. Famous commanders inspire soldiers and citizens alike and loss of reputation can be irreparable.
Command Great Armies: Huge armies of infantry, cavalry and artillery, with realistic command structures and historical Order of Battle.
Bring the Civil War to life: Amazing Civil War re-enactment and combat footage from LionHeart FilmWorks, and an original soundtrack of old time music and drum and fife band.Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
way to complicated
This game is bad. The worst AI I have ever seen in a video game, hands down.
The best strategy level game on the civil war. period. i would love to see a multiplayer Napoleonic game based on this. Perhaps IT'S TOO complicated requiring too much research. but we can hope regards tyrone
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game with Whiskey and Lemons is fun but the Ai needs a tweak bigtime as there are plenty of fights I've lost that I could win given AI support or even just them holding a spot (like river crossings) there are also many instances of when my army routes the AI just sits them in a field with no supplies so we just attrition for no reason.
Es un juego un tanto complicado al principio si no tienes experiencia con juegos de estrategia y sufriras un poco al principio pero luego se disfruta y representa muy bien la guerra civil americana con un monton de factores y opciones. En general, muy recomendado.
This game has every opportunity to be good but the devs just miss the mark on most things. The AI is very janky. Melee is pretty useless as most the time you get a "flanked" debuff which kills your morale. Artillerys line of fire does not make much sense and sometimes just doesn't shoot even when in good position. The AI will sometimes retreat into your territory or even retreat through your armies. Fort Sieges are a complete joke. 10000 man armies losing to 114 men because they decided to siege them for 20 days. 2800 men vs 600 in a melee and the 600 will come out on top cause of the "flanked" debuff. Seen Cavalry route from a canon shot to the rear giving -148 moral per hour from 1 loss on a flank shot. Firing and retreating causes a huge debuff and will virtually route your unit 95% of the time.
I'm giving this a thumbs up although I couldn't get into the game due to me just mostly tired of learning new game systems that require a lot of effort. There's so many people just tearing into this dev for no good reason "oh if dev was better / had more money this would be an amazing game" Okay? I'm not a shill for companies but that ain't a reason to hate on a game, lol. That's like hating on an indie game for not having the resources to further refine development... Which this is an INDIE game, lmao.
Самая лучшая игра и стратегия про гражданскую войну в США.
good game
odpad hra, jednotky se v bitvě vůbec nedají pořádně ovládat a ani nechápou, jak utvořit linii
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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