
A grand adventure in the skies awaits! Form a party of four from a diverse roster of skyfarers and slash—or shoot or hex—your way to victory against treacherous foes in this action RPG. Take on quests solo or with the help of others in up to 4-player co-op play!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #92, worst KR #95 · 2 markets collected
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 56Kreviews | 90% | — | $38.1M |
| $79.99 | 21.3Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2302 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Is lucilius phainon?
Eu sei que pode parecer papo de maluco, mas eu preciso muito falar sobre o que virou o endgame de Endless Ragnarok. Sei que tem muita gente adorando o lançamento, montando builds para a IA destruir os chefes ou inflando HP na ficha só para parecer que o "Poder Total" do boneco é enorme. Mas a realidade do jogo hoje é uma só: seus atributos não importam tanto assim. Se você tiver um multiplicador de dano decente, um limitador estendido, uma sigil de esquiva e o Full Assist ligado, o jogo roda sozinho. Sua única função como "jogador" é mexer o analógico de vez em quando para o boneco não ficar cheirando a parede. O Relink base tinha uma diferença brutal em relação ao Endless Ragnarok. Quando você chegava no endgame de verdade, o jogo desligava as assistências. Mas a curva era justa: era perfeitamente possível aprender a jogar e derrotar os bosses na raça. Até o Lucilius, que era o maior desafio, era uma luta clara e tratável. A partir do nível Chaos na DLC, o design virou uma palhaçada visual. É uma poluição absurda de luzes na tela, telegrafos de 1 segundo e explosões instantâneas. Tentar jogar no manual parece uma punição. O jogo te vence pelo cansaço físico e visual até você se render, ligar o modo idle e deixar a IA passar a fase para você. E é aí que vem o abismo existencial. Quando você finalmente chega no topo, com suas personagens com builds otimizadas e Maestria 50, você se pergunta: PRA QUÊ? Para que serve o meu esforço se a IA sempre vai jogar, desviar e bater melhor do que eu? A ironia é gigante. Eu comprei a DLC porque ela finalmente resolveu o matchmaking. Mas ao mesmo tempo, ela tornou o matchmaking obsoleto. Você entra em uma sala pública com seu Full Assist ligado para jogar com outros 3 players que também estão com o Full Assist ligado. Não é cooperação; é só assistir a um desfile de IAs jogando sozinhas com waifus na tela. Se a proposta for essa, existem jogos mobile grátis por aí que fazem isso sem te cobrar R$ 100 em uma expansão. Se você está na fase de deslumbramento com a DLC, aproveite. Mas no momento em que a ficha cair de que você virou apenas um espectador que paga a conta de luz para o PC jogar sozinho, você vai me entender. Para quem vier com o argumento de "Ah, mas é só desligar o Assist"... o problema não é o botão de ligar ou desligar. O problema é o jogo ser completamente injusto para quem joga no manual. No nível Chaos para cima, qualquer bicho de mapa parece 5x mais irritante e mal projetado do que o Lucilius original. Eles consertaram a conexão, mas mataram a alma do jogo.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you like the idea of Monster Hunter like combat (but FASTER and flashier), mixed with the involved mechanics in Raiding from Final Fantasy XIV, combined with a roster of 29 characters with unique play styles to learn and master.... while having fun and meaningful challenging quests to play in Coop? This is for you, and I STRONGLY recommend playing it! Even if you're not "good" at 3rd person action games, the game offers different difficulties to ease you in and help you learn, plus assist modes to make it even more approachable and you can just ENJOY the game, without worrying about the "GIT GUD SCRUB" mentality of elitist pleebs. I can't say enough good things about this game. It scratches that perfect itch of MH and FF XIV while firing all the neurons of happiness with exciting combat and fun characters. If you're not playing this, you are legit missing out. Is this GOTY game? No. Is this game for "EVERYONE"? No.
