
Based on the classic history of the Three countries, the 2D grand strategy game integrates deep strategy, resource management, diplomatic game and sand table, presenting a magnificent stage for players in the turbulent world.
Modeled estimate, not a reported figure. How we estimate →
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About
This game is based on the framework of "War of Nations 2", is a 2D grand strategy turn-based historical game with the background of The Three Kingdoms.
We are redesigning the gameplay based on the background of The Three Kingdoms. Please look forward to it.
In the game, you will be the hero of the turbulent world, in the 2D realistic picture of The Three Kingdoms of the strategiz, with wisdom, diplomacy and politics to rewrite history! Integrate the battlefield game of platoon and arrangement, maneuver in diplomacy, and enrich the country and strengthen the army's economic strategy to create your own hegemony of the three countries!
【Core Features】
🔥 Epic strategic game
The 2D real map recreates the mountains and rivers of the three countries, and more than 100 cities, passes and resource points form a strategic chessboard.
Real-time dynamic sand table simulation, terrain, weather, arms restraint are the key to success, each step of the decision need to weigh the pros and cons!
🏹 Platoon, a thousand miles
There are hundreds of different types of soldiers, including pikemen, cavalry, archers, cataptors... Build your own army to crush the enemy with formations and tactics!
🤝 Maneuver and unite
Alliances, wars, divisions, fraternization... The diplomatic system deeply restores the power of the three countries, and fights with the Confucianist or backs to stab the Allies, all in one read!
Dynamic changes in power relations, today's Allies tomorrow's old enemies, only insight into the hearts of the people can be invincible!
💼 Internal affairs management, national strength as the basis
Multi-dimensional development of agriculture, commerce, science and technology, balanced distribution of resources, to create a prosperous rear.
Talent recruitment, official appointment and removal, resettlement of refugees... The details of internal affairs determine the rise and fall of the nation. Whether tyranny falls quickly or benevolence reigns is up to you.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
有一说一,游戏本身BUG还是有,但制作一直在修改,不足的东西很多,莫名其妙的宣战,一直掉的忠诚。但30块钱的价格还是值得的,初期确实挺难打开局面,但到了中后期,税最低军费最大钱都用不完。类似全战的征兵和补充挺熟悉。希望制作能再出更好的作品。
非常好,就是想问一下如何给军团重命名呀,改不了名字 追评1:刚有需求就更新了,非常好. 追评2:能加一个选项,不用每次确认吗?就是比如驱逐的时候、或者开荒时,老是弹出提示框,然后每次都要点击确认太烦琐了,或者出个选项几秒后自动关闭,设置0秒 追评3:右侧的列表(部队、城市、国家),能手动调整部队或者城市的排序吗(谁排在列表的前面或后面)?空格键能启用吗,用来确认弹出信息啥的。 追评4:能手动调整将军下每个部队单元出现在战场上的位置吗?有的兵想放前,有的兵想放后,但每次都要手动调整就繁琐 追评5:能封爵或封官吗?不知道是没有,还是我没找到 追评6:有两个小BUG,有个附庸国已经被灭了,宗主国在对外宣战时还会显示此附庸国,还有个BUG,对方的国家已经被灭了没有任何城市了,但对方还有个部队在地图上显示,打也不能打。 追评7:攻城后的修复建筑能出个一键修复吗?一个个点太繁琐了。还有一键驱逐,然后十连抽武将啥的。一键最好改先改这个
为什么有的城基础治安是80,100,有的城是20,30???我现在连10座城都没有,其中几个城来回叛乱,就一直搁那平叛了。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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