
Based on the classic history of the Three countries, the 2D grand strategy game integrates deep strategy, resource management, diplomatic game and sand table, presenting a magnificent stage for players in the turbulent world.
Modeled estimate, not a reported figure. How we estimate →
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About
This game is based on the framework of "War of Nations 2", is a 2D grand strategy turn-based historical game with the background of The Three Kingdoms.
We are redesigning the gameplay based on the background of The Three Kingdoms. Please look forward to it.
In the game, you will be the hero of the turbulent world, in the 2D realistic picture of The Three Kingdoms of the strategiz, with wisdom, diplomacy and politics to rewrite history! Integrate the battlefield game of platoon and arrangement, maneuver in diplomacy, and enrich the country and strengthen the army's economic strategy to create your own hegemony of the three countries!
【Core Features】
🔥 Epic strategic game
The 2D real map recreates the mountains and rivers of the three countries, and more than 100 cities, passes and resource points form a strategic chessboard.
Real-time dynamic sand table simulation, terrain, weather, arms restraint are the key to success, each step of the decision need to weigh the pros and cons!
🏹 Platoon, a thousand miles
There are hundreds of different types of soldiers, including pikemen, cavalry, archers, cataptors... Build your own army to crush the enemy with formations and tactics!
🤝 Maneuver and unite
Alliances, wars, divisions, fraternization... The diplomatic system deeply restores the power of the three countries, and fights with the Confucianist or backs to stab the Allies, all in one read!
Dynamic changes in power relations, today's Allies tomorrow's old enemies, only insight into the hearts of the people can be invincible!
💼 Internal affairs management, national strength as the basis
Multi-dimensional development of agriculture, commerce, science and technology, balanced distribution of resources, to create a prosperous rear.
Talent recruitment, official appointment and removal, resettlement of refugees... The details of internal affairs determine the rise and fall of the nation. Whether tyranny falls quickly or benevolence reigns is up to you.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
大家总吐槽没有好三国,可真正见到用心起步的,又往往不够完美。这款游戏能看出野心和诚意,想做真正的国战,可惜受限于资本与人力,体验上还有很多不足。致敬作者,也希望这份热爱不要消失,玩完心情挺复杂的。能感觉到制作组是真喜欢三国,也真的想做出点东西,整体框架和设计都有不小的野心,可惜条件有限,优化一般,AI不够智能,很难沉浸玩下去,但必须好评,致敬这份初心
很有想法的游戏,融合了很多P社的功能,下边的评论看着像人机,游戏简介也看着像人机。 总体来说比光荣三国志内容多也好玩点 在E社之上 暂时在P社之下
作为三国老粉,看到有人做这种策略真的很感动。可玩着玩着就觉得可惜:这不是我心中的三国。那个时代,一城一地不重要,重要的是人心、人才、大势、权谋。现在游戏里只有“兵多就能赢”,少了太多变数和味道。希望作者继续更新,把三国的乱世感、策略感做出来。
兵种升级很好玩
對方剩200多兵力包圍城池,我方1000多士兵顯示兵力不足以出擊........然後這樣包圍到沒錢了
玩起來有一種微妙感。 有些地方需要調整,希望能改善: 一、沒辦法在職務間直接調動,想把太守拉來輔政還得先從原職務免職,再換到新職務,很不方便。 二、兵種太少,玩不出花樣,建議著墨軍團等級、軍團配置,或乾脆增加軍團技能玩法,藉此做出軍團區別。 三、三國武將僅近百人,其中還混進來一些沒用的東西,建議重新配置一下,垃圾就該讓他繼續埋在歷史的餘燼中。 另外就是,遊戲都取名三國了,結果武將少少,還只能充當吉祥物,唯一的好處僅是不會死,真是不勝唏噓。 四、很重要的一點。春秋戰國時期的姓與氏,至西漢已轉化現代熟悉的姓氏規則;而那些鮮卑、匈奴等異族姓氏更不必多說, 漢朝強盛之後,把分化、賜姓、內徙、同化等手段玩得很溜。所以,把招募系統的取名規則修改一下吧。 五、地塊名稱希望再準確一點,有時用的是郡名,有時又選用郡治,有時選的縣名不具代表性,有時把甲州地名挪用至乙州,有時 分隔的兩塊地實屬一州一郡轄下,有時地塊間的相對位置還是錯的, 更別說錯字待修改了:幽州右北平郡治土垠錯標為土 銀、青州北海國郡治劇縣錯標為居縣、并州雁門郡下轄繁峙錯標為繁時……等。
深度策略玩家表示很满意。有点像欧陆风云,但三国味很足。内政、外交、财政、军队系统都有,可玩性很高。我前5局都在受苦,选哪个势力都被周围围殴,后来总结出经验:停战期就是最好的偷袭窗口,对面财政崩盘、军队疲惫,一打一个准。用这招玩刘备,硬生生在曹操、孙权眼皮子底下夺了益州。结果刚站稳,雍州的马超又成了巨兽,打又打不动,财政直接干负数,还了几十年债才缓过来。换了孙权开局后,专门爆低成本步兵,用人数堆死对方精锐,战损比看着离谱,但就是能赢,非常解压。
游戏是好游戏,请问下,我忠诚度垮的太厉害,什么情况
我人麻了!选袁绍开局,坐拥冀青幽并四州,正想称帝,结果内部叛乱四起,邺城被占,田丰、沮授全丢了!气得我想删游戏,但转头又重开了一把 —— 这游戏的难度和真实感
三国版 P 社既视感拉满,内政、外交、叛乱机制都很对味,小体量但大乐趣,平叛、征税、扩张,每一局都有新乐子,值!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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