
TIME TRAVEL through history to BECOME GOD 🚀 Ride dinosaurs, forge tools, sail dunes, build a colony, siege castles, automate and fly, mine underground, launch to the moon, build a dyson sphere! An insane, unforgettable and revolutionary survival crafting base building open world adventure.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
es entretenido
Such a cool little game, it really brings back the 2010's era of gaming vibe to it, teleport through eras to achieve things for your base in a linear progression. Simple, but the gameplay loop gets fun quickly and it's stable even on my potato of a computer. You can still tell the dev is working on it because some controls are a little rough and it's lacking progression for things like armor - but it's completely playable and easy to lose count of time.
Великолепная игра, особенно для разработчика одиночки. Пора приступать ко "второй серии". Так держать -- не опускай рук!
JEUX PAS FINI ET ILS ONT SORTI UN 2 les armes qui se rangent tout seul les manipulation sont difficille le principe de ce jeux de couloir semble avoir été fait à la hate
Интересная задумка и при этом абсолютно бессмысленная игра, покупайте только со скидкой и то если не жалко денег. В каждой эпохе вы на долго не задержитесь, придётся мотаться из одной эпохи в другую для того чтобы собрать ресурсы, которые почему-то недоступны в других эпохах, к примеру, соль вы сможете найти и собрать только в первобытной эпохе, а потом люди благополучно про неё забывают, но она вам ещё понадобится и не раз и вы, гений вооружённый портативной машиной времени, которую в первое появление в эпоху динозавров вам приходится чинить, да не абы чем, а КАМНЕМ, экстренная починка камнем. Игра больше похожа на плохую шутку или сон студента физмата при температуре кипения жопы.
genial
The game has a really cool concept, it was fun to finish, my 5-year-old son loved it, which is great because he doesn't have any prejudices. Some eras are underutilized, and overall the game needs some polishing.Even so, we had a lot of fun.
the game can look pretty amazing but it is poorly optimised, rtx 5070 struggles to run it . very little assets in the game , spawned with a rex on me and learned the hard way that there are only 4 dinos in the dino erea. not really a survival crafting game, feels more like a farming game/ puzzle game. i think the idea for this game was too broad and would have been better creating a single concept instead, graphics have a bug that after you change things it does not unload assets and overlaps loaded assets making some objects switch between L.O.D's. pretty hard to run into entities since they spawn rarely . hope this game gets some patches because it is not too bad
Ein super Survival Game mit Zeitreise Funktion. Am Anfang war ich noch nicht so überzeugt aber mit jeder weiteren Epoche und immer mehr Möglichkeiten wurde das Spiel so ab der Hälfte richtig gut. Ich freue mich schon auf den zweiten Teil.
comme tous les jeux de survie (je ne peux pas blairer ces-jeux-la en temps normal), si vous avez du temps devant vous, une fois /par jour /par semaine / par mois pendant un certains temps, celui-ci il est chiant au début, le tutorial est mal fait, a mon avis, pas intuitif (on cherche), une fois qu'on a compris, il ne faut pas être presse comme dans tous les jeux de survie, mais moi il me fait kiffer grave, la qualité des graphismes, la simplicité du gameplay, une chose après l'autre on change d'époque d'univers, de civilisations, et au fur et a mesure que le temps passe je prend du plaisir a passer du temps sur celui-ci.....
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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