If you love to farm, this is your game at least 200 hours of pure farming no stop to do the hardest bosses and to enter the DLC. If you don't want that then only play the base game, the DLC is totally pure farming, it's not for me either. Main Story - Really loved it; great writing. 8.5/10 OST - Not the best out there, but decent. 6/10 Gameplay - Excellent combat and mechanics; it feels amazing to play. 9/10 Visuals - Simply beautiful. 9/10
Juegazo BUENISIMO con contenido para demasiado rato. La historia del juego es un RPG de accion pero al pasar al post game el gameplay loop cambia a un tipo Monster Hunter y esto diria que constituye el 70% del contenido de todo el juego y está demasiado bien hecho. Muchos personajes a elegir todos con su propia forma de jugarse asegura que habrá algo para todos y todas las peleas son disfrutables y se pueden aprender. Si tuviera que hacer una critica sería que algunos jefes tapan DEMASIADO la pantalla en basura y algunas personas (como yo) pueden perder por el puro sensory overload o no poder ver lo que pasa pero curiosamente no es un dealbreaker en lo absoluto. Si estás esperando una señal o confirmacion para comprar este juego: esta es. Compralo.
还没出新手村,只解锁了一个技能,目前体验感一般,感觉好贫穷,对话和人物介绍跟PPT似的,唯一好些的就是战斗特效乱飞,大招的特写很帅,但只凭这些可让人玩不下去。。跟十年前左右的火影忍者究极风暴4的大招特写还差些,究极风暴放大招和终结有个回忆片段还有联合大招也很震撼,这个达不到震撼,给人的感觉是很华丽,华丽的一逼的战斗。目前体验下来没有龙珠Z卡卡罗特好玩,比最终幻想15好玩,我这么比较是因为steam给我推的时候,写着“与您玩过的下列游戏相似”,不过可能是我目前还没出新手村,初尝,哈哈,等完玩通关再来改评价,我也是上班摸鱼闲的无聊,来写写评论,希望后面内容不要仅仅只是华丽,更不要只能华丽,我这人玩游戏还是蛮挑的。不管怎么说,我都得谢谢我的好友Cute给我买的DLC特别版,让我爽玩。阿里嘎多。还有这游戏有BUG,连接的时候会闪退,有概率,是C++的问题,你得赶快更新修下
fun game
Easily the best anime action game on the market
这是打了几十个小时的同模怪还没玩到DLC的差评。
Great game. The combat is great and most of the characters are relatively unique. Each boss has fun mechanics to try and avoid. The later you progress the more fun it gets. There are a good amount of characters and a decent amount of bosses, I wish there were more of both (specifically unique bosses) but I'm not unsatisfied by the current amount. In Endless Ragnarok having different Mastery Trees is very fun even if some are far better than others. The OST really slaps in this game, the characters all feel fun. The concept of Link Attacks, Link Time, and Chain Bursts are super interesting and really enjoyable to interact with. The only real negative is that this game is very grindy, so much so that AFK grinding is something most players invest in. It sours the game, kinda like how MH found better ways to grind and put it into their game to make it more fun. GFR can get really repetitive due to cycling the same missions. Overall though the game is very enjoyable and the combat and features of such combat, building characters, and so one makes it more positive than the grinding makes it negative.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.1M | 1.3K | 76% | $29.99 | |
| $1.6K | 5 | 80% | $11.99 | |
| $12.6M | 12.5K | 90% | $29.99 | |
| $3.5M | 2.9K | 65% | $59.99 | |
| $758.1K | 576 | 60% | $59.99 | |
| $0 | 37 | 73% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.1M | 66.5K | 93% | $19.99 | |
| $38M | 64.2K | 86% | $39.99 | |
| $38.2M | 193.3K | 96% | $9.99 | |
| $38.3M | 66.9K | 90% | $29.99 | |
| $38M | 18.7K | 79% | $49.99 | |
| $38.5M | 24.8K | 92% | $39.99 |